One minor suggestion which wouldn't be too hard to fix (I think) is that the space between scripts when "clean up" is pressed is different to the space when a script is dragged from one sprite to the other.
Recently the "remix visualization" hasn't been working for me...
And a [ _ Start all green flag scripts ] block would be useful.
Also since I want the Scratch Team to see this don't get mad at me for using the "report" button
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Huh, never noticed the spacing issue! Which spacing do you like more?
As for the remix visualization - thanks for the report, I believe they are working to fix that.
How do you see the Start All Green Flag scripts being used? I usually make a broadcast, maybe called, "Game Start" and have all the starting scripts run from that. Then, I can broadcast that from the green flag to actually start the game when the flag is clicked. I suppose if we had a block to run Green Flag scripts directly, I wouldn't need to do that anymore - could be useful!
If other people agree that it might be a useful feature, you might want to enter it into the Suggestions voting area since that's being used to help make decisions about where to put development resources. Check first to see if it isn't already in there though.
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Paddle2See wrote:
Huh, never noticed the spacing issue! Which spacing do you like more?
As for the remix visualization - thanks for the report, I believe they are working to fix that.
How do you see the Start All Green Flag scripts being used? I usually make a broadcast, maybe called, "Game Start" and have all the starting scripts run from that. Then, I can broadcast that from the green flag to actually start the game when the flag is clicked. I suppose if we had a block to run Green Flag scripts directly, I wouldn't need to do that anymore - could be useful!
If other people agree that it might be a useful feature, you might want to enter it into the Suggestions voting area since that's being used to help make decisions about where to put development resources. Check first to see if it isn't already in there though.
There's a good way to start all the green flag scripts:
<broadcast[ scratch-startclicked ]
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Shadowed1 wrote:
There's a good way to start all the green flag scripts:
<broadcast[ scratch-startclicked ]
Wow that works! thanks!
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Paddle2See wrote:
Huh, never noticed the spacing issue! Which spacing do you like more?
Whichever way you think... I don't want to make the choice for all other scratchers... :\
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Another is the default colouir for black when the paint editor starts is blue(er) than the black when selected by the pallette.
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LordSydney wrote:
Another is the default colouir for black when the paint editor starts is blue(er) than the black when selected by the pallette.
How did you figure that out? They look the same to me.
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When I save a project and then open up again the colours are slightly different. Its true! The black is a bit lighter and bluer, the brown is a bit lighter, the green is also different. Its quite noticable...
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jji7skyline wrote:
When I save a project and then open up again the colours are slightly different. Its true! The black is a bit lighter and bluer, the brown is a bit lighter, the green is also different. Its quite noticable...
Yeah I've noticed a lot more recently now then when I first joined Scratch...
also *colours
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I think you(the Scratch Team) should update your video tutorials, perhaps add some more complex topics for older people who join? Just a thought...
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LordSydney wrote:
Shadowed1 wrote:
There's a good way to start all the green flag scripts:
<broadcast[ scratch-startclicked ]Wow that works! thanks!
[/blocks]
It works in Scratch 1.4 - but it's not a documented feature of the language and may not work in future releases. In fact, it currently doesn't work in the Flash Player and I'm not at all certain that the development team intends to fix it.
LordSydney wrote:
I think you(the Scratch Team) should update your video tutorials, perhaps add some more complex topics for older people who join? Just a thought...
There's always more that can be done when it comes to tutorials! However, since the team is developing Scratch 2.0 right now, which is likely to look somewhat different than 1.4, it seems like it might be best to wait until the new release comes out before making new video tutorials.
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Paddle2See wrote:
...which is likely to look somewhat different than 1.4...
Is that a hint as to what Scracth 2.0 is going to be like? o.O lol
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