Hey, I want to have a go at flash, but don't know where to find it, so can someone answer the following questions:
Where can I find it?
Is it free or 30 day free trial?
If its not free does it need a serial number?
Can you get me a serial number
Thanks in advance.
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It is free for 30 days but there are many different versions that you can try. You have to pay if you want to register it. Each of these links are good for 30 days.
http://www.soft32.com/download_353.html flash mx
http://www.click-now.net/download/Macromedia_Flash.htm flash 8
http://www.softpedia.com/get/Internet/WEB-Design/Flash/Adobe-Flash.shtml CS3
https://www.adobe.com/cfusion/tdrc/index.cfm?product=flash&loc=en CS4
They all are pretty similar.
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archmage wrote:
It is free for 30 days but there are many different versions that you can try. You have to pay if you want to register it. Each of these links are good for 30 days.
http://www.soft32.com/download_353.html flash mx
http://www.click-now.net/download/Macromedia_Flash.htm flash 8
http://www.softpedia.com/get/Internet/WEB-Design/Flash/Adobe-Flash.shtml CS3
https://www.adobe.com/cfusion/tdrc/index.cfm?product=flash&loc=en CS4
They all are pretty similar.
Which one would be best for creating flash games?
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Any one of them.
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60kb a sec! lol, my internet is sometimes so slow i downloaded 10gig at an avarage of between 1kb-2kb/s... it took 11 days. It recomend flash 8, its aparently easier because as 3 is aparantly more difficult. I find 8 near impossible :s. Does anyone know about how difficult it is to make a decent motox game? i made one in scratch with about 10-20 minutes of work, with realistic speed and tilty action but is it alot harder then on flash? ( i would give it a shot but i dont understand a thing about shapeflag hitTests...)(also, sorry for going off topic a bit)
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yambanshee wrote:
60kb a sec! lol, my internet is sometimes so slow i downloaded 10gig at an avarage of between 1kb-2kb/s... it took 11 days. It recomend flash 8, its aparently easier because as 3 is aparantly more difficult. I find 8 near impossible :s. Does anyone know about how difficult it is to make a decent motox game? i made one in scratch with about 10-20 minutes of work, with realistic speed and tilty action but is it alot harder then on flash? ( i would give it a shot but i dont understand a thing about shapeflag hitTests...)(also, sorry for going off topic a bit)
This is an example of a shapeflag hitTest
if( _root.baddie.hitTest(_x,_y,true){
//the baddie MC is touching the x and y coordinates
}
Flash AS2 is very easy but you have to learn stuff where in scratch you can just slap blocks together and make a program.
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yambanshee wrote:
60kb a sec! lol, my internet is sometimes so slow i downloaded 10gig at an avarage of between 1kb-2kb/s... it took 11 days. It recomend flash 8, its aparently easier because as 3 is aparantly more difficult. I find 8 near impossible :s. Does anyone know about how difficult it is to make a decent motox game? i made one in scratch with about 10-20 minutes of work, with realistic speed and tilty action but is it alot harder then on flash? ( i would give it a shot but i dont understand a thing about shapeflag hitTests...)(also, sorry for going off topic a bit)
When I downloaded Maya (3D design package) I was going at 300kb/sec which was great
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Dan01 wrote:
yambanshee wrote:
60kb a sec! lol, my internet is sometimes so slow i downloaded 10gig at an avarage of between 1kb-2kb/s... it took 11 days. It recomend flash 8, its aparently easier because as 3 is aparantly more difficult. I find 8 near impossible :s. Does anyone know about how difficult it is to make a decent motox game? i made one in scratch with about 10-20 minutes of work, with realistic speed and tilty action but is it alot harder then on flash? ( i would give it a shot but i dont understand a thing about shapeflag hitTests...)(also, sorry for going off topic a bit)
When I downloaded Maya (3D design package) I was going at 300kb/sec which was great
Thats fast but when I downloaded scratch, it went at like 400kb/sec!
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archmage wrote:
yambanshee wrote:
60kb a sec! lol, my internet is sometimes so slow i downloaded 10gig at an avarage of between 1kb-2kb/s... it took 11 days. It recomend flash 8, its aparently easier because as 3 is aparantly more difficult. I find 8 near impossible :s. Does anyone know about how difficult it is to make a decent motox game? i made one in scratch with about 10-20 minutes of work, with realistic speed and tilty action but is it alot harder then on flash? ( i would give it a shot but i dont understand a thing about shapeflag hitTests...)(also, sorry for going off topic a bit)
This is an example of a shapeflag hitTest
if( _root.baddie.hitTest(_x,_y,true){
//the baddie MC is touching the x and y coordinates
}
Flash AS2 is very easy but you have to learn stuff where in scratch you can just slap blocks together and make a program.
so if i had a track (for a motox game). i would need to shapeflag nearly all of the coordinates?
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yambanshee wrote:
archmage wrote:
yambanshee wrote:
60kb a sec! lol, my internet is sometimes so slow i downloaded 10gig at an avarage of between 1kb-2kb/s... it took 11 days. It recomend flash 8, its aparently easier because as 3 is aparantly more difficult. I find 8 near impossible :s. Does anyone know about how difficult it is to make a decent motox game? i made one in scratch with about 10-20 minutes of work, with realistic speed and tilty action but is it alot harder then on flash? ( i would give it a shot but i dont understand a thing about shapeflag hitTests...)(also, sorry for going off topic a bit)
This is an example of a shapeflag hitTest
if( _root.baddie.hitTest(_x,_y,true){
//the baddie MC is touching the x and y coordinates
}
Flash AS2 is very easy but you have to learn stuff where in scratch you can just slap blocks together and make a program.so if i had a track (for a motox game). i would need to shapeflag nearly all of the coordinates?
I think so. But usually you don't need many hitTests. At most you would need 10.
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