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  •  » Taking Scratch Entertainment Studio to the next level.

#1 2011-06-22 06:58:08

procSsyn
New Scratcher
Registered: 2011-06-19
Posts: 3

Taking Scratch Entertainment Studio to the next level.

Scratch Entertainment Studio would be supreme if you added two features, which are functions and an alpha channel.

Functions:
I made an awesome button script, which works perfectly, but i have to keep copy&pasting it to every button i made, and this makes my project look boring, cluttered and look like i have done little work.

Alpha Channel:
There are a hundred games i wanted to make, but can't because it looks terrible.
Adding an outer glow on sprites makes it instantly look professional, but i can't because there is no alpha channel.

Please can you incorporate these features as soon as possible.

Thanks for reading.

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#2 2011-06-22 10:34:58

Harakou
Community Moderator
Registered: 2009-10-11
Posts: 1000+

Re: Taking Scratch Entertainment Studio to the next level.

Functions are being implemented in Scratch 2.0.  smile

I'm not sure if an alpha channel would be a very good idea. One of the important aspects of Scratch is that it's easy to get the hang of, so I think an alpha channel would be a bit too intimidating for some users. It really depends on how it would be implemented.


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i.imgur.com/OZn2RD3.png&link2=http://i.imgur.com/duzaGTB.png&link3=http://i.imgur.com/CrDGvvZ.png&link4=http://i.imgur.com/POEpQyZ.png&link5=http://i.imgur.com/ZKJF8ac.png

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#3 2011-06-22 10:43:40

symbiankreatif
New Scratcher
Registered: 2011-04-29
Posts: 1

Re: Taking Scratch Entertainment Studio to the next level.

i like it......thanks

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#4 2011-06-22 11:22:37

procSsyn
New Scratcher
Registered: 2011-06-19
Posts: 3

Re: Taking Scratch Entertainment Studio to the next level.

Thanks for replying Harakou.

I don't want it to be a button or anything the user can control, i wanted it, so that when you import a sprite it includes the alpha channel with the sprite, that way, there will be no difference in the interface.
OR
Make a studio for the advanced programmers that includes a few extra features, that you HAVE to sign up to use it.

Thankyou symbiankreatif for the feeback!

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#5 2011-06-24 11:24:20

Harakou
Community Moderator
Registered: 2009-10-11
Posts: 1000+

Re: Taking Scratch Entertainment Studio to the next level.

procSsyn wrote:

Thanks for replying Harakou.

I don't want it to be a button or anything the user can control, i wanted it, so that when you import a sprite it includes the alpha channel with the sprite, that way, there will be no difference in the interface.
OR
Make a studio for the advanced programmers that includes a few extra features, that you HAVE to sign up to use it.

Thankyou symbiankreatif for the feeback!

Oh I see. You just want it to preserve the existing alpha channel in imported images, not necessarily create and edit one. That's an idea I support.


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i.imgur.com/OZn2RD3.png&link2=http://i.imgur.com/duzaGTB.png&link3=http://i.imgur.com/CrDGvvZ.png&link4=http://i.imgur.com/POEpQyZ.png&link5=http://i.imgur.com/ZKJF8ac.png

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#6 2011-06-24 13:58:14

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: Taking Scratch Entertainment Studio to the next level.

Harakou wrote:

procSsyn wrote:

Thanks for replying Harakou.

I don't want it to be a button or anything the user can control, i wanted it, so that when you import a sprite it includes the alpha channel with the sprite, that way, there will be no difference in the interface.
OR
Make a studio for the advanced programmers that includes a few extra features, that you HAVE to sign up to use it.

Thankyou symbiankreatif for the feeback!

Oh I see. You just want it to preserve the existing alpha channel in imported images, not necessarily create and edit one. That's an idea I support.

Me too. I also support the functions, but of course it's a useless support as it's already been approved.

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#7 2011-07-11 10:11:00

TaylorG8
New Scratcher
Registered: 2011-05-05
Posts: 2

Re: Taking Scratch Entertainment Studio to the next level.

procSsyn wrote:

Scratch Entertainment Studio would be supreme if you added two features, which are functions and an alpha channel.

Functions:
I made an awesome button script, which works perfectly, but i have to keep copy&pasting it to every button i made, and this makes my project look boring, cluttered and look like i have done little work.

Alpha Channel:
There are a hundred games i wanted to make, but can't because it looks terrible.
Adding an outer glow on sprites makes it instantly look professional, but i can't because there is no alpha channel.

Please can you incorporate these features as soon as possible.

Thanks for reading.

Not sure if someone has thought of this yet (Well they probably have, but just haven't upload an example...) but you can implement "functions" in Scratch by using the broadcast and wait function, an Array (list) to store the function's "arguments" and a variable for that sprite to be used as the return value if you want one.

I put together an example here: http://scratch.mit.edu/projects/TaylorG8/1914989

I implemented a function named DrawRect that paints colored rectangles on the screen using the Pen functions.

Take a look, maybe that solution is good enough for you until real functions are implemented in Scratch 2.0 (hopefully)...

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