Repeating the same thing over and over again is annoying and takes up space. Although I know Scratch isn't exactly like Java, would creating something like this be beneficial? 
Acting like a void, when you press space it and have the needed amount of kills, it would call upon the method NGUL. So my question basically is:
Does Script Count Matter? (Will it have reduced lag if we cut down on script)
Does Calling Lag? (Pretty much asks my question)
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Last edited by Nick60 (2009-01-03 10:01:49)
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