This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#26 2008-12-19 16:17:52

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Super Smash Bros. Smash Collab

Lucario621 wrote:

archmage wrote:

Lucario621 wrote:

Um...Isn't adventure mode the Subspace Emissary?

Yup

Well in the Subspace Emissary its platforming (and sometimes going up and down) but your level editor is not like that, and you said that would be like adventure.

It creates levels that can be used in a platforming game. The little guy in the flash is used to navigate the level and I will probably change that later.

Last edited by archmage (2008-12-19 16:18:07)


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#27 2008-12-19 16:19:38

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Super Smash Bros. Smash Collab

archmage wrote:

Lucario621 wrote:

archmage wrote:


Yup

Well in the Subspace Emissary its platforming (and sometimes going up and down) but your level editor is not like that, and you said that would be like adventure.

It creates levels that can be used in a platforming game. The little guy in the flash is used to navigate the level and I will probably change that later.

Ohhh!!!!!! I get it =P


http://i.imgur.com/WBkM2QQ.png

Offline

 

#28 2008-12-20 22:12:14

greedo
Scratcher
Registered: 2007-09-08
Posts: 25

Re: Super Smash Bros. Smash Collab

If you need any help animating sprites, I would like to help.

Offline

 

#29 2008-12-20 22:17:05

greedo
Scratcher
Registered: 2007-09-08
Posts: 25

Re: Super Smash Bros. Smash Collab

And I have sound effects from various Nintendo/Sega games I would be glad to use.

Offline

 

#30 2008-12-20 22:33:39

greedo
Scratcher
Registered: 2007-09-08
Posts: 25

Re: Super Smash Bros. Smash Collab

BTW good job archmage on the platforming creater thingy in flash.
Oh and sorry for three posts in a row.  I just figured out how to edit.

Last edited by greedo (2008-12-21 09:39:32)

Offline

 

#31 2008-12-21 07:45:55

Lanie
Scratcher
Registered: 2008-02-03
Posts: 1000+

Re: Super Smash Bros. Smash Collab

If you need any help Ill be happy to put in some of my time to help. Just tell me what you need ^_^

Offline

 

#32 2008-12-21 11:25:37

greedo
Scratcher
Registered: 2007-09-08
Posts: 25

Re: Super Smash Bros. Smash Collab

Andross-
http://scratch.mit.edu/projects/greedo/358536

I just had an idea!  What if you only had 4 characters and the rest had to be downloaded!?!  Since you can download sprites from projects, i could make an infinant number of characters!  I'm gonna get started!

Last edited by greedo (2008-12-21 12:25:13)

Offline

 

#33 2009-01-11 04:47:35

Jaco003
Scratcher
Registered: 2008-05-23
Posts: 12

Re: Super Smash Bros. Smash Collab

Have you guy's seen Super smash flash 2 on the internet? cleod9 or someone is doing exactly the same thing. BTW, I'm OK at making Menu's. May I help?

Offline

 

#34 2009-01-11 04:57:58

Jaco003
Scratcher
Registered: 2008-05-23
Posts: 12

Re: Super Smash Bros. Smash Collab

Doing the same thing as Greedo is what i meant.

Offline

 

#35 2009-02-23 22:27:28

greedo
Scratcher
Registered: 2007-09-08
Posts: 25

Re: Super Smash Bros. Smash Collab

Nope.  didn't work.  I guess I'll just have to keep trying...

Offline

 

Board footer