Sorry - couldn't cram any more characters into the title...had to remove some to add the (closed collab) part
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Paddle2See wrote:
Sorry - couldn't cram any more characters into the title...had to remove some to add the (closed collab) part
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Oh, ok. That works.
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somelia wrote:
You could be an extra programmer for its twin game, which actually is almost finished. You can fix all the glitches if you want. But maybe you could help with the minigames...yes, you can program each minigame.
What are the minigames about? Can you send me the sprites and all I need to do it?
Thanks
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uri42 wrote:
somelia wrote:
You could be an extra programmer for its twin game, which actually is almost finished. You can fix all the glitches if you want. But maybe you could help with the minigames...yes, you can program each minigame.
What are the minigames about? Can you send me the sprites and all I need to do it?
Thanks
Okay. There's a swordfighting minigame, there's an "escape" type minigame, and there's a building minigame.
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somelia wrote:
Okay. There's a swordfighting minigame, there's an "escape" type minigame, and there's a building minigame.
Thanks. The swordfighting game has to be like Tekken or more like Zelda? The escape game is a labyrinth game or a game that you have to colect items to escape? And I don' know what kind of game you want with the building game.
If you can send me the sprites to do it, I will get a better idea of the games.
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uri42 wrote:
somelia wrote:
Okay. There's a swordfighting minigame, there's an "escape" type minigame, and there's a building minigame.
Thanks. The swordfighting game has to be like Tekken or more like Zelda? The escape game is a labyrinth game or a game that you have to colect items to escape? And I don' know what kind of game you want with the building game.
If you can send me the sprites to do it, I will get a better idea of the games.
Okay.
The building game is when you drag the boards onto a grid and make it like the example. The escape game is like a labyrinth, a maze, but there's a key you have to collect as well. And the swordfighting game is...um..like, you use A to attack and B to defend, and you're fighting an opponent who is an artificial intelligence. If your opponent runs out of HP you win, if you do you lose.
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somelia wrote:
The building game is when you drag the boards onto a grid and make it like the example. The escape game is like a labyrinth, a maze, but there's a key you have to collect as well. And the swordfighting game is...um..like, you use A to attack and B to defend, and you're fighting an opponent who is an artificial intelligence. If your opponent runs out of HP you win, if you do you lose.
I still don't understand the building game, I have understood that you have put an sketch of the building and then the player have to put some boards in an specific position to build something, and when they have done the building they win, that's rigth?
And the swordfighting game it have to be something like this? http://scratch.mit.edu/projects/uri42/1734763
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uri42 wrote:
somelia wrote:
The building game is when you drag the boards onto a grid and make it like the example. The escape game is like a labyrinth, a maze, but there's a key you have to collect as well. And the swordfighting game is...um..like, you use A to attack and B to defend, and you're fighting an opponent who is an artificial intelligence. If your opponent runs out of HP you win, if you do you lose.
I still don't understand the building game, I have understood that you have put an sketch of the building and then the player have to put some boards in an specific position to build something, and when they have done the building they win, that's rigth?
And the swordfighting game it have to be something like this? http://scratch.mit.edu/projects/uri42/1734763
Can't tell, I don't speak Spanish.
And yes, the building came is correct.
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uri42 wrote:
Oh, you just hace to press "jugar", then write doom twice and finally put the number 1, you play with the arrows and you fight with the "o" and the "p"
Perfect.
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uri42 wrote:
OK. When you can you send me the sprites, ok?
I'll give you the sprites tomorrow, or maybe later today.
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somelia wrote:
uri42 wrote:
OK. When you can you send me the sprites, ok?
I'll give you the sprites tomorrow, or maybe later today.
ok, thanks, I will start when I have received the sprites.
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uri42 wrote:
somelia wrote:
uri42 wrote:
OK. When you can you send me the sprites, ok?
I'll give you the sprites tomorrow, or maybe later today.
ok, thanks, I will start when I have received the sprites.
OK
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Oh, sorry, I was a little busy yesterday. I'll have lots of time today.
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Taneb wrote:
Is there anything for me to be getting on with?
Wait, what are you programming again? I forgot who was doing the AI.
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Taneb wrote:
As far as I've been told, I'm making NPCs move. That may be the AI
Okay. So no, there's not much to do yet.
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uri42 wrote:
have you finished the sprites for the minigames??
No. My mom keeps on nagging me to do the dishes. Sorry.
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xD
Yay, I'm in!
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waveOSBeta wrote:
xD
Yay, I'm in!
Heh. Heh heh.
I told kimmy123 and that's it.
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somelia wrote:
waveOSBeta wrote:
xD
Yay, I'm in!Heh. Heh heh.
I told kimmy123 and that's it.![]()
kk. xD
You can give her my e-mail, if you'd like.
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waveOSBeta wrote:
somelia wrote:
waveOSBeta wrote:
xD
Yay, I'm in!Heh. Heh heh.
I told kimmy123 and that's it.![]()
kk. xD
You can give her my e-mail, if you'd like.![]()
OK.
But if that plan doesn't work I have another plan that would work.
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