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#1 2008-11-09 09:56:28

Chains
Scratcher
Registered: 2008-11-05
Posts: 100+

having a little trail after your sprite

i was wondering if there was a way, maybe using stamping or something, to have a trail following your sprite, kind of like in this (http://scratch.mit.edu/projects/fbrd/161876) project. does anyone know and acre to tell me? it would be a juge help to the game im trying to work on.


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#2 2008-11-09 15:31:40

hmnwilson
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Registered: 2007-07-04
Posts: 1000+

Re: having a little trail after your sprite

I can't view the project you're talking about, but there's probably a way to use the stamp effect to do that, but it might be harder than it sounds. You could probably make a lot of costumes or have sprites that follow the main sprite.


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#3 2008-11-09 15:38:43

Chains
Scratcher
Registered: 2008-11-05
Posts: 100+

Re: having a little trail after your sprite

lol i know, thats what i didnt want to do


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#4 2008-11-09 16:04:12

djm111
Scratcher
Registered: 2008-10-29
Posts: 1000+

Re: having a little trail after your sprite

Make the trail  out of sprites, then put the code on the trail sprite.
<when green flag clicked><repeat until>put in what happens for it to stop<go to[ sprite you want it to follow<wait(0.5  )secsc>
This Should work.   Hope it Helps {:>)


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#5 2008-11-10 14:26:21

Dan01
Scratcher
Registered: 2008-06-11
Posts: 100+

Re: having a little trail after your sprite

I tried doing this with stamping the other day, but got bored so gave up; it wasn't very succesful anyway.

You could do this with multiple sprites however. Bosox created a bubble follow game, which is a great example of this:

http://scratch.mit.edu/projects/bosox397/298623


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#6 2008-11-10 15:03:16

chalkmarrow
Scratcher
Registered: 2007-05-18
Posts: 100+

Re: having a little trail after your sprite

here's another way to do it:

http://scratch.mit.edu/projects/WidgetFarmer1/157431

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#7 2008-11-10 18:32:14

Chains
Scratcher
Registered: 2008-11-05
Posts: 100+

Re: having a little trail after your sprite

i really was trying to avoid having a bunch of sprites to have the trail. actually, JSO succeded in doing that. here the link: http://scratch.mit.edu/projects/JSOlabs/317351


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#8 2008-11-10 20:27:00

Aidan_S
Scratcher
Registered: 2008-11-09
Posts: 21

Re: having a little trail after your sprite

You could have the pen down and as thick as your sprite is big.


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#9 2008-11-11 13:40:14

Chains
Scratcher
Registered: 2008-11-05
Posts: 100+

Re: having a little trail after your sprite

ok, it there a way to have a ghost affect on the trail? (btw i am using the trail that JSO made. the link is above)


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#10 2008-11-14 01:57:56

Warhunter
Scratcher
Registered: 2008-09-19
Posts: 100+

Re: having a little trail after your sprite

Chains wrote:

ok, it there a way to have a ghost affect on the trail? (btw i am using the trail that JSO made. the link is above)

well chains you make the colour sorta in-between the background and the sprite main colour. if you have mor coulours in teh background then say 'when sprit touching coulor (red) set coulor to.


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