Im making a fighting game and in need help so the cpu fights back
Offline
A computer AI player is a pretty general concept - there's a lot of ways to go about it, and it depends on the game. The basic concept is to tell the computer how to act under certain conditions. For example, you might have a script that has several options for what the computer should do if the enemy is right in front of it: jump over, run away, or attack.
Offline