Okay for a game I am making (actually two) I need help. For the goal the sprite where you have to get two to win, I am trying to make it so that when flag is clicked it sets whirl effect to 100 but it does NOT! All my scripts are working fine, I tried even when I had this same problem but it was with showing and hiding so I tried deleting that sprite but copying the sprite before I deleted it and it did not work. PLEASE HELP!
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[blocks]
<when green flag clicked>
<set[ whirl ]effect to( 100[/blocks]
That isn't working?
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scimonster wrote:
[blocks]
<when green flag clicked>
<set[ whirl ]effect to( 100[/blocks]
That isn't working?
Nope!
Well I did When I receive
Last edited by Thescratch3 (2011-07-25 01:33:54)
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Thescratch3 wrote:
scimonster wrote:
[blocks]
<when green flag clicked>
<set[ whirl ]effect to( 100[/blocks]
That isn't working?Nope!
Well I did When I receive
Most likely that messaged didn't get broadcasted then. Have you checked the script that broadcasts that to see what might be causing it to not broadcast the message?
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There may be a contradictory script somewhere... are there any scripts that say something like 'clear all graphic effects' or 'set whirl effect to 0' ?
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Wait no I am not sure lemme check... wait I did do when flag clicked. I tried everything maybe the block is broken or got scared to death now yes I am worried so much I am acting childish.
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jji7skyline wrote:
There may be a contradictory script somewhere... are there any scripts that say something like 'clear all graphic effects' or 'set whirl effect to 0' ?
Not that I know of.
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HEY GUYS I FINALLY FIGURED IT OUT! I did When I receive Hide-begin (the message that starts the game) forever if level greater than 0 set whirl effect to 100 and it surprisingly worked! But not enough whirl effect adding more right now... Thanks for the help every body!
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LIke jj said, I'm assuming the problem in a contradicting script somewhere else.
Try stopping the project, and drag the whirl block out by it self and double click it, it should do the effect.
If that works, then the block isn't broken.
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fg123 wrote:
LIke jj said, I'm assuming the problem in a contradicting script somewhere else.
Try stopping the project, and drag the whirl block out by it self and double click it, it should do the effect.
If that works, then the block isn't broken.
I know I tried that a *counts* 10 times about?? And no effect on the sprite! (And I did not have any clear graphic effects)
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fg123 wrote:
What is the sprite?
Just a circle filled with green with a brown outline.
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