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#276 2011-05-20 09:03:51

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

ssss wrote:

Pecola1 wrote:


LOL. XD You wouldn't, don't do a dirty trick like that, besides she won't believe you. If it didn't end what do you think she would do?  tongue

I would say on monday (3 days away)
Hey, wanna go out?  The worlds already ended, yet we continue living on another plain on existence. '

She aint that smart, and i'm a geek.  she'd believe me...

Don't talk about your girlfriend being her back like that. XD

1) I don't have a girlfriend
2) I didn't insult her
3) If i do insult her, it's when she has made a [inappropriate for scratch] remark
4) I like her
5)


Hey.  It's me SSSS, back from the dead!  smile

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#277 2011-05-20 09:03:57

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

Pecola1 wrote:

scimonster wrote:

Oh.  tongue  I kept hdarken's until S4 made me the current one.  tongue

The current one was made with Paint,  tongue  That lightnin bolt is from paint for sure.  tongue  (no not you lightnin)

tongue  Ask SSSS.

Aheeem.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#278 2011-05-20 09:05:25

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

scimonster wrote:

Pecola1 wrote:


The current one was made with Paint,  tongue  That lightnin bolt is from paint for sure.  tongue  (no not you lightnin)

tongue  Ask SSSS.

Aheeem.

...
I use paint, So what?

Also when will Rocket Alpha 0.3 be out?


Hey.  It's me SSSS, back from the dead!  smile

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#279 2011-05-20 09:12:22

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

ssss wrote:

Pecola1 wrote:

scimonster wrote:


tongue  Ask SSSS.

Aheeem.

...
I use paint, So what?

Also when will Rocket Alpha 0.3 be out?

After the world ends... not right after, i'll grab a quick bite of food from heaven before finishing. XD Not sure when it'll be out.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#280 2011-05-20 15:26:42

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

May I make the RKT release thread??


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#281 2011-05-20 15:30:41

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

May I make the RKT release thread??

Not yet, these aren't official, we don't really want people to download them.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#282 2011-05-20 15:35:23

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

gbear605 wrote:

May I make the RKT release thread??

Not yet, these aren't official, we don't really want people to download them.

kk, but when it is done, can I??

AND PLEASE RELEASE V 0.2 SOON  tongue


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#283 2011-05-20 15:58:25

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

Pecola1 wrote:

gbear605 wrote:

May I make the RKT release thread??

Not yet, these aren't official, we don't really want people to download them.

kk, but when it is done, can I??

AND PLEASE RELEASE V 0.2 SOON  tongue

I think its 0.3, right? or should it be 0.1.2? BTW, whoever removed the wait () secs block, I can put it back right? I think it was by accident, I put it under wait until. k?


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#284 2011-05-20 16:00:36

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

Pecola1 wrote:

LS97 wrote:


Yes, the famous size hack...  smile

Yes, BYOB it was fixed, I think i'll fix it in RKT not so people cant hack, but so that we can have a better mod. It is going to be open source, and you don't have to ask for a pass.

I think we should leave the password protect thing, but have the password publicly available, so that way people have to LOOK to find it.

No, we should make the time thing, that would work, I know how to sense if the computer is mac or windows. I'll make it a block.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#285 2011-05-20 16:04:31

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

gbear605 wrote:

Pecola1 wrote:


Yes, BYOB it was fixed, I think i'll fix it in RKT not so people cant hack, but so that we can have a better mod. It is going to be open source, and you don't have to ask for a pass.

I think we should leave the password protect thing, but have the password publicly available, so that way people have to LOOK to find it.

No, we should make the time thing, that would work, I know how to sense if the computer is mac or windows. I'll make it a block.

This is completely different, I mean, instead of having the developer menu directly open, I think people should have to type in a password, but the password is on the topic post or easy to find.


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#286 2011-05-20 16:48:31

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

You know how I made that thing so it would have connectors if you put #~ rather than #- in blockspec between blocks. I made that again. (this time more orderly) But I wanted to put it in motion/motors too. So I was wondering if anyone could help me combine:

Code:

viewerPageForMotion
    | t1 t2 t3 t4 t5 t6 t7 t8 |
    t1 _ ScratchBlockPaletteMorph new.
    (self isKindOf: ScratchStageMorph)
        ifTrue: 
            [t2 _ true.
            t3 _ self showMotorBlocks]
        ifFalse: 
            [t2 _ false.
            t4 _ self ownerThatIsA: ScratchStageMorph.
            t3 _ t4 notNil and: [t4 showMotorBlocks]].
    t2 & t3 not
        ifTrue: 
            [t5 _ ScratchFrameMorph getFont: #ViewerPage.
            t6 _ 20.
            t7 _ 12.
            t8 _ StringMorph contents: 'Stage selected:' localized font: t5.
            t1 addMorph: (t8 color: Color white;
                 position: t6 @ t7).
            t8 _ StringMorph contents: 'No motion blocks' localized font: t5.
            t1 addMorph: (t8 color: Color white;
                 position: t6 @ (t7 + 17)).
            ^ t1].
    t6 _ 12.
    t7 _ 10.
    (self blocksFor: 'motion')
        do: [:t9 | t9 = #- | (t9 = #~)
                ifTrue: 
                    [t9 = #- ifTrue: [t7 _ t7 + 15].
                    t9 = #~ ifTrue: [t7 _ t7 + 5]]
                ifFalse: [t7 _ self
                                createBlock: t9
                                atPosition: t6 @ t7
                                onPage: t1]].
    t3 ifFalse: [^ t1].
    t2
        ifFalse: 
            [t7 _ t7 + 7.
            t1 addMorph: ((ImageMorph new form: (ScratchFrameMorph skinAt: #connector))
                    position: t6 @ t7).
            t7 _ t7 + 20].
    (self blocksFor: 'motor')
        do: [:t9 | t9 = #- | (t9 = #~)
                ifTrue: 
                    [t9 = #- ifTrue: [t7 _ t7 + 15].
                    t9 = #~ ifTrue: [t7 _ t7 + 5]]
                ifFalse: [t7 _ self
                                createBlock: t9
                                atPosition: t6 @ t7
                                onPage: t1]].
    ^ t1

With:

Code:

viewerPageForMotion
    | t1 t2 t3 |
    t1 _ ScratchBlockPaletteMorph new.
    t2 _ 12.
    t3 _ 10.
    (self blocksFor: 'motion')
        do: [:t4 | t4 = #- | (t4 = #~)
                ifTrue: 
                    [t4 = #- ifTrue: [t3 _ t3 + 15].
                    t4 = #~
                        ifTrue: 
                            [t3 _ t3 + 7.
                            t1 addMorph: ((ImageMorph new form: (ScratchFrameMorph skinAt: #connector))
                                    position: t2 @ t3).
                            t3 _ t3 + 20]]
                ifFalse: [t3 _ self
                                createBlock: t4
                                atPosition: t2 @ t3
                                onPage: t1]].
    ^ t1

and:

Code:

viewerPageForMotor
    | t1 t2 t3 |
    t1 _ ScratchBlockPaletteMorph new.
    t2 _ 12.
    t3 _ 10.
    (self blocksFor: 'motor')
        do: [:t4 | t4 = #- | (t4 = #~)
                ifTrue: 
                    [t4 = #- ifTrue: [t3 _ t3 + 15].
                    t4 = #~
                        ifTrue: 
                            [t3 _ t3 + 7.
                            t1 addMorph: ((ImageMorph new form: (ScratchFrameMorph skinAt: #connector))
                                    position: t2 @ t3).
                            t3 _ t3 + 20]]
                ifFalse: [t3 _ self
                                createBlock: t4
                                atPosition: t2 @ t3
                                onPage: t1]].
    ^ t1

I first tried making separate ones then on viewerPageForCategory: put

Code:

t1 = 'motion' ifTrue: [^ self viewerPageForMotion , self viewerPageForMotion2 , self viewerPageForMotors].

Last edited by Pecola1 (2011-05-20 16:50:02)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#287 2011-05-20 16:53:05

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

Pecola1 wrote:

gbear605 wrote:


I think we should leave the password protect thing, but have the password publicly available, so that way people have to LOOK to find it.

No, we should make the time thing, that would work, I know how to sense if the computer is mac or windows. I'll make it a block.

This is completely different, I mean, instead of having the developer menu directly open, I think people should have to type in a password, but the password is on the topic post or easy to find.

I know. Or, maybe it would be like, in the about Rocket, that way they don't have to go onto the internet and try to find it, but they HAVE TO LOOK AT ABOUT ROCKET!  big_smile  That way if they really appreciate the mod, they will get the password.  smile  Like it?


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#288 2011-05-20 17:00:25

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

gbear605 wrote:

Pecola1 wrote:


No, we should make the time thing, that would work, I know how to sense if the computer is mac or windows. I'll make it a block.

This is completely different, I mean, instead of having the developer menu directly open, I think people should have to type in a password, but the password is on the topic post or easy to find.

I know. Or, maybe it would be like, in the about Rocket, that way they don't have to go onto the internet and try to find it, but they HAVE TO LOOK AT ABOUT ROCKET!  big_smile  That way if they really appreciate the mod, they will get the password.  smile  Like it?

good idea.

If anyone asks of course, we can just tell them, or tell them to look at about RKT  tongue
BTW, how did you hack in in the first place, before I told you the password (you hacked into Scraft, which I got this from)


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#289 2011-05-20 17:13:42

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

Pecola1 wrote:

gbear605 wrote:


This is completely different, I mean, instead of having the developer menu directly open, I think people should have to type in a password, but the password is on the topic post or easy to find.

I know. Or, maybe it would be like, in the about Rocket, that way they don't have to go onto the internet and try to find it, but they HAVE TO LOOK AT ABOUT ROCKET!  big_smile  That way if they really appreciate the mod, they will get the password.  smile  Like it?

good idea.

If anyone asks of course, we can just tell them, or tell them to look at about RKT  tongue
BTW, how did you hack in in the first place, before I told you the password (you hacked into Scraft, which I got this from)

The sizing hack  big_smile


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#290 2011-05-21 20:11:05

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#291 2011-05-22 05:21:48

greatssss
New Scratcher
Registered: 2010-11-19
Posts: 9

Re: Rocket (RKT) Development thread - A new start

To clear a few things up:
I seriously am quitting, I need to get rid of my addiction
It's not to get rid of my geek 'tag'.  It's to spend more time with people
Pecola1 is in charge
No convincing me otherwise
Post this on my topic please
- Last post from this account

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#292 2011-05-22 06:34:30

p4dd132s33
New Scratcher
Registered: 2011-05-22
Posts: 1

Re: Rocket (RKT) Development thread - A new start

greatssss wrote:

To clear a few things up:
I seriously am quitting, I need to get rid of my addiction
It's not to get rid of my geek 'tag'.  It's to spend more time with people
Pecola1 is in charge
No convincing me otherwise
Post this on my topic please
- Last post from this account

Last post from this account to

Bump for scimonster, who i leave all my old stuff...

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#293 2011-05-22 06:42:39

scratcher7_13
Scratcher
Registered: 2011-02-09
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

If ssss is really leaving, can I become a developer (if it's okay with him [if he hasn't already left])?


♫ 90% of teens can't do math. If you are one of the 40% of teens who can, copy and paste this into your signature. ♫♪
http://dl.dropbox.com/u/6273449/BlockLibraryTitle.pnghttp://i.imgur.com/mr9Hf.gif

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#294 2011-05-22 06:50:27

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

p4dd132s33 wrote:

greatssss wrote:

To clear a few things up:
I seriously am quitting, I need to get rid of my addiction
It's not to get rid of my geek 'tag'.  It's to spend more time with people
Pecola1 is in charge
No convincing me otherwise
Post this on my topic please
- Last post from this account

Last post from this account to

Bump for scimonster, who i leave all my old stuff...

Hey, I'm not an RKT dev. ^^

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#295 2011-05-22 07:04:51

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

ssss wrote:

Pecola1 wrote:


Aheeem.

...
I use paint, So what?

Also when will Rocket Alpha 0.3 be out?

After the world ends... not right after, i'll grab a quick bite of food from heaven before finishing. XD Not sure when it'll be out.

Umm... the world hasn't ended.
I hate world-ending jokes too.

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#296 2011-05-22 07:07:37

ruffl3b33
New Scratcher
Registered: 2011-05-13
Posts: 4

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

p4dd132s33 wrote:

greatssss wrote:

To clear a few things up:
I seriously am quitting, I need to get rid of my addiction
It's not to get rid of my geek 'tag'.  It's to spend more time with people
Pecola1 is in charge
No convincing me otherwise
Post this on my topic please
- Last post from this account

Last post from this account to

Bump for scimonster, who i leave all my old stuff...

Hey, I'm not an RKT dev. ^^

It means you get all my projects, signature stuff, etc etc...
& u get instant access to accepting new RKT devs...

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#297 2011-05-22 07:11:36

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

ruffl3b33 wrote:

scimonster wrote:

p4dd132s33 wrote:


Last post from this account to

Bump for scimonster, who i leave all my old stuff...

Hey, I'm not an RKT dev. ^^

It means you get all my projects, signature stuff, etc etc...
& u get instant access to accepting new RKT devs...

What, are you giving me your password for this?  yikes

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#298 2011-05-22 07:15:13

ruffl3b33
New Scratcher
Registered: 2011-05-13
Posts: 4

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

ruffl3b33 wrote:

scimonster wrote:


Hey, I'm not an RKT dev. ^^

It means you get all my projects, signature stuff, etc etc...
& u get instant access to accepting new RKT devs...

What, are you giving me your password for this?  yikes

You get to decide if someone should be in Rocket...

It also means you don't have to credit me for anything you use...

Please check your messages.

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#299 2011-05-22 07:16:58

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

I think we should make a new topic for RKT that has an ORGANIZED front post, and we will use as a release thread later on.


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#300 2011-05-22 07:18:24

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

ruffl3b33 wrote:

scimonster wrote:

ruffl3b33 wrote:


It means you get all my projects, signature stuff, etc etc...
& u get instant access to accepting new RKT devs...

What, are you giving me your password for this?  yikes

You get to decide if someone should be in Rocket...

It also means you don't have to credit me for anything you use...

Please check your messages.

I'm not a Rocket dev. I don't know who should be, and what your policies were.
Why don't you give that to Pacola?

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