<{ Instructions }>
<{ If pokemon 0 or less, the person still living wins! }>
<{ Palkia P1 Latias P2 }>
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<say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs> <O.O
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CaramellWolf wrote:
<say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs><say[ ]for( )secs> <O.O
Ummm... I mean that that script makes no sense. Maybe if...?
[blocks]<when green flag clicked>
<forever>
<if><( 0 <>> <{ Pokemon1 HP }> )>
<broadcast[ Pokemon2Win!
<stop all>
<end>[/blocks]
...and vice versa. That's just the "death" script though.
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