Could you be a little more specific here? Are you trying to change levels in terms of stages in a game, or the difficulty? If it's a new stage, what is the trigger to get to the next level? Assuming you're making a platformer or a similar type of game with a game at the end, the easiest way would be to make a goal at the end and make a couple little scripts like this:
On the player sprite: When green flag clicked Forever If touching color (color of goal) Go to x: starting_x y: starting_y Broadcast level change End If End Forever On the stage: When I receive "level change" next background
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