I am creating a game that has the character traveling through different scenes. How do I make the background change when the character gets to the edge of his current background? I'm thinking something like "If sprite 1 is touching edge, change background". I can not seem to find a way to do that.
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Well when your gliding to a certin location
<glide( )secs to x )y
Or...
<go to x )y
Right belo that put in this:
<broadcast[ Your text here
Now go back to the Stage section and put in this:
<when I receive[ Your Text Here
<switch to costume[ ?
Got it?
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