I am making a mod, and all I would like to know is how to delete a block. Not from the scripts, but from the actual category, so it won't ever show up again util you re-create it!
Last edited by WindowsExplorer (2011-06-18 08:33:33)
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Erase it from the code, I would think.
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777w wrote:
Erase it from the code, I would think.
Correct. To keep it from showing, but still having the code available for later, just delete the blockspec.
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ProgrammingFreak wrote:
777w wrote:
Erase it from the code, I would think.
Correct. To keep it from showing, but still having the code available for later, just delete the blockspec.
I know, but in the block spec thing on the broswer, the only categorys showin there are pen, sensing, looks and motion. I need to delete one from control.
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WindowsExplorer wrote:
ProgrammingFreak wrote:
777w wrote:
Erase it from the code, I would think.
Correct. To keep it from showing, but still having the code available for later, just delete the blockspec.
I know, but in the block spec thing on the broswer, the only categorys showin there are pen, sensing, looks and motion. I need to delete one from control.
There are more than one blockspec place.
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ProgrammingFreak wrote:
WindowsExplorer wrote:
ProgrammingFreak wrote:
Correct. To keep it from showing, but still having the code available for later, just delete the blockspec.I know, but in the block spec thing on the broswer, the only categorys showin there are pen, sensing, looks and motion. I need to delete one from control.
There are more than one blockspec place.
![]()
I was looking at the one at scratch-objects>>ScatchSpriteMorph>>Class>block specs>>block specs
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WindowsExplorer wrote:
ProgrammingFreak wrote:
WindowsExplorer wrote:
I know, but in the block spec thing on the broswer, the only categorys showin there are pen, sensing, looks and motion. I need to delete one from control.There are more than one blockspec place.
![]()
I was looking at the one at scratch-objects>>ScatchSpriteMorph>>Class>block specs>>block specs
what about ScriptableScratchMorph? There is a blockspec there.
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You're welcome!
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