This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2008-12-13 10:23:26

Kittyofdoom
Scratcher
Registered: 2008-03-16
Posts: 28

How could I make a turned base tile game?

read title, if anyone nknows how or has a link to a project for the info that would be nice!


<applet id='ProjectApplet' style='display:block' code='ScratchApplet' codebase='http://scratch.mit.edu/static/misc' archive='ScratchApplet.jar' height='387' width='482'><param name='project' value='../../static/projects/Kittyofdoom/139310.sb'></applet> <a href='http://scratch.mit.edu/projects/Kittyofdoom/139310'>Learn more about this project</a>

Offline

 

#2 2008-12-13 11:02:03

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: How could I make a turned base tile game?

It is possible... Just use your imagination!

What exactly do you want to make!


http://oi48.tinypic.com/2v1q0e9.jpg

Offline

 

#3 2008-12-13 12:08:45

yambanshee
Scratcher
Registered: 2007-11-06
Posts: 500+

Re: How could I make a turned base tile game?

as jso said, use your imagination. I find the best way for me is to mentaly think what I want to acheave and then see how i can use blocks to create the desired effect

Offline

 

#4 2008-12-13 14:39:55

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Re: How could I make a turned base tile game?

You would get more helpful answers if you break your idea down into things y0ou need help with.

Think about what your game needs to do and learn how to do one of those things at a time.


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

Offline

 

#5 2008-12-13 20:22:01

Kittyofdoom
Scratcher
Registered: 2008-03-16
Posts: 28

Re: How could I make a turned base tile game?

man i feel new...


<applet id='ProjectApplet' style='display:block' code='ScratchApplet' codebase='http://scratch.mit.edu/static/misc' archive='ScratchApplet.jar' height='387' width='482'><param name='project' value='../../static/projects/Kittyofdoom/139310.sb'></applet> <a href='http://scratch.mit.edu/projects/Kittyofdoom/139310'>Learn more about this project</a>

Offline

 

#6 2008-12-13 20:28:49

Paddle2See
Scratch Team
Registered: 2007-10-27
Posts: 1000+

Re: How could I make a turned base tile game?

So...what is a turn-based tile game anyway.  Like Scrabble?


http://i39.tinypic.com/2nav6o7.gif

Offline

 

#7 2008-12-14 00:11:05

Kittyofdoom
Scratcher
Registered: 2008-03-16
Posts: 28

Re: How could I make a turned base tile game?

scrabble would use the same programing as what i'm thinking of, so i'll say yes just to please you!


<applet id='ProjectApplet' style='display:block' code='ScratchApplet' codebase='http://scratch.mit.edu/static/misc' archive='ScratchApplet.jar' height='387' width='482'><param name='project' value='../../static/projects/Kittyofdoom/139310.sb'></applet> <a href='http://scratch.mit.edu/projects/Kittyofdoom/139310'>Learn more about this project</a>

Offline

 

#8 2008-12-14 00:18:45

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: How could I make a turned base tile game?

Kittyofdoom wrote:

scrabble would use the same programing as what i'm thinking of, so i'll say yes just to please you!

Don't say yes just to please him, he is just trying to understand what you want  hmm

Maybe you could give an example of the kind of game you want. Say like, you want to make a turn based game like final fantasy or something like that. Just give any example of existing games that you can.

Last edited by archmage (2008-12-14 00:19:50)


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#9 2008-12-14 04:18:56

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Re: How could I make a turned base tile game?

So, the first thing you need to be able to do is place tiles on the screen?

I would start by making a sprite, with a costume perhaps 40 pixels wide.  Then copy that costume and edit it to make the different tiles that you need.

You could then use that sprite to stamp tiles onto the board.


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

Offline

 

#10 2008-12-14 10:22:07

Kittyofdoom
Scratcher
Registered: 2008-03-16
Posts: 28

Re: How could I make a turned base tile game?

Mayhem wrote:

So, the first thing you need to be able to do is place tiles on the screen?

I would start by making a sprite, with a costume perhaps 40 pixels wide.  Then copy that costume and edit it to make the different tiles that you need.

You could then use that sprite to stamp tiles onto the board.

yes i got that bur senseing where other pieces are is the problem.


<applet id='ProjectApplet' style='display:block' code='ScratchApplet' codebase='http://scratch.mit.edu/static/misc' archive='ScratchApplet.jar' height='387' width='482'><param name='project' value='../../static/projects/Kittyofdoom/139310.sb'></applet> <a href='http://scratch.mit.edu/projects/Kittyofdoom/139310'>Learn more about this project</a>

Offline

 

#11 2008-12-14 10:35:50

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: How could I make a turned base tile game?

Kittyofdoom wrote:

Mayhem wrote:

So, the first thing you need to be able to do is place tiles on the screen?

I would start by making a sprite, with a costume perhaps 40 pixels wide.  Then copy that costume and edit it to make the different tiles that you need.

You could then use that sprite to stamp tiles onto the board.

yes i got that bur senseing where other pieces are is the problem.

You can use colour sensing. That would be the easiest way of doing things.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#12 2008-12-14 10:48:43

Paddle2See
Scratch Team
Registered: 2007-10-27
Posts: 1000+

Re: How could I make a turned base tile game?

Yes, each card costume could have it's own color in one corner or something along those lines.  Then, you could send a sensing sprite over and test to see what card was at each position. 

Another approach would be to use a list to keep track of the information.  Assign a number to each card spot and then put the name of the card into the list at the correct location in the list.


http://i39.tinypic.com/2nav6o7.gif

Offline

 

#13 2008-12-14 18:12:48

Kittyofdoom
Scratcher
Registered: 2008-03-16
Posts: 28

Re: How could I make a turned base tile game?

Paddle2See wrote:

Yes, each card costume could have it's own color in one corner or something along those lines.  Then, you could send a sensing sprite over and test to see what card was at each position. 

Another approach would be to use a list to keep track of the information.  Assign a number to each card spot and then put the name of the card into the list at the correct location in the list.

thanks!


<applet id='ProjectApplet' style='display:block' code='ScratchApplet' codebase='http://scratch.mit.edu/static/misc' archive='ScratchApplet.jar' height='387' width='482'><param name='project' value='../../static/projects/Kittyofdoom/139310.sb'></applet> <a href='http://scratch.mit.edu/projects/Kittyofdoom/139310'>Learn more about this project</a>

Offline

 

Board footer