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#176 2011-05-14 19:31:29

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

ssss wrote:

www.cyberkidscountry.com/rocket/Rocket.zip

unbanned

edit: I can't open it  sad

Last edited by gbear605 (2011-05-14 19:33:23)


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#177 2011-05-14 19:31:59

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

ssss wrote:

gbear605 wrote:

WELL whatever website, and I'll set the sprite etc.

You'll have to change the title to Rocket (Alpha) 0.2 for your update

Yeah, just zip it up already   tongue

22.4% uploaded to the link above  wink
29.8%

Last edited by ssss (2011-05-14 19:33:00)


Hey.  It's me SSSS, back from the dead!  smile

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#178 2011-05-14 19:33:40

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

ssss wrote:

gbear605 wrote:

ssss wrote:


You'll have to change the title to Rocket (Alpha) 0.2 for your update

Yeah, just zip it up already   tongue

22.4% uploaded to the link above  wink
29.8%

ah lol  tongue


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#179 2011-05-14 19:38:10

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

ssss wrote:

www.cyberkidscountry.com/rocket/Rocket.zip

YAY! Lets see what this baby can DO!
EDIT: My computer says the file is invalid or corrupt.  hmm  Do you know why? Can you put one with just the image?

Last edited by Pecola1 (2011-05-14 19:40:26)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#180 2011-05-14 19:42:26

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

ssss wrote:

www.cyberkidscountry.com/rocket/Rocket.zip

YAY! Lets see what this baby can DO!
EDIT: My computer says the file is invalid or corrupt.  hmm  Do you know why? Can you put one with just the image?

not done uploading yet.

AND I'm editing first.

This version isn't a complete version, but I got impatient  tongue

Last edited by gbear605 (2011-05-14 19:45:34)


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#181 2011-05-14 19:50:06

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

Pecola1 wrote:

ssss wrote:

www.cyberkidscountry.com/rocket/Rocket.zip

YAY! Lets see what this baby can DO!
EDIT: My computer says the file is invalid or corrupt.  hmm  Do you know why? Can you put one with just the image?

not done uploading yet.

AND I'm editing first.

This version isn't a complete version, but I got impatient  tongue

change Rocket.zip to Rocket.image

It should work


Hey.  It's me SSSS, back from the dead!  smile

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#182 2011-05-14 19:50:42

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

Pecola1 wrote:

ssss wrote:

www.cyberkidscountry.com/rocket/Rocket.zip

YAY! Lets see what this baby can DO!
EDIT: My computer says the file is invalid or corrupt.  hmm  Do you know why? Can you put one with just the image?

not done uploading yet.

AND I'm editing first.

This version isn't a complete version, but I got impatient  tongue

I know I know, I just 1. Wanted to see the new logo. and 2. I know how to create a patch, so i could just give you a patch after making it, then you can file it in. (I would tell you how If you needed)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#183 2011-05-14 19:51:01

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

http://www.cyberkidscountry.com/rocket/Rocket.image

Last edited by gbear605 (2011-05-14 19:51:16)


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#184 2011-05-14 19:51:44

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

ssss wrote:

gbear605 wrote:

Pecola1 wrote:

YAY! Lets see what this baby can DO!
EDIT: My computer says the file is invalid or corrupt.  hmm  Do you know why? Can you put one with just the image?

not done uploading yet.

AND I'm editing first.

This version isn't a complete version, but I got impatient  tongue

change Rocket.zip to Rocket.image

It should work

How and why?


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#185 2011-05-14 19:54:07

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#186 2011-05-14 19:55:20

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

SWEET LOGO! BTW, the first thing I see is making share capitalized (or should we make it Mesh, or something like that?), second, can i make the R shift-clickable? I know how to without moving the image.

Last edited by Pecola1 (2011-05-14 19:57:34)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#187 2011-05-14 20:23:50

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

@gbear605 I have two patches, If you don't know how to file in I can teach you.


For the capitalization in the share:

Code:

'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'initialization'!
 createMenuPanel
    | t1 t2 |
    menuPanel _ AlignmentMorph new color: Color transparent;
             centering: #center;
             inset: 0;
             height: 0.
    self addShortcutButtonsTo: menuPanel.
    t1 _ #((#File #fileMenu:) (#Edit #editMenu:) (#Share #shareMenu:) (#Help #helpMenu:) ).
    t1 do: 
        [:t3 | 
        t2 _ ScratchMenuTitleMorph new contents: (t3 at: 1) localized;
                 target: self selector: (t3 at: 2).
        menuPanel addMorphBack: t2.
        #helpMenu: = (t3 at: 2) ifFalse: [menuPanel addMorphBack: (Morph new color: Color transparent;
                 extent: 12 @ 5)]].
    topPane addMorph: menuPanel! !

For the shift clicking the R:

Code:

 'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'event handling'!
mouseDown: t1 
    | t2 |
    t1 hand toolType: nil.
    t2 _ self position + (ScratchFrameMorph isXO
                    ifTrue: [92 @ 26]
                    ifFalse: [58 @ 10]).
    (((t2 extent: 15 @ 15)
        containsPoint: t1 cursorPoint)
        and: [t1 shiftPressed])
        ifTrue: [^ self developersMenu].
    t1 cursorPoint y - self top < topPane height
        ifTrue: [fillScreenFlag ifFalse: [t1 hand grabMorph: self]]! !

You can still shift click the file menu. I can make it so you can't if you want.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#188 2011-05-14 20:58:52

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

@gbear605 I have two patches, If you don't know how to file in I can teach you.


For the capitalization in the share:

Code:

'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'initialization'!
 createMenuPanel
    | t1 t2 |
    menuPanel _ AlignmentMorph new color: Color transparent;
             centering: #center;
             inset: 0;
             height: 0.
    self addShortcutButtonsTo: menuPanel.
    t1 _ #((#File #fileMenu:) (#Edit #editMenu:) (#Share #shareMenu:) (#Help #helpMenu:) ).
    t1 do: 
        [:t3 | 
        t2 _ ScratchMenuTitleMorph new contents: (t3 at: 1) localized;
                 target: self selector: (t3 at: 2).
        menuPanel addMorphBack: t2.
        #helpMenu: = (t3 at: 2) ifFalse: [menuPanel addMorphBack: (Morph new color: Color transparent;
                 extent: 12 @ 5)]].
    topPane addMorph: menuPanel! !

For the shift clicking the R:

Code:

 'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'event handling'!
mouseDown: t1 
    | t2 |
    t1 hand toolType: nil.
    t2 _ self position + (ScratchFrameMorph isXO
                    ifTrue: [92 @ 26]
                    ifFalse: [58 @ 10]).
    (((t2 extent: 15 @ 15)
        containsPoint: t1 cursorPoint)
        and: [t1 shiftPressed])
        ifTrue: [^ self developersMenu].
    t1 cursorPoint y - self top < topPane height
        ifTrue: [fillScreenFlag ifFalse: [t1 hand grabMorph: self]]! !

You can still shift click the file menu. I can make it so you can't if you want.

I fixed both, I'm having a developer menu (with password protect), and I already fixed the share menu making it capitalized.

EDIT:

THE PASSWORD WILL BE 'creeper' for now.

Last edited by gbear605 (2011-05-14 21:02:36)


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#189 2011-05-14 21:49:14

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

Pecola1 wrote:

@gbear605 I have two patches, If you don't know how to file in I can teach you.


For the capitalization in the share:

Code:

'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'initialization'!
 createMenuPanel
    | t1 t2 |
    menuPanel _ AlignmentMorph new color: Color transparent;
             centering: #center;
             inset: 0;
             height: 0.
    self addShortcutButtonsTo: menuPanel.
    t1 _ #((#File #fileMenu:) (#Edit #editMenu:) (#Share #shareMenu:) (#Help #helpMenu:) ).
    t1 do: 
        [:t3 | 
        t2 _ ScratchMenuTitleMorph new contents: (t3 at: 1) localized;
                 target: self selector: (t3 at: 2).
        menuPanel addMorphBack: t2.
        #helpMenu: = (t3 at: 2) ifFalse: [menuPanel addMorphBack: (Morph new color: Color transparent;
                 extent: 12 @ 5)]].
    topPane addMorph: menuPanel! !

For the shift clicking the R:

Code:

 'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'event handling'!
mouseDown: t1 
    | t2 |
    t1 hand toolType: nil.
    t2 _ self position + (ScratchFrameMorph isXO
                    ifTrue: [92 @ 26]
                    ifFalse: [58 @ 10]).
    (((t2 extent: 15 @ 15)
        containsPoint: t1 cursorPoint)
        and: [t1 shiftPressed])
        ifTrue: [^ self developersMenu].
    t1 cursorPoint y - self top < topPane height
        ifTrue: [fillScreenFlag ifFalse: [t1 hand grabMorph: self]]! !

You can still shift click the file menu. I can make it so you can't if you want.

I fixed both, I'm having a developer menu (with password protect), and I already fixed the share menu making it capitalized.

EDIT:

THE PASSWORD WILL BE 'creeper' for now.

Cool!  When will you upload your edit?    What are you currently adding?  The default sprite should be the logo!


Hey.  It's me SSSS, back from the dead!  smile

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#190 2011-05-15 01:14:27

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

ssss wrote:

thebuilderdd wrote:

ssss wrote:


Try and look at the share menu of Scratch normal

Place in the System Browser? I think I will have just a random "Share" Menu you have to shift click.

Scratch-UI-Panes -> Menu/Buttons -> ShareMenu:
I think  hmm

Scratch-UI-Panes » ScratchFrameMorph » menu/button actions » shareMenu:
I think.  tongue

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#191 2011-05-15 01:28:20

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

ssss wrote:

thebuilderdd wrote:


Place in the System Browser? I think I will have just a random "Share" Menu you have to shift click.

Scratch-UI-Panes -> Menu/Buttons -> ShareMenu:
I think  hmm

Scratch-UI-Panes » ScratchFrameMorph » menu/button actions » shareMenu:
I think.  tongue

Lol.  That


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#192 2011-05-15 07:18:14

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Uploaded as http://www.escratch.org/Rocket0.2.zip

As I don't have a windows, I (THINK) I have included the nessacery parts for the .exe, but I have no idea.

I HAVE included a working .app, it just has the Scraft logo (we need a square logo).

Pecola gets it next, BTW QUBO IS COOLIO


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#193 2011-05-15 08:22:10

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

Pecola1 wrote:

@gbear605 I have two patches, If you don't know how to file in I can teach you.


For the capitalization in the share:

Code:

'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'initialization'!
 createMenuPanel
    | t1 t2 |
    menuPanel _ AlignmentMorph new color: Color transparent;
             centering: #center;
             inset: 0;
             height: 0.
    self addShortcutButtonsTo: menuPanel.
    t1 _ #((#File #fileMenu:) (#Edit #editMenu:) (#Share #shareMenu:) (#Help #helpMenu:) ).
    t1 do: 
        [:t3 | 
        t2 _ ScratchMenuTitleMorph new contents: (t3 at: 1) localized;
                 target: self selector: (t3 at: 2).
        menuPanel addMorphBack: t2.
        #helpMenu: = (t3 at: 2) ifFalse: [menuPanel addMorphBack: (Morph new color: Color transparent;
                 extent: 12 @ 5)]].
    topPane addMorph: menuPanel! !

For the shift clicking the R:

Code:

 'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'event handling'!
mouseDown: t1 
    | t2 |
    t1 hand toolType: nil.
    t2 _ self position + (ScratchFrameMorph isXO
                    ifTrue: [92 @ 26]
                    ifFalse: [58 @ 10]).
    (((t2 extent: 15 @ 15)
        containsPoint: t1 cursorPoint)
        and: [t1 shiftPressed])
        ifTrue: [^ self developersMenu].
    t1 cursorPoint y - self top < topPane height
        ifTrue: [fillScreenFlag ifFalse: [t1 hand grabMorph: self]]! !

You can still shift click the file menu. I can make it so you can't if you want.

I fixed both, I'm having a developer menu (with password protect), and I already fixed the share menu making it capitalized.

EDIT:

THE PASSWORD WILL BE 'creeper' for now.

First, that password is... used. Second, I think we should have it somewhat open source, some people just open it and hack to get the blocks. So we would make it so the development menu, changes a txt file by one every-time you open it on a new day. (we would make the file first save the number then make a newline then it would put the date.) I just thought of this idea and it is unused, no one has ever put a time limit on their developers menu before! Of course we should try to hide the txt. otherwise someone could simply change it. So we should put it somewhere tricky, like in documents(/libraries)/music. ANYBODY WITH ME?


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#194 2011-05-15 08:23:22

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

gbear605 wrote:

Uploaded as http://www.escratch.org/Rocket0.2.zip

As I don't have a windows, I (THINK) I have included the nessacery parts for the .exe, but I have no idea.

I HAVE included a working .app, it just has the Scraft logo (we need a square logo).

Pecola gets it next, BTW QUBO IS COOLIO

Why did you put a panther exe in there? QUBO? Do you mean the chanel? Can we be more specific with Mathwiz's credit? It sounds like it's just cuz you are his friend.  tongue

Last edited by Pecola1 (2011-05-15 08:27:37)


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#195 2011-05-15 08:24:48

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

gbear605 wrote:

Pecola1 wrote:

@gbear605 I have two patches, If you don't know how to file in I can teach you.


For the capitalization in the share:

Code:

'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'initialization'!
 createMenuPanel
    | t1 t2 |
    menuPanel _ AlignmentMorph new color: Color transparent;
             centering: #center;
             inset: 0;
             height: 0.
    self addShortcutButtonsTo: menuPanel.
    t1 _ #((#File #fileMenu:) (#Edit #editMenu:) (#Share #shareMenu:) (#Help #helpMenu:) ).
    t1 do: 
        [:t3 | 
        t2 _ ScratchMenuTitleMorph new contents: (t3 at: 1) localized;
                 target: self selector: (t3 at: 2).
        menuPanel addMorphBack: t2.
        #helpMenu: = (t3 at: 2) ifFalse: [menuPanel addMorphBack: (Morph new color: Color transparent;
                 extent: 12 @ 5)]].
    topPane addMorph: menuPanel! !

For the shift clicking the R:

Code:

 'From Pecola1 [No updates present.] on May 14, 2011 for a Scratch Modification Named Rocket'!

!ScratchFrameMorph methodsFor: 'event handling'!
mouseDown: t1 
    | t2 |
    t1 hand toolType: nil.
    t2 _ self position + (ScratchFrameMorph isXO
                    ifTrue: [92 @ 26]
                    ifFalse: [58 @ 10]).
    (((t2 extent: 15 @ 15)
        containsPoint: t1 cursorPoint)
        and: [t1 shiftPressed])
        ifTrue: [^ self developersMenu].
    t1 cursorPoint y - self top < topPane height
        ifTrue: [fillScreenFlag ifFalse: [t1 hand grabMorph: self]]! !

You can still shift click the file menu. I can make it so you can't if you want.

I fixed both, I'm having a developer menu (with password protect), and I already fixed the share menu making it capitalized.

EDIT:

THE PASSWORD WILL BE 'creeper' for now.

First, that password is... used. Second, I think we should have it somewhat open source, some people just open it and hack to get the blocks. So we would make it so the development menu, changes a txt file by one every-time you open it on a new day. (we would make the file first save the number then make a newline then it would put the date.) I just thought of this idea and it is unused, no one has ever put a time limit on their developers menu before! Of course we should try to hide the txt. otherwise someone could simply change it. So we should put it somewhere tricky, like in documents(/libraries)/music. ANYBODY WITH ME?

Better yet, if you put it in C:/Program Files/Rocket/Files/Memory/Menu.txt.

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#196 2011-05-15 08:34:27

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

Pecola1 wrote:

First, that password is... used. Second, I think we should have it somewhat open source, some people just open it and hack to get the blocks. So we would make it so the development menu, changes a txt file by one every-time you open it on a new day. (we would make the file first save the number then make a newline then it would put the date.) I just thought of this idea and it is unused, no one has ever put a time limit on their developers menu before! Of course we should try to hide the txt. otherwise someone could simply change it. So we should put it somewhere tricky, like in documents(/libraries)/music. ANYBODY WITH ME?

Better yet, if you put it in C:/Program Files/Rocket/Files/Memory/Menu.txt.

Yes, that may work, but it wont be very hidden, and it wont work if someone wants the img only.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#197 2011-05-15 08:36:55

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

scimonster wrote:

Pecola1 wrote:

First, that password is... used. Second, I think we should have it somewhat open source, some people just open it and hack to get the blocks. So we would make it so the development menu, changes a txt file by one every-time you open it on a new day. (we would make the file first save the number then make a newline then it would put the date.) I just thought of this idea and it is unused, no one has ever put a time limit on their developers menu before! Of course we should try to hide the txt. otherwise someone could simply change it. So we should put it somewhere tricky, like in documents(/libraries)/music. ANYBODY WITH ME?

Better yet, if you put it in C:/Program Files/Rocket/Files/Memory/Menu.txt.

Yes, that may work, but it wont be very hidden, and it wont work if someone wants the img only.

But then it won't download that file either.
My reasoning is- you can edit stuff in C:/Users/You, but not in Program Files, at least not without giving permission. ^^

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#198 2011-05-15 14:30:48

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

Pecola1 wrote:

scimonster wrote:


Better yet, if you put it in C:/Program Files/Rocket/Files/Memory/Menu.txt.

Yes, that may work, but it wont be very hidden, and it wont work if someone wants the img only.

But then it won't download that file either.
My reasoning is- you can edit stuff in C:/Users/You, but not in Program Files, at least not without giving permission. ^^

You CAN edit in program files, I have done it. Just it is harder, you have to copy and paste. I do think thats a better place though.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#199 2011-05-15 14:34:45

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

Should the length for the dev menu be a week?


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#200 2011-05-15 15:02:47

xIIV
New Scratcher
Registered: 2010-12-04
Posts: 72

Re: Rocket (RKT) Development thread - A new start

So, who holds the file now?


Helping helps others to help you.  wink

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