Pecola1 wrote:
johnnydean1 wrote:
Pecola1 wrote:
But when you first open, if you don't have connection they will be 'obsolete!' blocks.They dont on my 1.5.5 mod.
But did you have internet connection?
Ive fixed most of the bugs (such as this one) in 1.6. Releasing tomorrow.
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johnnydean1 wrote:
Pecola1 wrote:
johnnydean1 wrote:
They dont on my 1.5.5 mod.
But did you have internet connection?
Ive fixed most of the bugs (such as this one) in 1.6. Releasing tomorrow.
YAYZ!
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1.6 out!
Fixed about 90% of bugs.. and the few that are left don't cause problems.
Fixed Bugs
Control tab now opens quick again.
Online Name works correctly.
Only attempts 1 connection to Scratch Live.
Sprite glitch fixed. (I don't think anyone saw this bug, it was small)
You now can't add blocks to collapsed scripts.
Scratch Live blocks now are not obsolete when you have no connection.
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johnnydean1 wrote:
1.6 out!
Fixed about 90% of bugs.. and the few that are left don't cause problems.
Fixed Bugs
Control tab now opens quick again.
Online Name works correctly.
Only attempts 1 connection to Scratch Live.
Sprite glitch fixed. (I don't think anyone saw this bug, it was small)
You now can't add blocks to collapsed scripts.
Scratch Live blocks now are not obsolete when you have no connection.
YAAAAY! You made it before the end of the world. Wonder when it'll happen... BANG!
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What do people think of it? And does anyone have any projects (maybe using Scratch Live) planned?
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johnnydean1 wrote:
What do people think of it? And does anyone have any projects (maybe using Scratch Live) planned?
Does my COM project count?
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Pecola1 wrote:
johnnydean1 wrote:
What do people think of it? And does anyone have any projects (maybe using Scratch Live) planned?
Does my COM project count?
![]()
Which one?
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johnnydean1 wrote:
Pecola1 wrote:
johnnydean1 wrote:
What do people think of it? And does anyone have any projects (maybe using Scratch Live) planned?
Does my COM project count?
![]()
Which one?
Claw Online Mesh.
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Pecola1 wrote:
johnnydean1 wrote:
Pecola1 wrote:
Does my COM project count?![]()
Which one?
Claw Online Mesh.
If you plan to expand it.
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johnnydean1 wrote:
Pecola1 wrote:
johnnydean1 wrote:
Which one?Claw Online Mesh.
If you plan to expand it.
I do. (I may kiss the... WAIT A SECOND!) I already have started making more to it, is it possible to make a new website from scratch? I wanted to use that web maker you used but the site was down, I am trying again and if I get it I will make it go to a separate website. So discussions can be more private.
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I have all the source code for the website if you need it. Or I can disable viewing variables.
Last edited by johnnydean1 (2011-05-23 13:46:06)
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johnnydean1 wrote:
I have all the source code for the website if you need it. Or I can disable viewing variables.
You could make private variables and non-private, two different sites, then make a block that is get private variable, make private variable private variable exists etc. I just thought it would be nice.
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The site variables could be hacked by separate projects. Like I set my "scoreforepicproject" to, say, 12, then a hacker makes another project to set it to 9001.
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ihaveamac wrote:
The site variables could be hacked by separate projects. Like I set my "scoreforepicproject" to, say, 12, then a hacker makes another project to set it to 9001.
If I make it so you can't see variables, it will be hard to do this.
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johnnydean1 wrote:
ihaveamac wrote:
The site variables could be hacked by separate projects. Like I set my "scoreforepicproject" to, say, 12, then a hacker makes another project to set it to 9001.
If I make it so you can't see variables, it will be hard to do this.
Yep, thats why you should have a separate website which you don't give the url out but have blocks which will set make read etc variables from.
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johnnydean1 wrote:
Hidden variables
I suppose. Though it would be possible to find the site in the source code but it would be a bit better, still keep the non hidden ones.
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Pecola1 wrote:
johnnydean1 wrote:
Hidden variables
I suppose. Though it would be possible to find the site in the source code but it would be a bit better, still keep the non hidden ones.
No I have hidden variables.
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johnnydean1 wrote:
Pecola1 wrote:
johnnydean1 wrote:
Hidden variables
I suppose. Though it would be possible to find the site in the source code but it would be a bit better, still keep the non hidden ones.
No I have hidden variables.
Okay.
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Oh wait, now it's blocking the site I would be able to download it on. Try SF.
(Net(****)ingence, give me your credit card.)
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Can anyone confirm if this takes 4hrs on other PC's. On mine it says 40 secs.
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