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#26 2011-05-30 16:39:31

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

meew0 wrote:

jslomba wrote:

meew0 wrote:

It works, but you have to share the Scratch.image file. The .exe is only the Squeak VM and just runs the code in the .image  wink

how do you do dat?

The best thing would be if you would pack the whole Scratch folder in a zip file and upload it.

done!


the the the the the

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#27 2011-05-30 16:49:54

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

we still have 50+ more blocks to add..... we need to fill those last positions. how about we start a forum topic for ppl to suggest blocks?


the the the the the

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#28 2011-05-30 20:04:55

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

I added a new section to the website.


the the the the the

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#29 2011-05-31 01:54:07

meew0
Scratcher
Registered: 2010-02-22
Posts: 1000+

Re: anyone want to help with my mod?

OK... I just noticed that you used the real scratch for your mod... If you want to share your mod, you have to use the Source Code.


http://i.imgur.com/mJV3j.pnghttp://i.imgur.com/HwWAX.pnghttp://i.imgur.com/sZ7Ui.pnghttp://i.imgur.com/0y6yh.pnghttp://i.imgur.com/nOC4l.png

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#30 2011-05-31 03:48:20

WindowsExplorer
Scratcher
Registered: 2011-02-25
Posts: 1000+

Re: anyone want to help with my mod?

jslomba wrote:

ok, so yes, I am making a mod. it will have 150+ new scratch blocks. so right now, I am founder/director. here are the open positions:

coding help
assistant programmer
blockspec help
block suggestions

here is everyone who is helping:

jslomba  (founder/director)
meew0 (head programmer)
windowsExplorer (website)

I will add your name if you join.

Thanks, jslomba

Will I put the test downlaod on my website for people to use?


http://i.imgur.com/H6LLdnK.pnghttp://i.imgur.com/VYuD7BY.png

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#31 2011-05-31 07:56:23

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

meew0 wrote:

OK... I just noticed that you used the real scratch for your mod... If you want to share your mod, you have to use the Source Code.

alright, I'll get started on that.


the the the the the

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#32 2011-05-31 16:53:24

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

WindowsExplorer wrote:

jslomba wrote:

ok, so yes, I am making a mod. it will have 150+ new scratch blocks. so right now, I am founder/director. here are the open positions:

coding help
assistant programmer
blockspec help
block suggestions

here is everyone who is helping:

jslomba  (founder/director)
meew0 (head programmer)
windowsExplorer (website)

I will add your name if you join.

Thanks, jslomba

Will I put the test downlaod on my website for people to use?

sure! that website is just temporary.


the the the the the

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#33 2011-05-31 16:54:29

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

meew0 wrote:

OK... I just noticed that you used the real scratch for your mod... If you want to share your mod, you have to use the Source Code.

I downloaded, and it says it can't find a program to run it. anything I need to download?


the the the the the

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#34 2011-06-01 11:20:30

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: anyone want to help with my mod?

I'll do this just to get back into Squeak a bit...
When (and if) you want, pass your mod over to me and I'll add some actual features to it.
I guess that counts as assistant programmer?
Beware though, I'm going away tomorrow until Sunday and I have exams in two weeks. So it won't be anything special.  hmm

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#35 2011-06-01 18:51:46

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

LS97 wrote:

I'll do this just to get back into Squeak a bit...
When (and if) you want, pass your mod over to me and I'll add some actual features to it.
I guess that counts as assistant programmer?
Beware though, I'm going away tomorrow until Sunday and I have exams in two weeks. So it won't be anything special.  hmm

sure! could you add mesh?


the the the the the

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#36 2011-06-05 14:36:35

meew0
Scratcher
Registered: 2010-02-22
Posts: 1000+

Re: anyone want to help with my mod?

jslomba wrote:

meew0 wrote:

OK... I just noticed that you used the real scratch for your mod... If you want to share your mod, you have to use the Source Code.

I downloaded, and it says it can't find a program to run it. anything I need to download?

1. Move all the files in the zip folder in your mod folder.
2. Drag the "ScratchSourceCode1.4.image" file on the "Scratch.exe" file.


http://i.imgur.com/mJV3j.pnghttp://i.imgur.com/HwWAX.pnghttp://i.imgur.com/sZ7Ui.pnghttp://i.imgur.com/0y6yh.pnghttp://i.imgur.com/nOC4l.png

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#37 2011-06-05 15:06:12

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: anyone want to help with my mod?

that's intense


Posts: 20000 - Show all posts

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#38 2011-06-08 05:36:24

meew0
Scratcher
Registered: 2010-02-22
Posts: 1000+

Re: anyone want to help with my mod?

is this still alive?


http://i.imgur.com/mJV3j.pnghttp://i.imgur.com/HwWAX.pnghttp://i.imgur.com/sZ7Ui.pnghttp://i.imgur.com/0y6yh.pnghttp://i.imgur.com/nOC4l.png

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#39 2011-06-09 15:19:25

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

meew0 wrote:

is this still alive?

sorta. it's kinda on hold.


the the the the the

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#40 2011-06-09 15:22:40

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

LS97 wrote:

I'll do this just to get back into Squeak a bit...
When (and if) you want, pass your mod over to me and I'll add some actual features to it.
I guess that counts as assistant programmer?
Beware though, I'm going away tomorrow until Sunday and I have exams in two weeks. So it won't be anything special.  hmm

k. how about you put it into the source code? the blocks I made are here


the the the the the

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#41 2011-06-10 19:42:37

like2compute
Scratcher
Registered: 2010-10-22
Posts: 11

Re: anyone want to help with my mod?

ill join and let me you may not think im educated in scratch because  of my projects but in my computer i have over 50 games that have atleast 20 sprites and 70 scripts. right now working on a realistic awesome virtual world. so add me in.

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#42 2011-06-10 21:23:59

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

like2compute wrote:

ill join and let me you may not think im educated in scratch because  of my projects but in my computer i have over 50 games that have atleast 20 sprites and 70 scripts. right now working on a realistic awesome virtual world. so add me in.

k, great! what position?


the the the the the

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#43 2011-06-11 03:57:16

WindowsExplorer
Scratcher
Registered: 2011-02-25
Posts: 1000+

Re: anyone want to help with my mod?

Having a Mega Mod page on Plaxon.org is a big hit! Plaxon.org has only been online 44 days, and it already has over 300 visitors! When I put the Mega Mod page on it, it should be pretty popular!


http://i.imgur.com/H6LLdnK.pnghttp://i.imgur.com/VYuD7BY.png

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#44 2011-06-11 08:01:24

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

WindowsExplorer wrote:

Having a Mega Mod page on Plaxon.org is a big hit! Plaxon.org has only been online 44 days, and it already has over 300 visitors! When I put the Mega Mod page on it, it should be pretty popular!

glad to hear it!


the the the the the

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#45 2011-06-11 08:28:06

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: anyone want to help with my mod?

meew0 wrote:

OK... I just noticed that you used the real scratch for your mod... If you want to share your mod, you have to use the Source Code.

No, to share your mod you must remove all references to the scratch logo, and the share menu.  The source code has just already have them removed  wink


Hey.  It's me SSSS, back from the dead!  smile

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#46 2011-06-11 08:45:08

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

ssss wrote:

meew0 wrote:

OK... I just noticed that you used the real scratch for your mod... If you want to share your mod, you have to use the Source Code.

No, to share your mod you must remove all references to the scratch logo, and the share menu.  The source code has just already have them removed  wink

I...Sorta.. put a BUNCH of blocks on the regular scratch, so could you possibly tell me how to change the scratch logo and default sprite on normal scratch?


the the the the the

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#47 2011-07-12 13:42:24

poemon1
Scratcher
Registered: 2011-01-12
Posts: 500+

Re: anyone want to help with my mod?

ill give u a list of every custom block i added ant the method.
arrowMove: i1
    | t4 t3 t2 t1 |
    t1 _ 'up arrow'.
    t2 _ 'down arrow'.
    t3 _ 'left arrow'.
    t4 _ 'right arrow'.
    t1 _ self keyPressed: t1.
    t2 _ self keyPressed: t2.
    t3 _ self keyPressed: t3.
    t4 _ self keyPressed: t4.
    t1 ifTrue: [self gotoX: self xpos y: i1 + self ypos].
    t2
        ifTrue:
            [t2 _ i1 * -1.
            self gotoX: self xpos y: t2 + self ypos].
    t3
        ifTrue:
            [t3 _ i1 * -1.
            self gotoX: t3 + self xpos y: self ypos].
    t4 ifTrue: [self gotoX: i1 + self xpos y: self ypos]

('Arrow key move with speed %n ' #- #arrowMove:)
desc. moves sprite with the arrow keys


changeStretchBy: t1
    | t2 |
    t2 _ 100.0 * scalePoint x / scalePoint y.
    self setStretchTo: t2 + t1

('change stretch by %n' #- #changeStretchBy: 5)
desc. stretch the sprite

put those under motion

_________________________________________________
put these under looks
('clone me' #- #duplicateNoAttach)
('delete me' #- #undoableDeleteSprite)


sensing doThis: t1 on: t2
    'google' = t1 ifTrue: [ScratchPlugin primOpenURL: 'http://www.google.com/#sclient=psy&hl=en&q=' , t2 , '&aq=f&aqi=g5&aql=&oq=&gs_rfai=&pbx=1&fp=ab5cdb1806fef4aa&safe=activet1'].
    'yahoo' = t1 ifTrue: [ScratchPlugin primOpenURL: 'http://search.yahoo.com/search;_ylt=Aj.OqjGVrkBmY6mZqA_PSu.bvZx4?p=' , t2 , '&toggle=1&cop=mss&ei=UTF-8&fr=yfp-t-701'].
    'scratch.mit.edu/' = t1 ifTrue: [ScratchPlugin primOpenURL: 'http://scratch.mit.edu/' , t2].
    'search scratch for' = t1 ifTrue: [ScratchPlugin primOpenURL: 'http://scratch.mit.edu/pages/results?cx=010101365770046705949:gg_q9cry0mq&cof=FORID:11&q=' , t2 , '&safe=active&sa=search'].
    'IMDB' = t1 ifTrue: [ScratchPlugin primOpenURL: 'http://www.imdb.com/find?s=all&q=' , t2].
    'load' = t1 ifTrue: [^ 0].
    ^ 0



('%j %s' #- #doThis:on:)
under uncoloredArgMorphFor:

and add this strip

$j = t2 ifTrue: [^ ChoiceArgMorph new getOptionsSelector: #engineNames;
         choice: 'google'].

desc. searches internet


http://i47.tinypic.com/rrqe13.gif

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#48 2011-07-26 15:56:23

littlebird2472
Scratcher
Registered: 2010-03-05
Posts: 42

Re: anyone want to help with my mod?

i have loads of ideas!
A new tab for mesh (I can make this!)
answer contains [] (I want this so much!)
[] received? (I can make this block for you!)
(<>) (So you can use Booleans in the round ones)(I can make this)
join mesh []
host mesh
show mesh code
stop hosting mesh
disconnect from mesh
clone me/ delete me (I can make these!)
[hidden?
paint new costume
save stage area to sprite
open a browser with URL []
change pen shade by []
set pen shade to []
pen down? ] I can make these too!


http://dragcave.net/image/MoLDl.gif Please click and help my dragon survive!

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#49 2011-07-26 16:02:30

jslomba
Scratcher
Registered: 2009-09-25
Posts: 1000+

Re: anyone want to help with my mod?

littlebird2472 wrote:

i have loads of ideas!
A new tab for mesh (I can make this!)
answer contains [] (I want this so much!)
[] received? (I can make this block for you!)
(<>) (So you can use Booleans in the round ones)(I can make this)
join mesh []
host mesh
show mesh code
stop hosting mesh
disconnect from mesh
clone me/ delete me (I can make these!)
[hidden?
paint new costume
save stage area to sprite
open a browser with URL []
change pen shade by []
set pen shade to []
pen down? ] I can make these too!

most of these are in MegaMod 1.3, and the development of MegaMod has moved to this topic. I would like it if you used that one insead.

also, I can add you to the devs list so you can help. Can you add that mesh menu? in it, could you put details like a box that says what mesh you're in, and one for if you're hosting a session, etc.


the the the the the

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#50 2011-07-26 17:00:22

littlebird2472
Scratcher
Registered: 2010-03-05
Posts: 42

Re: anyone want to help with my mod?

jslomba wrote:

littlebird2472 wrote:

i have loads of ideas!
A new tab for mesh (I can make this!)
answer contains [] (I want this so much!)
[] received? (I can make this block for you!)
(<>) (So you can use Booleans in the round ones)(I can make this)
join mesh []
host mesh
show mesh code
stop hosting mesh
disconnect from mesh
clone me/ delete me (I can make these!)
[hidden?
paint new costume
save stage area to sprite
open a browser with URL []
change pen shade by []
set pen shade to []
pen down? ] I can make these too!

most of these are in MegaMod 1.3, and the development of MegaMod has moved to this topic. I would like it if you used that one insead.

also, I can add you to the devs list so you can help. Can you add that mesh menu? in it, could you put details like a box that says what mesh you're in, and one for if you're hosting a session, etc.

I can only make the tab and the blocks that say i can make them to the side or the ones in []. I will get started asap.


http://dragcave.net/image/MoLDl.gif Please click and help my dragon survive!

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