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#1 2008-11-30 14:05:28

Dan01
Scratcher
Registered: 2008-06-11
Posts: 100+

Super Mario Bros. Scratch!

Soon I will release what I think to be the best mario game on scratch, whiching uses a script that I have never seen before on scratch, and I think it will inspire more people to make these popular games. Look here for future info!

Progress :- Nearly done the demo!


http://img3.imageshack.us/img3/4743/ubd6522wp8.png
http://img3.imageshack.us/img3/4667/ubd3758ox2.png

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#2 2008-11-30 14:11:09

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Super Mario Bros. Scratch!

What is so great about your script? And why will your project be better than existing games?

I think that these types of questions are important to answer to convince people that your project will be a success.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#3 2008-11-30 14:16:20

Kezio
Scratcher
Registered: 2008-11-26
Posts: 100+

Re: Super Mario Bros. Scratch!

What is your script is based about? what make your demo so great?

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#4 2008-11-30 14:17:36

Dan01
Scratcher
Registered: 2008-06-11
Posts: 100+

Re: Super Mario Bros. Scratch!

archmage wrote:

What is so great about your script? And why will your project be better than existing games?

I think that these types of questions are important to answer to convince people that your project will be a success.

Well i'm sure that people have thought of it and used it etc, but I've never seen it and I think it's the most advanced script I've made so far.

Bascially, say you have the coin sprite. Normally I would have made one sprite for each position. However, this time I used a list to list one coin sprites position for each terrian #, using the new scrolling method of using only two terrians rather than one for each.

So say the terrian # is 1, the sprites list would have either a number or a 1 in the list in position 1. The sprite will then go to that number. So basically it reads the number and goes to that position, comparing the terrian # with the position on the list.

Then, I added in scrolling and actual movement for enemies, where the enemy will go to the scroll # but still move how it would normally.

It probably won't be better than existing games but it will be pretty near to the actual game itself, and it uses less sprites etc.


http://img3.imageshack.us/img3/4743/ubd6522wp8.png
http://img3.imageshack.us/img3/4667/ubd3758ox2.png

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#5 2008-11-30 14:26:31

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Super Mario Bros. Scratch!

It is actually possible to create a full mario game using arrays. That is why in the original mario game the file size was very small even though the game was actually fairly large. The levels were made based on arrays that were stored in the game packs. Most scratch games are made by drawing the entire area.

I made a simple tile based engine http://scratch.mit.edu/projects/archtest/321520

If you can get it to scroll you can make a perfect clone of the original mario game and it would be under 1 megabyte probably (excluding music).


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#6 2008-11-30 14:34:59

Dan01
Scratcher
Registered: 2008-06-11
Posts: 100+

Re: Super Mario Bros. Scratch!

A lot of sprites though =\ I'm going to upload what I've got now, to see if it works online.


http://img3.imageshack.us/img3/4743/ubd6522wp8.png
http://img3.imageshack.us/img3/4667/ubd3758ox2.png

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#7 2008-11-30 14:41:20

Dan01
Scratcher
Registered: 2008-06-11
Posts: 100+

Re: Super Mario Bros. Scratch!

http://scratch.mit.edu/projects/Dan_Test/337419


http://img3.imageshack.us/img3/4743/ubd6522wp8.png
http://img3.imageshack.us/img3/4667/ubd3758ox2.png

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#8 2008-11-30 14:45:57

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Super Mario Bros. Scratch!

Dan01 wrote:

A lot of sprites though =\ I'm going to upload what I've got now, to see if it works online.

Yeah, its because you can't duplicate sprites. But its better than having just 2 sprites and going over the 10 meg limit.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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