I want to make a minigame. I need the maze background and character to show when it recieves a broadcast. I want the character to not be able to pass the black walls, but i dont want it to restart when it touches black. I already tried copying scripts from another game but it won't work. Any suggestions?
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So, your question is relating to the movement through the maze, right? The easiest way would be to just have the character move backwards when it touches the wall. That only really works if the movement is controlled by changing the direction the sprite is pointing in though. You can make sensor sprites to test which side of the sprite is touching the wall and adjust accordingly, which is much more polished but also a bit more work. So, which solution would you prefer of those two?
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I tried copying sensor sprite scripts but the character wouldn't even move. I'll try the direction thing though.
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