Well, a couple of the players have their Point In Directions reversed...they are pointing in direction 0 when they should be pointing in 180. Take a closer look at that. As for making it so that the red guy changes costume when he touches any blue player, you should probably use the color sensing block:
[blocks]
<when green flag clicked>
<forever if><touching color[ Blue
<switch to costume[ Tackled
<wait( 2 )secsc>
<switch to costume[ Running
<end>
[/blocks]
... or whatever you want it to do
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Pacatafox wrote:
All the scripts for the blues are the exact same, but 2 of them get stuck in the wall.
When I looked at it, the two getting stuck in the wall had different scripts. Try deleting their scripts and copying them from a blue one that works.
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