I don't know if anyone has experienced this, but it does not work in my IE setup. It just shows the picture and says "You need Adobe Flash Player to view this." But I've already upgraded. Has anyone experienced this?
BTW, it works in Firefox.
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http://scratch.mit.edu/projects/idkdude/1862948
my project does not work on flash, and goes even slower than in presentation mode! Check the scripts? I think it may have to do with the sensor if color is touching color blocks.
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Its better than I expected, actually. I like being able to enable Turbo in offline mode. Could you make that a feature on Java player too? The only problem is Flash variables are bigger than Java ones, so sometimes when you run a program in flash the variables will cover each otehr up. Looks unaesthetic, and I'm OCD about that. Also, once in a while color sensing doesn't work, but other than those 2 things, it works great. Also, projects that sometimes, due to my glitchy computer, wont load in Java, now load in Flash! Thanks Scratch team!
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wmays wrote:
I don't know if anyone has experienced this, but it does not work in my IE setup. It just shows the picture and says "You need Adobe Flash Player to view this." But I've already upgraded. Has anyone experienced this?
BTW, it works in Firefox.
I would recommend using Firefox then.
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awesome
faster
awesome
faster
(oh and did I mention- its awesome- oh and its fast too )
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<next costume>its cool but the full screen doesnt work soits not any different.
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Love the graphics
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veggieman001 wrote:
EzekielE wrote:
Adventurer wrote:
Why
Chrome is the bestCorrection:Chrome is second best
Whats the only browser not on that listsafari is laaaame
Correction:Chrome is the best.
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I was wondering once the flash player was finished could the memory limit for projects be expanded? The java player cant read things more than 10 mega bytes but the flash player
already proves to be better than the java player. imagine a 20 or 30 megabyte limit and with compress sounds and images imagine what people could do. Maybe the mesh feature
could also be improved because of the limit expansion.
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jamalaron wrote:
I was wondering once the flash player was finished could the memory limit for projects be expanded? The java player cant read things more than 10 mega bytes but the flash player
already proves to be better than the java player. imagine a 20 or 30 megabyte limit and with compress sounds and images imagine what people could do. Maybe the mesh feature
could also be improved because of the limit expansion.
To be fair, I doubt Scratch would be able to do anything effectively at those sizes, just because how slowly it handles the scripts. Although, it would be a nice idea, and could help expand some great projects which are effected by the 10mb limit.
Last edited by Mozaz (2011-06-19 16:49:37)
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yes but even a 20 megabyte limit would be good 10 is already pretty big. I try using BYOB
and the compress sounds options to reduce memory size
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Aesthetically more pleasing. The lines are solid, verus dashed. To early to determine if any bugs.
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Mozaz wrote:
jamalaron wrote:
I was wondering once the flash player was finished could the memory limit for projects be expanded? The java player cant read things more than 10 mega bytes but the flash player
already proves to be better than the java player. imagine a 20 or 30 megabyte limit and with compress sounds and images imagine what people could do. Maybe the mesh feature
could also be improved because of the limit expansion.To be fair, I doubt Scratch would be able to do anything effectively at those sizes, just because how slowly it handles the scripts. Although, it would be a nice idea, and could help expand some great projects which are effected by the 10mb limit.
Yes.
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It works very good in Windows Vista, but it has some bugs with MAC OS X.
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I love it, it's really helpful for pesenting!
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