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#26 2008-11-15 15:57:17

fullmoon
Retired Community Moderator
Registered: 2007-06-04
Posts: 1000+

Re: Custom Loadng

I like the idea of being able to replace the ugly loader a lot. At the very least, there should be a few options included in the upload screen, like loading bar style and color, and custom text. Ideally, new reporters like (bytes total) and (bytes loaded), or better, (percent loaded), and an "On Load" hat would be included; this way the program would start before downloading is complete, the ugly preloader would be gone, and you could use the reporters above to make a custom bar. A new feature, "Web Preview", could be added to the program that packages and opens the current project in the Java player to let you preview it on your machine. I doubt the latter idea would be feasible, as "On load" and "When Flag Clicked" seem too similar for beginners.


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#27 2008-11-15 22:03:05

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Custom Loadng

Wait a minute,
wait
wait
wait

wait
I made some topic about EXACTLY THIS and ... hold on a moment ... *shuffles around looking for something* Ah, here it is. Yeah, looking back on it, they would probably just show nothing whilst loading the loading screen. And from back in that one:

kevin_karplus wrote:

The "loading" screen is provided from the Java applet, before it is has gotten the .sb file with the project.  To provide a different "loading" screen would require that the .sb file be organized such that the loading image would be downloaded first, and the java applet would have to be changed so that it would look in the .sb file before it finished downloading.  This seems like a lot of trouble for very little benefit.

He does have a point.
But nonetheless it does seem like quite a creative idea, and I do support it.


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#28 2008-11-16 07:20:03

yambanshee
Scratcher
Registered: 2007-11-06
Posts: 500+

Re: Custom Loadng

boinoinoi wrote:

Wait a minute,
wait
wait
wait

wait
I made some topic about EXACTLY THIS and ... hold on a moment ... *shuffles around looking for something* Ah, here it is. Yeah, looking back on it, they would probably just show nothing whilst loading the loading screen. And from back in that one:

kevin_karplus wrote:

The "loading" screen is provided from the Java applet, before it is has gotten the .sb file with the project.  To provide a different "loading" screen would require that the .sb file be organized such that the loading image would be downloaded first, and the java applet would have to be changed so that it would look in the .sb file before it finished downloading.  This seems like a lot of trouble for very little benefit.

He does have a point.
But nonetheless it does seem like quite a creative idea, and I do support it.

Point taken. Mabye its possible to just simply have one or 2 pre-set Community designed preloaders. A possibility is to make a compition every month or so to add A preloader. A list of preloaders could be given when you upload your project. This could range from once a month to mabye once every 6 months, or possibly just a once of compition with about 5-10 winners

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#29 2008-11-16 13:37:40

LSUUSA
Scratcher
Registered: 2008-09-15
Posts: 100

Re: Custom Loadng

I would really like the idea it would be cool


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#30 2008-11-17 15:57:59

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Custom Loadng

yambanshee wrote:

Point taken. Mabye its possible to just simply have one or 2 pre-set Community designed preloaders. A possibility is to make a compition every month or so to add A preloader. A list of preloaders could be given when you upload your project. This could range from once a month to mabye once every 6 months, or possibly just a once of compition with about 5-10 winners

I have to say, the idea of pre-done preloaders occured to me before, but it was more like:
1. You design your own preloader
2. You can then select which projects will have the preloader. By default, when the project is added, it'll have the preloader.
3. If the scratch team feels really optimistic, they'll let you make more than one.
4. If you choose, you can share your preloader,
5. The big concern would be solved with this:
THE JAVA APPLET WOULD NOT SHOW ANYTHING WHILE LOADING A PRELOADER.

How this is done...

          I have no idea

Last edited by boinoinoi (2008-11-17 15:59:41)


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#31 2008-11-17 22:41:19

yambanshee
Scratcher
Registered: 2007-11-06
Posts: 500+

Re: Custom Loadng

boinoinoi wrote:

yambanshee wrote:

Point taken. Mabye its possible to just simply have one or 2 pre-set Community designed preloaders. A possibility is to make a compition every month or so to add A preloader. A list of preloaders could be given when you upload your project. This could range from once a month to mabye once every 6 months, or possibly just a once of compition with about 5-10 winners

I have to say, the idea of pre-done preloaders occured to me before, but it was more like:
1. You design your own preloader
2. You can then select which projects will have the preloader. By default, when the project is added, it'll have the preloader.
3. If the scratch team feels really optimistic, they'll let you make more than one.
4. If you choose, you can share your preloader,
5. The big concern would be solved with this:
THE JAVA APPLET WOULD NOT SHOW ANYTHING WHILE LOADING A PRELOADER.

How this is done...

          I have no idea

There are over 184,000 scratch members on the site if each person had their own preloaders the scratch team would have to add each one indivdually. It would be massivly time consuming.

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#32 2008-11-17 22:55:56

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Custom Loadng

yambanshee wrote:

boinoinoi wrote:

I have to say, the idea of pre-done preloaders occured to me before, but it was more like:
1. You design your own preloader
2. You can then select which projects will have the preloader. By default, when the project is added, it'll have the preloader.
3. If the scratch team feels really optimistic, they'll let you make more than one.
4. If you choose, you can share your preloader,
5. The big concern would be solved with this:
THE JAVA APPLET WOULD NOT SHOW ANYTHING WHILE LOADING A PRELOADER.

How this is done...

          I have no idea

There are over 184,000 scratch members on the site if each person had their own preloaders the scratch team would have to add each one indivdually. It would be massivly time consuming.

Well, how hard was it to have everyone have their own icon?
You do have a point. That would take up a lot of memory, but...
wait, I have another idea.
Okay, so in scratch, there would be another little section of the stage (like costumes and scripts) that would be called "Preloader"
In the section the only variable you could use would be "loading%" and...
No...
...
Okay, so there would be an option to create a preloader project. and once you upload it, it would become your default preloader...
I don't know, I like my first idea better.
And why would the scratch team have to add each one individually?
Ooh, I know!
So the preloader would be a part of the site, and there would be a "preloader builder"-thing.

Sorry about my rambling thoughts. I type the way I would talk.


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#33 2008-11-18 05:51:02

yambanshee
Scratcher
Registered: 2007-11-06
Posts: 500+

Re: Custom Loadng

boinoinoi wrote:

And why would the scratch team have to add each one individually?
Sorry about my rambling thoughts. I type the way I would talk.

Becuase

kevin_karplus wrote:

The "loading" screen is provided from the Java applet, before it is has gotten the .sb file with the project.  To provide a different "loading" screen would require that the .sb file be organized such that the loading image would be downloaded first, and the java applet would have to be changed so that it would look in the .sb file before it finished downloading.  This seems like a lot of trouble for very little benefit.

So basicly scratch doesnt work like flash, flash is a "streaming file" (much like youtube) and Java is a file that loads everything before it shows anything (like downloading a video) This mean that scratch needs to play its own uniq 'project' While its loading your project.

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#34 2008-11-18 17:01:04

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Custom Loadng

yambanshee wrote:

boinoinoi wrote:

And why would the scratch team have to add each one individually?
Sorry about my rambling thoughts. I type the way I would talk.

Becuase

kevin_karplus wrote:

The "loading" screen is provided from the Java applet, before it is has gotten the .sb file with the project.  To provide a different "loading" screen would require that the .sb file be organized such that the loading image would be downloaded first, and the java applet would have to be changed so that it would look in the .sb file before it finished downloading.  This seems like a lot of trouble for very little benefit.

So basicly scratch doesnt work like flash, flash is a "streaming file" (much like youtube) and Java is a file that loads everything before it shows anything (like downloading a video) This mean that scratch needs to play its own uniq 'project' While its loading your project.

...
No, you have to listen to me again.
1st: the java applet would load the preloader. Hopefully it won't be too big because at this point the applet won't show anything.
NOTE: the preloader would be a separate "project". You would have only one for your user.
2nd: your pre-made preloader would then load the project.
3rd: you would then view the project and the green flag would start it.
Maybe: after the project loads, a "play" button would appear.

I have no ideas how everyone would make their preloader.


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#35 2008-11-18 22:55:52

yambanshee
Scratcher
Registered: 2007-11-06
Posts: 500+

Re: Custom Loadng

boinoinoi wrote:

yambanshee wrote:

boinoinoi wrote:

And why would the scratch team have to add each one individually?
Sorry about my rambling thoughts. I type the way I would talk.

Becuase

kevin_karplus wrote:

The "loading" screen is provided from the Java applet, before it is has gotten the .sb file with the project.  To provide a different "loading" screen would require that the .sb file be organized such that the loading image would be downloaded first, and the java applet would have to be changed so that it would look in the .sb file before it finished downloading.  This seems like a lot of trouble for very little benefit.

So basicly scratch doesnt work like flash, flash is a "streaming file" (much like youtube) and Java is a file that loads everything before it shows anything (like downloading a video) This mean that scratch needs to play its own uniq 'project' While its loading your project.

...
No, you have to listen to me again.
1st: the java applet would load the preloader. Hopefully it won't be too big because at this point the applet won't show anything.
NOTE: the preloader would be a separate "project". You would have only one for your user.
2nd: your pre-made preloader would then load the project.
3rd: you would then view the project and the green flag would start it.
Maybe: after the project loads, a "play" button would appear.

I have no ideas how everyone would make their preloader.

hmm, I dont know much about java so i need to hear that tis is possible, but it seems pluasable

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#36 2008-11-19 16:16:17

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Custom Loadng

yambanshee wrote:

hmm, I dont know much about java so i need to hear that tis is possible, but it seems pluasable

Well, now all we need is an adim or something like that...
...
...
zzzzzz


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#37 2008-11-19 18:20:43

infinex
Scratcher
Registered: 2007-07-12
Posts: 24

Re: Custom Loadng

archmage wrote:

Technic20 wrote:

JUSTJAMES wrote:

1 HUGE problem. Then the thing would load to get to the loading screen!!! LOL

No, I think he means to customize the one we already have. I think it would be possible if you knew how to hack it (but it would take forever). For now, I think we should wait until someone in the Scratch Team comes along.

The loading bar is put there by the scratch player which is on MIT's servers. So you can't change it unless you change the player on the servers.

Yea... I think that's pretty much what he wants...


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#38 2008-11-22 14:52:22

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Custom Loadng

infinex wrote:

archmage wrote:

Technic20 wrote:

No, I think he means to customize the one we already have. I think it would be possible if you knew how to hack it (but it would take forever). For now, I think we should wait until someone in the Scratch Team comes along.

The loading bar is put there by the scratch player which is on MIT's servers. So you can't change it unless you change the player on the servers.

Yea... I think that's pretty much what he wants...

Exactly. They'd just have to (somehow) change the player.


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#39 2008-11-26 22:14:32

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Custom Loadng

Sort of sad to see this idea covered in dust...

Oh, wait.

XD


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#40 2008-11-29 13:56:34

Technic20
Scratcher
Registered: 2007-09-16
Posts: 69

Re: Custom Loadng

archmage wrote:

Technic20 wrote:

JUSTJAMES wrote:

1 HUGE problem. Then the thing would load to get to the loading screen!!! LOL

No, I think he means to customize the one we already have. I think it would be possible if you knew how to hack it (but it would take forever). For now, I think we should wait until someone in the Scratch Team comes along.

The loading bar is put there by the scratch player which is on MIT's servers. So you can't change it unless you change the player on the servers.

But we mean to be able to change that!....     ....somehow  sad


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#41 2008-11-29 21:02:12

bhz
Scratcher
Registered: 2008-07-06
Posts: 100+

Re: Custom Loadng

jamie wrote:

arne0108 wrote:

http://scratch.mit.edu/galleries/view/33144

What does that have to do with anything? I was expecting a gallery with custom loader designs.

Wow. Good minds think alike, huh?

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#42 2008-11-30 17:06:51

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Custom Loadng

bhz wrote:

jamie wrote:

arne0108 wrote:

http://scratch.mit.edu/galleries/view/33144

What does that have to do with anything? I was expecting a gallery with custom loader designs.

Wow. Good minds think alike, huh?

"think alike"? what were you thinking?

...
Nevermind.

To say the least, I have a new idea for this.

To say the most:
Nooooooooooooooooooooooooooooooooooooooooooooooooooo...................
I have another idea.

So:
Inside the scratch window, you would (wait, time to photoshop the original scratch window)...

I'll come back.





Okay! so:

inside the scratch window, there'd be a button that would bring you to the "preloader editor" where you'd make your preloader.

http://lh6.ggpht.com/_JYBB-itklEE/STMOT_0fCoI/AAAAAAAAACU/SZNKUJ-emx8/s800/Untitled-1%20copy.png?imgmax=800

Oh, yeah, and preloaders would be limited to some size


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#43 2008-12-01 08:07:13

bhz
Scratcher
Registered: 2008-07-06
Posts: 100+

Re: Custom Loadng

boinoinoi wrote:

bhz wrote:

jamie wrote:


What does that have to do with anything? I was expecting a gallery with custom loader designs.

Wow. Good minds think alike, huh?

"think alike"? what were you thinking?

I was also thinking of a gallery of custon loading screens.

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#44 2008-12-02 20:55:07

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Custom Loadng

bhz wrote:

boinoinoi wrote:

bhz wrote:


Wow. Good minds think alike, huh?

"think alike"? what were you thinking?

I was also thinking of a gallery of custon loading screens.

It's just an old... topic within this topic.


Back to buisness!


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#45 2010-02-12 21:10:43

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Custom Loadng

why wouldn't they just make it so scratch streamed like flash and youtube
it would make it so much better.


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