This morning I was bored, and aimlessly wandering the scratch wiki. Then I saw something that made my eyes pop out. Scratch 2.0! and i'm like "oh, cool, let's go see"
Frankly, I'm worried.
Now i'm too stupid to understand half the stuff they said in there, but I think I gathered that they would make both scratch projects offline and online work the same, but what if we don't want them to? Online/Offline scripts are popular for making special features only available to players who download. Also, I was looking at some pics of the new interface, and it looks a lot more confusing then the current version. Will scratch users have the chance to download different versions? I think we could have the option of choosing which version to download, maybe? Also, the experimental viewer. Many players add "Cheat codes" to their game as a sort of "reward" for downloading, but with the viewer, anyone can see the codes, even if they didnt download. I don't know if I'm overreacting, but could someone please explain some of this to me? I have been working on a game and it's designed so that players who download have access to a "Premium" shop, with better stuff. I don't want that ruined the day after the game is released with the next version of scratch coming along and making the whole effort pointless.
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trekkie2000 wrote:
This morning I was bored, and aimlessly wandering the scratch wiki. Then I saw something that made my eyes pop out. Scratch 2.0! and i'm like "oh, cool, let's go see"
Frankly, I'm worried.
Now i'm too stupid to understand half the stuff they said in there, but I think I gathered that they would make both scratch projects offline and online work the same, but what if we don't want them to? Online/Offline scripts are popular for making special features only available to players who download. Also, I was looking at some pics of the new interface, and it looks a lot more confusing then the current version. Will scratch users have the chance to download different versions? I think we could have the option of choosing which version to download, maybe? Also, the experimental viewer. Many players add "Cheat codes" to their game as a sort of "reward" for downloading, but with the viewer, anyone can see the codes, even if they didnt download. I don't know if I'm overreacting, but could someone please explain some of this to me? I have been working on a game and it's designed so that players who download have access to a "Premium" shop, with better stuff. I don't want that ruined the day after the game is released with the next version of scratch coming along and making the whole effort pointless.
So? Downloading won’t matter because people will be able to view, remix and create projects online anyway.
It doesn’t look confusing to me, it actually looks quite the same. Much less confusing. Unless it confuses you, it shouldn’t be a problem. Even if it does confuse you, it doesn’t matter because you will get used to it. Just like you did when Scratch was confusing when you first started.
Why not? You can already download older versions NOW. So why not later?
Bad idea. First of all, it would confuse Newer Scratchers if it was like “do you want to download 1.4.1 (For Linux only), 1.4, 1.3.1, 1.3, 1.2.2, 1.2.1, 1.2, 1.1, 1.0, 0.2, 0.1, 0.0.1, or 2.0? After that decision would you like the Windows version, Macintosh version, or the Ubuntu version? Even if it was just 1.4, and 2.0, it would still confuse them as to why it’s a decision, because 1.4 wouldn’t have a lot of the features that 2.0 would have.
Everyone leaks the codes anyways, they’re not hard to find, and it’s the fault of the people, not Scratch for being tempted to look anyways. If it’s a reward for downloading, why can’t it be a reward for looking through it by the experimental viewer? Which will go away when 2.0 comes out.
Done.
2.0 isn’t going to come out very soon. I doubt very seriously that 2.0 is going to literally come out the day after you post a really cool game. Like i said in the blue, it won’t matter because no one will have to download. Besides, it’s not like they’re going to stop the production of 2.0 because of minor flaws it has, or minor issues that only a few people have with it.
I hope you will benefit from my post and realize that it really doesn’t matter, and that there is nothing to worry about.
Last edited by henley (2011-07-30 13:14:04)
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I think most people make offline/online scripts so that people won't get confused when the game is broken online. Even if you did want to "reward" downloaders in some way, what's the point? I don't think that downloading is a big deal, and if someone wants to download it, they will. I don't think you should have to give them incentives.
As for your concern in regards to the interface, I wouldn't be too concerned. It's not really that difficult or confusing, and I don't think that's the final UI anyway. (If it makes you feel better, I prefer the current UI too.)
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No, I mean, for example I'm making a game where if you download, you get access to the Premium shop. The online/offline detector works like this
[blocks]<set{Offline/online}to(Offline[/blocks]
[blocks]<change[color]effect by( Squrt of -1[/blocks]
[blocks]<set{Offline/online}to(Online[/blocks]
and that works because the "Change color effect by sqrt of -1" block terminates the script immediatly in offline mode, but is ignored in online. If that is changed, then it would make the script useless. Pluss, people just like online/offline detectors. I know I do, they give incentive to download, which gives incentive to look at the script and learn from it.
Last edited by trekkie2000 (2011-07-31 10:01:41)
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Well, not everyone will choose to open the project in the editor. There will still be a player only.
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Okay, but the real reason for downloading is to look at the source and possibly modify it. Since there will be a way to create and remix projects online with Scratch 2.0, people can still look at the code, they just won't have to download.
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hmmm... Maybe you get set stuff so that certain codes will ONLY be visible when downloaded? Like you could click them and hit "Hide this script from online viewers" or something? Just an idea.
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I honestly don't think I've ever heard of anyone making a "special" version of a project for people who downloaded. I mean, why would it matter if they downloaded, as long as it works? And I don't know about you, but I'd much prefer one viewer over trying to accommodate for a bunch of viewers that all work differently.
AFAIK, they haven't even started working on the user-friendliness part of Scratch 2.0, which is why the interface is such a mess right now.
Also, this definitely fits better in suggestions, so I'll ask for it to be moved.
Last edited by hmnwilson (2011-07-31 15:19:51)
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B
Bu
Bum
Bump
Bump.
Bump. B
Bump. Bu
Bump. Bum
Bump. Bump
Bump. Bump.
Bump. Bump. B
Bump. Bump. Bu
Bump. Bump. Bum
Bump. Bump. Bump
Bump. Bump. Bump.
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Why do you need to bump this?
I just like offline detecters. Everybody does. . Hmmm... Scrap the whole hide idea, what if Scratch could have an Offline/Online block? Like
As an if statement
If [online]
Blahblahblah
If [offline]
halbhalbhalb
Last edited by trekkie2000 (2011-08-06 19:11:59)
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trekkie2000 wrote:
I just like offline detecters. Everybody does.
. Hmmm... Scrap the whole hide idea, what if Scratch could have an Offline/Online block? Like
As an if statement
If [online]
Blahblahblah
If [offline]
halbhalbhalb
But the whole point of Scratch 2.0 is to eliminate the need for this. Why bother?
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I kind of agree with Harakou on this - Scratch isn't designed for online/offline rewards. Most of these originated as glitches, anyways, so I feel no reason to reproduce glitches when reprogramming something.
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henley wrote:
trekkie2000 wrote:
This morning I was bored, and aimlessly wandering the scratch wiki. Then I saw something that made my eyes pop out. Scratch 2.0! and i'm like "oh, cool, let's go see"
Frankly, I'm worried.
Now i'm too stupid to understand half the stuff they said in there, but I think I gathered that they would make both scratch projects offline and online work the same, but what if we don't want them to? Online/Offline scripts are popular for making special features only available to players who download. Also, I was looking at some pics of the new interface, and it looks a lot more confusing then the current version. Will scratch users have the chance to download different versions? I think we could have the option of choosing which version to download, maybe? Also, the experimental viewer. Many players add "Cheat codes" to their game as a sort of "reward" for downloading, but with the viewer, anyone can see the codes, even if they didnt download. I don't know if I'm overreacting, but could someone please explain some of this to me? I have been working on a game and it's designed so that players who download have access to a "Premium" shop, with better stuff. I don't want that ruined the day after the game is released with the next version of scratch coming along and making the whole effort pointless.So? Downloading won’t matter because people will be able to view, remix and create projects online anyway.
It doesn’t look confusing to me, it actually looks quite the same. Much less confusing. Unless it confuses you, it shouldn’t be a problem. Even if it does confuse you, it doesn’t matter because you will get used to it. Just like you did when Scratch was confusing when you first started.
Why not? You can already download older versions NOW. So why not later?
Bad idea. First of all, it would confuse Newer Scratchers if it was like “do you want to download 1.4.1 (For Linux only), 1.4, 1.3.1, 1.3, 1.2.2, 1.2.1, 1.2, 1.1, 1.0, 0.2, 0.1, 0.0.1, or 2.0? After that decision would you like the Windows version, Macintosh version, or the Ubuntu version? Even if it was just 1.4, and 2.0, it would still confuse them as to why it’s a decision, because 1.4 wouldn’t have a lot of the features that 2.0 would have.
Everyone leaks the codes anyways, they’re not hard to find, and it’s the fault of the people, not Scratch for being tempted to look anyways. If it’s a reward for downloading, why can’t it be a reward for looking through it by the experimental viewer? Which will go away when 2.0 comes out.
Done.
2.0 isn’t going to come out very soon. I doubt very seriously that 2.0 is going to literally come out the day after you post a really cool game. Like i said in the blue, it won’t matter because no one will have to download. Besides, it’s not like they’re going to stop the production of 2.0 because of minor flaws it has, or minor issues that only a few people have with it.
I hope you will benefit from my post and realize that it really doesn’t matter, and that there is nothing to worry about.
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