PROGRAMMER.
I'm playing around with behaviors.
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Boom. You're probably on. Work starts tomorrow, I'm getting it ready.
WE NEED A ARTIST AND SOUND PERSON.
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meew0 wrote:
SeptimusHeap wrote:
Boom. You're probably on. Work starts tomorrow, I'm getting it ready.
WE NEED AN ARTIST AND SOUND PERSON.Artist? For what?
The actors...
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SeptimusHeap wrote:
meew0 wrote:
SeptimusHeap wrote:
Boom. You're probably on. Work starts tomorrow, I'm getting it ready.
WE NEED AN ARTIST AND SOUND PERSON.Artist? For what?
The actors...
OK.
Last edited by meew0 (2011-06-11 15:24:03)
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Know anyone for artist?
Last edited by SeptimusHeap (2011-06-11 15:27:28)
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SeptimusHeap wrote:
Know anyone for artist?
Try wiimaster. He's good at spriting.
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Notice how SH is offline...
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waveOSBeta wrote:
Notice how SH is offline...
![]()
Yeah
Anyway wii sprite something pixel art (aka make with pixels 2x normal pixels), neon green, and as the player. It's how pretty much in the game an internet user is depicted. We also need neon blue, yellow, and pink 'viruses', blue is virus, yellow trojan (maybe Trojan horse), and pink is worm (a worm).
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Also, red hackers, which should look like an evil but similar version of the player and, hmm, a white evil AI thing.
Bump! OK, here's the staff list, early:
SeptimusHeap: Programmer
waveOSbeta: Programmer
meew0: Tilesets, start screens.
wiimaster: Art
jmflove6: Sound
And what about a studio name? Any ideas?
Last edited by SeptimusHeap (2011-06-11 17:49:39)
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meew0 wrote:
SeptimusHeap wrote:
Bump.
And the obvious: game name?Hmm...
Byte World
Virus Attack
0101110101
Computer RPG
...
The first 2 are good.
Hacker Attack?
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SeptimusHeap wrote:
meew0 wrote:
SeptimusHeap wrote:
Bump.
And the obvious: game name?Hmm...
Byte World
Virus Attack
0101110101
Computer RPG
...The first 2 are good.
Hacker Attack?
Also good
But the viruses aren't really hackers, so...
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meew0 wrote:
SeptimusHeap wrote:
meew0 wrote:
Hmm...
Byte World
Virus Attack
0101110101
Computer RPG
...The first 2 are good.
Hacker Attack?Also good
![]()
But the viruses aren't really hackers, so...
But in the game Hackers are minibosses and the AI is the boss.
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Hmm. What should we work on now? Wii's still making the art...
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SeptimusHeap wrote:
meew0 wrote:
SeptimusHeap wrote:
The first 2 are good.
Hacker Attack?Also good
![]()
But the viruses aren't really hackers, so...But in the game Hackers are minibosses and the AI is the boss.
Oh, didn't see that...
When will the next version be released?
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IDK, now, I guess. All I did was fix stuff do you want to add the menu and more levels? It's published as Collab, a seperate file.
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meew0 wrote:
SeptimusHeap wrote:
IDK, now, I guess. All I did was fix stuff do you want to add the menu and more levels? It's published as Collab, a seperate file.
Yeah, I'll do that
![]()
OK. Leave room in the later levels for enemies.
Also, make the beginning levels NOT need air jump or wall jump or running. I'll add the shop at mmy turn.
Last edited by SeptimusHeap (2011-06-12 07:44:52)
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meew0 wrote:
How should the later levels be called? (Local network 2, 3, ... or something else?)
Up to like 3, that's the tutorial, then on to like, Scratch Server, later levels being things like Ooogle Server, parodies of real sites, like Whahoo!
Pretty much adventuring from site to site.
Last edited by SeptimusHeap (2011-06-12 07:54:53)
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