it would be good if games had the option to save games, thatwould be good i will explain:
On the setup in the game it would would have something like a broadcast when a key is pressed or something it would ask Name of save or something than it would go through a database in the scratch website setting a save for that game, than after it says My stuff in the main menu It could say my Saves if you click on that it would show your saves and you would search for your save click it and load it, simple!
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That would be nice! I worry, however, about the way this would be integrated into Scratch. The way you've described is all fine and dandy, but I don't think it can be as easy as that… it has to interact with the project in one way or another, which would require complex coding on both the Scratch Team's and the Scratcher's part. So, I really don't think the idea is terribly plausible, just because of the complexity of it. I'd be all for it if it were really easy to implement, though!
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Than....ummm...... Get better at scratch BAHAHA
I pretty sure they'll work it out, you know where we make the little menu where it says Operators, Looks, Sound, ECT. Maybe a 2 new options, Mesh (little bit oftopic) and Scratch API To se up the scratch API place the (new) Premade script, When Flag clicked activate API
Than Place the other premade scripts like Sumbit Score Name: (round block(Ask for a name or use the Find username block) Score (round block(Score varible or timer or what ever) than that submits to what ever the scratch teams sets it too I'll help design the Blocks if you want, i'll make a new post with all the blocks in them (they'll be aqua Colour )
Last edited by Matty3414 (2011-05-23 02:23:05)
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Joeman592 wrote:
My blocks:
http://i.imgur.com/udJwK.gif
http://i.imgur.com/X12eB.gif
do u use photoshop? if you do what font?
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Maybe you could get it to save variables?
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Matty3414 wrote:
Joeman592 wrote:
My blocks:
http://i.imgur.com/udJwK.gif
http://i.imgur.com/X12eB.gifdo u use photoshop? if you do what font?
no i don't. I make my own blocks by hacking scratch.
visit my shop here: Link to shop
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I think that the best way to do this would be "cookies", little files with variables. Flash can embed them. However,there would need to be a variable limit, so that you can't clog someone's hard disk.
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nuckelavee wrote:
I think that the best way to do this would be "cookies", little files with variables. Flash can embed them. However,there would need to be a variable limit, so that you can't clog someone's hard disk.
Also a limit on how much can be saved online. Currently Roblocks (misspelled on purpose) has data persistence, but the limit is 45000 bytes.
Last edited by ihaveamac (2011-05-23 23:36:33)
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Joeman592 wrote:
ihaveamac wrote:
nuckelavee wrote:
I think that the best way to do this would be "cookies", little files with variables. Flash can embed them. However,there would need to be a variable limit, so that you can't clog someone's hard disk.
Also a limit on how much can be saved online. Currently Roblocks (it's on purpose) has data persistence, but the limit is 45000 bytes.
you misspelled "roblox"
yeah, true. I like that feature
I misspelled it on purpose. I know it's R0BLOX.
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ihaveamac wrote:
nuckelavee wrote:
I think that the best way to do this would be "cookies", little files with variables. Flash can embed them. However,there would need to be a variable limit, so that you can't clog someone's hard disk.
Also a limit on how much can be saved online. Currently Roblocks (misspelled on purpose) has data persistence, but the limit is 45000 bytes.
Yeah, that's a good feature
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coolstuff wrote:
The point of Scratch is to be easy-to-use, even for first-time programmers. I know that if I had never seen programming before, all this stuff would confuse me.
You could use this: (Score) is a Variable (Player Name) is a API thing that integrates into scratch website
API Script and Score :
When (flag) Clicked Activate API
When i receive: Publish Score
-_-------------------------------------
-_- -----------------------------------
Submit Score (Score) with a name of (Player Name)
-_-------------------------------------
Publish Score script:
When PublishScore Button is clicked
-_--------------------------------------
-_--------------------------------------
broadcast Publish Score Clicked
-_--------------------------------------
vice versa for Save Game, except save game would most likely only work on Flash, as flash can store info on your computer, such as save-game files(also known as cookies)!
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maybe there should be an advanced mode that has all these features
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