Before I start working on the sprites, what am I making? People?
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martianshark wrote:
Before I start working on the sprites, what am I making? People?
probably little robot looking things. make sure they are only red. and keep them 32x32 or less. you can have variety of different looking ones but they should still be red.
Last edited by Alliance (2011-07-05 23:17:52)
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Darkish red, like in ZOID, right?
Even if I didn't make them red, the color could easily be changed. Can I add a some differently-colored detailing?
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martianshark wrote:
Darkish red, like in ZOID, right?
Even if I didn't make them red, the color could easily be changed. Can I add a some differently-colored detailing?
just use the different shades of red to do it.
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One sprite is finished. It's mech thing that only walks. I also made a costume with the cockpit of the mech open, in case you need it. After making a few more sprites, I'll upload them. Do you want any of the enemies to have weapons? I was thinking of giving my next sprite a gun.
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martianshark wrote:
One sprite is finished. It's mech thing that only walks. I also made a costume with the cockpit of the mech open, in case you need it. After making a few more sprites, I'll upload them. Do you want any of the enemies to have weapons? I was thinking of giving my next sprite a gun.
maybe a simple laser gun would be cool
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The enemies will "create" themselves as soon as you are within a certain range of scrollx and scrolly. Is the Zoid character you are making a person or a tank? And what should I do?
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Two more sprites are done. One is a robot with tank treads and a laser gun. The other is an orb that flies around with a parasail thing.
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I can maybe be Lead Graphics Designer.
EDIT: Nevermind I just read it.
Last edited by Agentpieface (2011-07-10 02:04:10)
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Agentpieface wrote:
I can maybe be Lead Graphics Designer.
you cant become the lead graphics designer, bacause i will be choosing the lead graphics designer out of the graphics designers after i see some of their work.
So you can become a graphics designer if you want. Would that be ok?
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Alliance wrote:
Agentpieface wrote:
I can maybe be Lead Graphics Designer.
EDIT: Nevermind I just read it.i just replied.
![]()
Hehe
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What can I do?
And if I make those changes I suggested for Zoid, could you resubmit it with them?
-LiquidMetal
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LiquidMetal wrote:
What can I do?
And if I make those changes I suggested for Zoid, could you resubmit it with them?
-LiquidMetal
think you could program the enemies that martianshark is making so they will move, attack, etc.
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I'll describe the enemies I've made if you think you can do the programming. The first thing I made is a mech thing that should walk back and forth on a platform - or maybe it should just walk off the platform and then reappear like in Mario. This is a basic enemy. I also made a costume with the mech cockpit open in case you want to use it.
I also made a robot on treads with a laser gun. I made costumes of it rolling, and it can also hide itself inside its treads, and roll around like that. For attacks, my idea is that when it doesn't see you, it rolls around inside its treads. When you're in front of it it pops out and tries to shoot you.
I also made one quick sprite. I'm not quite sure if you can use it, but it's an orb thing attached to a parasail. My idea is that it floats around randomly, and when you're under it (your scroll y is less than its scroll y and your scroll x = its scroll x), its parasail disappears and it tries to fall onto you. It should explode when it hits.
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martianshark wrote:
I'll describe the enemies I've made if you think you can do the programming. The first thing I made is a mech thing that should walk back and forth on a platform - or maybe it should just walk off the platform and then reappear like in Mario. This is a basic enemy. I also made a costume with the mech cockpit open in case you want to use it.
I also made a robot on treads with a laser gun. I made costumes of it rolling, and it can also hide itself inside its treads, and roll around like that. For attacks, my idea is that when it doesn't see you, it rolls around inside its treads. When you're in front of it it pops out and tries to shoot you.
I also made one quick sprite. I'm not quite sure if you can use it, but it's an orb thing attached to a parasail. My idea is that it floats around randomly, and when you're under it (your scroll y is less than its scroll y and your scroll x = its scroll x), its parasail disappears and it tries to fall onto you. It should explode when it hits.
Thats pretty cool! is there a project with them in it that i can use?
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Here they are. http://scratch.mit.edu/projects/Martian … nt/1914349
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laptop97 wrote:
Should I correct some problems in Zoid? I found a few errors and I was wondering if I should upload the fixed version of it.
what errors? i only know of one glitch, and there is no explanation.
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As a graphics designer, I don't think Alliance would mind if you helped made enemy sprites. Try to make them in the style I used in the link MartianTestAccount posted. They can only be red, and a maximum of 32x32 pixils.
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