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#1 2008-11-20 21:06:59

Ricardo-san
Scratcher
Registered: 2008-11-20
Posts: 27

CurryStory v0.3

CurryStory v0.3 Alpha A battle-by-battle orientated role-playing game with MapleStory characters and monsters. Most of the RPG elements have not been implemented yet. This is just version 0.3 mostly tested by myself. I am looking for beta testers. Controls: z- Arc (attack) x- Shield (defend) Game Elements: Characters Cleric- You are a cleric, a mage gifted in the arts of healing. Successful shielding has a chance to grant you a small amount of health. Monsters Mushmom- A low-level mushmom with minor healing abilities. Attack is low but rate is high. Future Features: Gold + Shop Weapons Spells + Mana Armor Stats I completed this in around 3 hours of work, expect a new release soon. I have MP3s I could use for sound, but I don't know what audio formats are compatible with Scratch yet!]Well...it's my first project. Seems a lot smoother offline in Scratch...oh well.

I'm having some problems pointing the sprites in directions, like say 90 or -90. I tried this at first but when I made it -90 so that the sprite pointed left, it didn't give me the desired flip effect. That's why I had to make a workaround and use two different costumes...
Constructive feedback and advice is appreciated! Thanks!
http://scratch.mit.edu/projects/Ricardo-san/327262

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#2 2008-11-20 21:56:15

tharvoil
Scratcher
Registered: 2008-10-24
Posts: 24

Re: CurryStory v0.3

Here I sat down for 10 minutes or so and tried to fix your problem and clean the code up a bit. The reason your flip did not work is because you have the sprite to rotate 360 degrees instead of 180. How you can tell this and fix it, is to:

1. Click on sprite you want to check
2. Next to where you can type in a custom sprite name you will see 3 boxes, the top box is 360 degrees
3. Now to fix it click the middle box looks something like < - >

Now its set to 180 degree rotation - why this works is because 360 degrees rotates it like a circle, where as 180 if you pass that mark the program will only create a mirror image of it(flips it)

Heres a link to a slightly cleaned up version, feel free to use it, as I stated in notes I claimed no credit and want no credit.
http://scratch.mit.edu/projects/tharvoil/327290

BTW - great idea for a game, was debating whether to do something similar to that or not.

Last edited by tharvoil (2008-11-20 21:56:55)

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#3 2008-11-20 22:21:26

Ricardo-san
Scratcher
Registered: 2008-11-20
Posts: 27

Re: CurryStory v0.3

Thanks a lot!  wink
You certainly cleaned up the code! The motion seems a lot more fluid now.  smile
I see you also fixed my other problems!
Now I just need to get the sound figure out and then I'll start expanding the game.  smile

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