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#26 2008-11-15 04:04:33

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Re: Ideas for 3D Rotation

This project - a demo pre-cursor to the wandering knight, uses arrow keys to control the main character, although it does so by rotation rather than direction.

http://scratch.mit.edu/projects/Mayhem/28177


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

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#27 2008-11-26 12:24:45

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Ideas for 3D Rotation

i think i have done it its very simple and he has attacks sadly he doesn't have any walking costumes this sprite doesn't have any  smile   http://scratch.mit.edu/projects/markyparky56/332901, just read the notes so you know what to do.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#28 2008-11-26 12:37:47

dsdude10
Scratcher
Registered: 2007-09-22
Posts: 500+

Re: Ideas for 3D Rotation

here's the fixed link, the one above doesn't work http://scratch.mit.edu/projects/markyparky56/332901

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#29 2008-11-27 14:09:54

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Ideas for 3D Rotation

sorry wrong link! http://scratch.mit.edu/projects/markyparky56/332946
sad   smile   yikes


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#30 2008-11-28 15:56:51

funnyman1120
Scratcher
Registered: 2008-07-31
Posts: 100+

Re: Ideas for 3D Rotation

<when green flag clicked><forever><set x to( ((  <scrollx+480>  ))((  <*0> 
<when green flag clicked><forever><set x to( ((  <scrollx+480>  ))((  <*1>


Check out my website for updates on all your favorite games! Funnyman1120's Website

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#31 2008-12-09 18:57:43

SmartIrishKid
Scratcher
Registered: 2008-07-19
Posts: 1000+

Re: Ideas for 3D Rotation

Never mind...Could anyone just make the Archer sprite, and then I'd do the rest of the game?


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#32 2009-01-06 12:45:49

oliiscool
Scratcher
Registered: 2008-07-08
Posts: 31

Re: Ideas for 3D Rotation

<when green flag clicked><say[ you noobs,where are the good game ideas? ]for(  800000)secs>

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#33 2009-01-31 18:44:08

SmartIrishKid
Scratcher
Registered: 2008-07-19
Posts: 1000+

Re: Ideas for 3D Rotation

You know, it might be easier to use the Green Knight or the Green Swordsman instead.  (On the other hand, having a ranged weapon would make the damage detection easier...)  Another thing in a later game might be to use Stan or somebody with a lot of weapon choices, but that would be hard.


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#34 2009-02-25 19:14:00

SmartIrishKid
Scratcher
Registered: 2008-07-19
Posts: 1000+

Re: Ideas for 3D Rotation

I have made a complete game using the 3D sprites.  It doesn't have the animation scripts, though.

Development Log:
1.0 Uploaded half-completed version to show another Scratcher.  Implemented first few enemies and spells.
2.0 Completed bonus zones, implemented first few enemies, all spells.
3.0 Implemented a few more enemies.
4.0 All enemies implemented!
4.1 Fixed glitch with arrows in the bonus zones.
4.2 Fixed a sprite that I had forgotten to click "don't rotate" on.

Elviad RPG β 4.2

I also created a couple mini-battles which work automatically.

Duel Experiment 1
Duel Experiment 2


I just realized, that if I import a few costumes, and redo the attack sprite, I could turn this into the Archer RPG itself!


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