littlebird2472 wrote:
How do you upload BYOB projects in 3.0.8?
The Scratch web site Terms of Service don't allow uploading of modified-Scratch projects, and we don't have anything equivalent for BYOB. Pretty soon we're adding a feature to allow uploading to a local server, mainly for schools so students in a class can share projects.
Offline
can you make a save game block?
Offline
I have a problem, I made a block but when I quit and came back in it wasn't there. O.O
Offline
parcheesidude wrote:
I have a problem, I made a block but when I quit and came back in it wasn't there. O.O
Did you save the project that had the block?
Offline
Well, I can't save a project. Awesome=)
Offline
People who are having problems finding your stuff, try this. Click "computer" go to C:
click users click your account name click desktop, viola! your stuff is there!
Offline
same with me! how do i get it?
(actually,i know what it is)
It means Build Your Own Blocks
<point in direction(1,958,594,594,859
<switch to costume[duck and stuff
<change pen color by(432,849,483,949,483,485,876,483,958
Offline
itsme213 wrote:
Fabulous!
Is there a way for sprite 1 to call the built block of another sprite (for any subset of command, reporter, or boolean)? I could not find one.
Not sure about concurrency/interleaving. Perhaps Reporters and Booleans should be called synchronously and atomically, while Commands should be just like a narrow-cast equivalent of the current broadcast event.
Thanks - Sophie
I think the x position of sprite 1 block does the trick...
Offline
Rosie906 wrote:
How do I get BYOB? What IS BYOB?
Software and documentation at http://byob.berkeley.edu.
Offline
Rosie906 wrote:
How do I get BYOB? What IS BYOB? I just don't know!
BYOB is this really cool mod of Scratch where you can make procedures and have first class everything!
It even has a page on the Scratch Wiki!
Offline
Jens wrote:
[bugfix]
I just discovered and fixed an annoying bug that happens when you try to re-edit an existing block spec. So, if you have already downloaded the prototype, please do so once again and make sure the version number in the Extras-About dialog says BYOB 1.0.2. This does not affect any projects created with the original version.
Thanks!
I'm intrested in an old version of BYOB, so not only I can dive into the history of Scratch, I can also dive into the history of BYOB.
Offline
Also, somewhat ontopic and offtopic, I am making my own Create-your-own-block for Catch based on the Broadcast system, and how do you make your own hat block? I want to make a hat block that doesn't function if <" " = "1"> . That means it won't function, but it's going to be there for decoration. This CYOB hat block is there to add Squeak counterparts. So, how do I make a hat block?
Offline
Hi rdoc,
you can find and download earlier versions of BYOB at http://www.chirp.scratchr.org/dl/. Custom hat blocks is something that BYOB doesn't currently support, so I'm afraid that I'm not much of help there. It's probably best to just add your own subclass to HatBlockMorph.
Offline
Jens wrote:
Hi rdoc,
you can find and download earlier versions of BYOB at http://www.chirp.scratchr.org/dl/. Custom hat blocks is something that BYOB doesn't currently support, so I'm afraid that I'm not much of help there. It's probably best to just add your own subclass to HatBlockMorph.
Aha, but I want BYOB 1.0, not 2.0+.
For the hat block: I'm not making the hat block in BYOB, but for my Scratch mod, actually. I posted it here because it's like a type of making your own block (MYOB) I'm making, changing that making into building (BYOB).
Offline
rdococ wrote:
For the hat block: I'm not making the hat block in BYOB, but for my Scratch mod, actually.
We're talking about just having one (built in) hat block with a hexagonal predicate slot, so the user can drag any boolean expression into it.
Offline
bharvey wrote:
rdococ wrote:
For the hat block: I'm not making the hat block in BYOB, but for my Scratch mod, actually.
We're talking about just having one (built in) hat block with a hexagonal predicate slot, so the user can drag any boolean expression into it.
Can't wait for it!
____________________ / \ / \________ | When <> is true | |_ ___________________________| |_|
Offline
how do i program blocks??or change color??
Offline
scimonster wrote:
bharvey wrote:
rdococ wrote:
For the hat block: I'm not making the hat block in BYOB, but for my Scratch mod, actually.
We're talking about just having one (built in) hat block with a hexagonal predicate slot, so the user can drag any boolean expression into it.
Can't wait for it!
Code:
____________________ / \ / \________ | When <> is true | |_ ___________________________| |_|
I could build off that and make a <class script> boolean.
Offline
Cool.
__________________________________________
http://www.google.com/imgres?imgurl=http://www.filebuzz.com/software_screenshot/full/14044-Free_Web_B.gif&imgrefurl=http://www.filebuzz.com/findsoftware/Buttons_For_Vb6/1.html&usg=__E0C31PxlkV7NHXqHpvRw2zlDTaQ=&h=590&w=676&sz=36&hl=en&start=57&zoom=1&itbs=1&tbnid=nEOUuheUhi2YQM:&tbnh=121&tbnw=139&prev=/search%3Fq%3Ddownload%2Bbuttons%26start%3D40%26hl%3Den%26sa%3DN%26rls%3Dcom.microsoft:en-us:IE-SearchBox%26rlz%3D1I7DAUS%26ndsp%3D20%26biw%3D1259%26bih%3D616%26tbm%3Disch%26prmd%3Divns&ei=DgXYTcakFYbbgQe7moBY
Offline
Very Cool, I been fooling around with mesh recently so it's nice to have mesh preloaded (no more shift-clicking for me!). Anyway this looks great, amazing job.
Offline
DarthPickley wrote:
And also, if, for example, you wanted to make an "< < > xor < > >" block ( or rather, just a << <or> >> block maybe), you could make it so that you can input a boolean variable? and also you could have it so that in the code, #numvar creates an numerical variable called numvar, $strvar creates a string variable called strvar, and Idk, %boovar creates a boolean variable called boovar. Some other blocks I would like to make are simple boolean blocks for: "#num1<=#num2", "#num1>=#num2", "#num1<>#num2", and "%bool1 XOR %bool2". And also a "#num1 is between #num2 and #num3" and "#num1 is between #num2 and #num3 inclusive" block. one thing that I find totally un-remakeable is a "#num1^#num2" block. you HAVE to include this in Scratch 1.4! and please include the block editor, even if only accessible as a feature in the extras menu!
[/blocks]
It is possible.
{ ( (num1) ^ (num2) ) }
[script variables (report) ]
[repeat (num2) ]
[ ][set [report] to ( (report) * (num1) ]
[end repeat]
[report (report) ]
Offline