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We are making a platformer in Stencyl. The team is as follows:
TO DO LIST:
TOP PRIORITY
- Base Behaviors (SeptimusHeap)
- Tileset (meew0)
- Basic Characters
LATER
- Advanced Behaviors
- Advanced Behavior art
- Menu
- Shop
- Menu and Shop art
- Music
Last edited by SeptimusHeap (2011-06-11 15:12:29)
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Maybe posting this on stencyl would get you more people likely to help?
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Yeah, but he wants only scratchers, who are mainly people he knows, so it wouldn't help.
ME ME ME!
I'll help!
I say we do a platformer.
I can some behavior creation (I'm still learning all the blocks) level design, and some artwork (depends on which kind).
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I would like to, but I'm not that good yet...
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I can help. I am one of the few scratchers who has had the experience to actually be in the closed beta.
Anyway,
I can do animation, spriting, testing and behaviours.
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OK. The results....
First up - TornFusion! We need a good spriter!
Then - Kaybee! We can never need enough programmers!
And - meew0, tileset creator!
So, here are my ideas:
Space shooter: A side scrolling shooter with upgradable weapons. Some levels will be in space, some over planets, some in ground (tank) mode!
Platformer: What would happen if you got sucked in to your computer? What if you had to defend the world against evil hackers, viruses, and even a rouge AI?
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is styncyl out finally?
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Oh. Forgot. I can't really help on your collab cos I've got My Pokemon RPG to take care of.
Sorry, I might help once in a while though.
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Ok, jmflove and torn can sort of share a part time position.
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Can you make birds-eye view in Stencyl? Not joining, just a question.
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I've still got a pretty old version of the beta somewhere. I wasn't that much of a fan of Stencly, it was really confusing doing stuff with it.
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Who would like to start with the game? You can just publish a small someting to StencylForge and attach the game once basic controls are done. Then I will add stuff, then add art, then add code, then add art, etc.
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I'll get the newest version and see what it's like. Who knows, I might like it.
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SeptimusHeap wrote:
Who would like to start with the game? You can just publish a small someting to StencylForge and attach the game once basic controls are done. Then I will add stuff, then add art, then add code, then add art, etc.
How should the tilesets look?
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Virtual-y. MY vision for the graphics are neon green and blue, mainly green, blue and purple for the enemies, but that's just an idea.Tileset should be like a green grid, sort of.
I'll start on the coding, you work on the tileset?
Last edited by SeptimusHeap (2011-06-11 07:13:59)
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32x32, probably. Pixel art, too, if you can. Just do 16x16 and double the tile size to give a pixel art effect.
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