TO DO LIST (thanks chip allaince )
SpriteMaster
- Get blackhole enemies
- Retro music and FX
- Title Screen
Chickenbutt
- Programming
kimmy123
-Character Names and such
We are making a retro platformer where you choose your own path to save the earth or run away. Each is a whole different storyline and at the end you get to see the other's outcome.
Last edited by SpriteMaster (2011-08-08 11:30:01)
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kimmy123 wrote:
I have an idea...
Maybe a collab could make a story about something, and in parts of it you have to do interactive rhythm challenges. If you do one of them bad, you get a bad version of the next part of the story, and if you do one of them good, you get a good version of the next part of the story. And the rhythm challenges would be about the story.
And I have another idea...
Maybe a collab could make an interactive AMV (Animated music video) about a certain story, made up or real.
Does anyone like those?
Last edited by kimmy123 (2011-08-01 18:25:12)
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kimmy123 wrote:
kimmy123 wrote:
I have an idea...
Maybe a collab could make a story about something, and in parts of it you have to do interactive rhythm challenges. If you do one of them bad, you get a bad version of the next part of the story, and if you do one of them good, you get a good version of the next part of the story. And the rhythm challenges would be about the story.
And I have another idea...
Maybe a collab could make an interactive AMV (Animated music video) about a certain story, made up or real.
Does anyone like those?
I was thinking something like some kind of adventure, where the plot depends on your choices, like how kimmy suggested. We could always add cut scenes and other plot elements. I probably couldn't do very much if we did an AMV, so that would be my least favorite choice.
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Chickenbutt wrote:
kimmy123 wrote:
kimmy123 wrote:
I have an idea...
Maybe a collab could make a story about something, and in parts of it you have to do interactive rhythm challenges. If you do one of them bad, you get a bad version of the next part of the story, and if you do one of them good, you get a good version of the next part of the story. And the rhythm challenges would be about the story.
And I have another idea...
Maybe a collab could make an interactive AMV (Animated music video) about a certain story, made up or real.
Does anyone like those?I was thinking something like some kind of adventure, where the plot depends on your choices, like how kimmy suggested. We could always add cut scenes and other plot elements. I probably couldn't do very much if we did an AMV, so that would be my least favorite choice.
I think a cool retro platformer with power ups could work?
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Hey umm... Sprite, is there room for an old friend to join?
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SpriteMaster wrote:
Chickenbutt wrote:
kimmy123 wrote:
I was thinking something like some kind of adventure, where the plot depends on your choices, like how kimmy suggested. We could always add cut scenes and other plot elements. I probably couldn't do very much if we did an AMV, so that would be my least favorite choice.
I think a cool retro platformer with power ups could work?
Okay. Can I make up a few of the characters?
Last edited by kimmy123 (2011-08-01 20:27:44)
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kimmy123 wrote:
SpriteMaster wrote:
Chickenbutt wrote:
I was thinking something like some kind of adventure, where the plot depends on your choices, like how kimmy suggested. We could always add cut scenes and other plot elements. I probably couldn't do very much if we did an AMV, so that would be my least favorite choice.I think a cool retro platformer with power ups could work?
Okay. Can I make up a few of the characters?
I like this idea ;P I can program the game, but I have no audio whatsoever
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Chickenbutt wrote:
kimmy123 wrote:
SpriteMaster wrote:
I think a cool retro platformer with power ups could work?
Okay. Can I make up a few of the characters?
I like this idea ;P I can program the game, but I have no audio whatsoever
I have audio, I have epic video game music from the 80's that are perfect.
[peptalk] I love how everyone has something to offer! Great job people![/peptalk]
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kimmy123 wrote:
When should we start?
Tomorrow would be nice.
A platformer that's more retro with retro music and FX, that has ? levels and ? cutscenes. The boss is a ? and its name is ?
Fill in the ?'s
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kimmy123 wrote:
SpriteMaster wrote:
A platformer that's more retro with retro music and FX, that has 13 levels and 6 cutscenes. The boss is a monster toilet with big sharp teeth and its name is Toilayto.
...Mayyyybe we should make the plot before making the boss.
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SpriteMaster wrote:
kimmy123 wrote:
SpriteMaster wrote:
A platformer that's more retro with retro music and FX, that has 13 levels and 6 cutscenes. The boss is a monster toilet with big sharp teeth and its name is Toilayto.
...Mayyyybe we should make the plot before making the boss.
Okay.
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Maybe a giant blackhole is going to suck up Earth and you must travel to a mountain where a giant laser can vaporize the black hole.
Not realistic but still.
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How about you can either create a rocket ship to escape or you can save the earth. Choose your adventure
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Chickenbutt wrote:
How about you can either create a rocket ship to escape or you can save the earth. Choose your adventure
I like it! A choose your path thing
Escaping might lead to a sequel not for collab camp but if you guys wanna do it again if we like working with each other.
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So should we have some kind of black hole monsters? We need some kind of enemy.
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Chickenbutt wrote:
So should we have some kind of black hole monsters? We need some kind of enemy.
Hmmm, maybe tinier black holes with eyes?
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kimmy123 wrote:
Chickenbutt wrote:
Choose your adventure
....nah....
I kinda seems like our only choice. It seems this will work best for a platformer.
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Chickenbutt wrote:
kimmy123 wrote:
Chickenbutt wrote:
Choose your adventure
....nah....
I kinda seems like our only choice. It seems this will work best for a platformer.
Kinda seems like our only choice? So there can be another choice.
Last edited by kimmy123 (2011-08-02 16:54:27)
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kimmy123 wrote:
Chickenbutt wrote:
kimmy123 wrote:
....nah....I kinda seems like our only choice. It seems this will work best for a platformer.
Kinda seems like our only choice? So there can be another choice.
I think its more original than just an average platformer.
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SpriteMaster wrote:
kimmy123 wrote:
Chickenbutt wrote:
I kinda seems like our only choice. It seems this will work best for a platformer.Kinda seems like our only choice? So there can be another choice.
I think its more original than just an average platformer.
Okay
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So I'll start programming the thing. Who wants to create characters, graphics etc.?
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