It's a sprite of Connor from Primeval.
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ehh, I perfer pixel art, but it's very good. I like it.
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owetre18 wrote:
ehh, I perfer pixel art, but it's very good. I like it.
Thanks. I generally consider everything made in the Scratch paint editor to be pixel art!
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Too many lines on his hands.
Nobody walks on tip-toes their whole life.
Or with their arms stiff by their side.
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soupoftomato wrote:
Too many lines on his hands.
No it's not. I've done the right amount of fingers.
soupoftomato wrote:
Nobody walks on tip-toes their whole life.
He doesn't either. It's slightly from an angle.
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calebxy wrote:
soupoftomato wrote:
Too many lines on his hands.
No it's not. I've done the right amount of fingers.
soupoftomato wrote:
Nobody walks on tip-toes their whole life.
He doesn't either. It's slightly from an angle.
Even if it's the right amount of fingers the black on his hands look weird. Having 4 fingers would be fine actually.
Even if it's from an angle, that implies 3D space, this game is 2d. Therefore his feet do not do that.
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soupoftomato wrote:
calebxy wrote:
soupoftomato wrote:
Too many lines on his hands.
No it's not. I've done the right amount of fingers.
soupoftomato wrote:
Nobody walks on tip-toes their whole life.
He doesn't either. It's slightly from an angle.
Even if it's the right amount of fingers the black on his hands look weird. Having 4 fingers would be fine actually.
Even if it's from an angle, that implies 3D space, this game is 2d. Therefore his feet do not do that.
Then maybe you should thin the black borders. His hands look conspicuous.
His shoes are okay!

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So what do you think of the future predator in this picture?
Last edited by calebxy (2011-06-28 13:11:49)
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Doesn't really go with the scene in my opinion, but the character is good, a little stuff though.
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to be frankly honest, I don't like him very much. I guess he looks pretty good, but he doesn't look like a video game character. He looks like something in a children's book (no offense) not something you would see in a video game. I much prefer a pixelated looking art when I design games. I would also shade him.
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