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#176 2011-05-04 21:47:17

wildplayer
Scratcher
Registered: 2008-08-01
Posts: 100+

Re: Pokemon Storm Version

Has anyone actually completed a fake pokemon game yet?

Throwing out fakemon ideas:

Virosen- Ground/Bug type. A monstrous worm with sharp fangs. Found in the desert.

Terrowind- Ghost/Flying type. A tornado with several eyes and a mouth. Found where there is alot of wind and alot of ghosts.

Ripraygon- Steel/Fighting. A small orblike body with hands with sharp claws and sharp feet coming out, also has an X across its face.

Frift- Bug/Flying. Insanely small but very deadly.

Last edited by wildplayer (2011-05-04 21:53:16)

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#177 2011-05-04 21:50:45

FlyingHatTrick
Scratcher
Registered: 2010-12-08
Posts: 100+

Re: Pokemon Storm Version

wildplayer wrote:

Has anyone actually completed a fake pokemon game yet?

On Scratch? I've never seen one to be honest. I know there's several finished Fakemon games on different programming languages.

@Cpcoolgames

Sounds interesting. What do you have in mind for those?


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#178 2011-05-05 02:59:15

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

i just thoght,
in saphire  and ruby you could have secret bases and in peral diamond and platinum you coud have underground bases,
maybe you could get a bse on this game.


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#179 2011-05-05 11:10:04

cpcoolgames
Scratcher
Registered: 2011-03-07
Posts: 100+

Re: Pokemon Storm Version

maybe the hedgehog can have diamond shards for spikes and for the eagle there can be 3 evolutions first evolution is a normal bird, second one can be an eagle with long wings and for the last one it can be bigger covered in golden armor.
P.S good idea clank  smile

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#180 2011-05-05 12:00:30

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

cpcoolgames wrote:

maybe the hedgehog can have diamond shards for spikes and for the eagle there can be 3 evolutions first evolution is a normal bird, second one can be an eagle with long wings and for the last one it can be bigger covered in golden armor.
P.S good idea clank  smile

got it!One of these:
1:A secret base could be like a tree house and certain types of trees you can make a tree house
2:certain houses you can not normally enter you can buy
3:same diamond,pearl and platinum
4:same as saphire,ruby and emerald.

Last edited by Clank23 (2011-05-05 15:20:43)


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#181 2011-05-05 12:24:46

ipodbiped
Scratcher
Registered: 2011-02-06
Posts: 1000+

Re: Pokemon Storm Version

Any programming stuffz?

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#182 2011-05-05 15:20:06

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

ipodbiped wrote:

Any programming stuffz?

ask FHT.
flyinghattrick i will now start calling you FHT,
is that okay?


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#183 2011-05-05 16:55:04

FlyingHatTrick
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Registered: 2010-12-08
Posts: 100+

Re: Pokemon Storm Version

It is. ^^ You can call me Flying, or whatever you choose.

Programming... Uh... *thinks* I really don't know what else needs to be programmed at this point. Maps, yes... battling, I'm not sure about. Menus? I can do Pokedex myself...

And for the bases, I think it's a good idea, but how should we go about doing it?


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#184 2011-05-06 03:08:15

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

FlyingHatTrick wrote:

It is. ^^ You can call me Flying, or whatever you choose.

Programming... Uh... *thinks* I really don't know what else needs to be programmed at this point. Maps, yes... battling, I'm not sure about. Menus? I can do Pokedex myself...

And for the bases, I think it's a good idea, but how should we go about doing it?

maybe,
have bassicly when you complete a certain amout of gyms (about 3)you get a tm or hm that you can use on certain trees to make tree houses.

Also FHT i think we should programme it so that it does not reset when you press flag but to restart there is a new game button,
this will mean you can download it and  when you are bored can save the project then come back and press falg and you will be where you were when you saved the project.

Whitch professor will we have or will you make one?

Last edited by Clank23 (2011-05-06 03:08:44)


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#185 2011-05-06 19:54:13

ledgerman8
Scratcher
Registered: 2009-09-01
Posts: 68

Re: Pokemon Storm Version

Is there gonna be a national dex?  tongue


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#186 2011-05-07 04:16:58

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

ledgerman8 wrote:

Is there gonna be a national dex?  tongue

not sure,
it would be good thoe and i can get all the sprites.


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#187 2011-05-07 10:12:24

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

maybe you can have big shops to buy the decorations for base in and the tm ancient power will alow you to make bases.

Last edited by Clank23 (2011-05-07 10:12:34)


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#188 2011-05-07 10:12:55

FlyingHatTrick
Scratcher
Registered: 2010-12-08
Posts: 100+

Re: Pokemon Storm Version

ledgerman8 wrote:

Is there gonna be a national dex?  tongue

There won't be a National Dex. I just don't feel like putting existing Pokemon into the game, since that'll be too much. There'll be a regional dex though.


Clank23 wrote:

FlyingHatTrick wrote:

It is. ^^ You can call me Flying, or whatever you choose.

Programming... Uh... *thinks* I really don't know what else needs to be programmed at this point. Maps, yes... battling, I'm not sure about. Menus? I can do Pokedex myself...

And for the bases, I think it's a good idea, but how should we go about doing it?

maybe,
have bassicly when you complete a certain amout of gyms (about 3)you get a tm or hm that you can use on certain trees to make tree houses.

Also FHT i think we should programme it so that it does not reset when you press flag but to restart there is a new game button,
this will mean you can download it and  when you are bored can save the project then come back and press falg and you will be where you were when you saved the project.

Whitch professor will we have or will you make one?

- We'll do it by your suggestion then, since I like the idea of it.

-Also, I do completely agree with the concept of a save system, but how do we program that? I'm not as good at programming than I am at sprites and graphics so... o_O

-And for our professor, it's Professor Mimosa. She's going to be the regional professor, and give you your Dex, like all PKMN game intros. ^^;

Currently working on a large sprite of one of the legendaries. It's going to go for the banner and stuff.


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#189 2011-05-07 10:15:14

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

FlyingHatTrick wrote:

ledgerman8 wrote:

Is there gonna be a national dex?  tongue

There won't be a National Dex. I just don't feel like putting existing Pokemon into the game, since that'll be too much. There'll be a regional dex though.


Clank23 wrote:

FlyingHatTrick wrote:

It is. ^^ You can call me Flying, or whatever you choose.

Programming... Uh... *thinks* I really don't know what else needs to be programmed at this point. Maps, yes... battling, I'm not sure about. Menus? I can do Pokedex myself...

And for the bases, I think it's a good idea, but how should we go about doing it?

maybe,
have bassicly when you complete a certain amout of gyms (about 3)you get a tm or hm that you can use on certain trees to make tree houses.

Also FHT i think we should programme it so that it does not reset when you press flag but to restart there is a new game button,
this will mean you can download it and  when you are bored can save the project then come back and press falg and you will be where you were when you saved the project.

Whitch professor will we have or will you make one?

- We'll do it by your suggestion then, since I like the idea of it.

-Also, I do completely agree with the concept of a save system, but how do we program that? I'm not as good at programming than I am at sprites and graphics so... o_O

-And for our professor, it's Professor Mimosa. She's going to be the regional professor, and give you your Dex, like all PKMN game intros. ^^;

Currently working on a large sprite of one of the legendaries. It's going to go for the banner and stuff.

to save make it so it doen not change anything when flag clicked and say"download and save the project then when you reload it press flag to resume"in project notes,
i have seen people do a similar stratergy before.
EDIT:will you make the professor?

Last edited by Clank23 (2011-05-07 10:18:07)


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#190 2011-05-07 10:18:54

FlyingHatTrick
Scratcher
Registered: 2010-12-08
Posts: 100+

Re: Pokemon Storm Version

Yep yep. I'm doing most of the spriting at the moment, so stuff will be slow coming from me.

(faints)


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#191 2011-05-07 10:35:33

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

FlyingHatTrick wrote:

Yep yep. I'm doing most of the spriting at the moment, so stuff will be slow coming from me.

(faints)

i wish i could help,
but i have no base  sad


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#192 2011-05-07 10:38:33

FlyingHatTrick
Scratcher
Registered: 2010-12-08
Posts: 100+

Re: Pokemon Storm Version

Clank23 wrote:

FlyingHatTrick wrote:

Yep yep. I'm doing most of the spriting at the moment, so stuff will be slow coming from me.

(faints)

i wish i could help,
but i have no base  sad

I wish I could find one for you. D: Except I scratch most things so... D:


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#193 2011-05-07 10:55:13

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

FlyingHatTrick wrote:

Clank23 wrote:

FlyingHatTrick wrote:

Yep yep. I'm doing most of the spriting at the moment, so stuff will be slow coming from me.

(faints)

i wish i could help,
but i have no base  sad

I wish I could find one for you. D: Except I scratch most things so... D:

yeah,
i always fail at bases,
i will find a old base and maybe i can use parts to make the  tree house.


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#194 2011-05-08 09:42:24

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

bump

Last edited by Clank23 (2011-05-08 09:42:39)


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#195 2011-05-08 14:26:41

FlyingHatTrick
Scratcher
Registered: 2010-12-08
Posts: 100+

Re: Pokemon Storm Version

Clank23 wrote:

FlyingHatTrick wrote:

Clank23 wrote:


i wish i could help,
but i have no base  sad

I wish I could find one for you. D: Except I scratch most things so... D:

yeah,
i always fail at bases,
i will find a old base and maybe i can use parts to make the  tree house.

Sure.  smile  Maybe we can make a minigame out of that or something. Iunno.


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#196 2011-05-08 15:07:24

cpcoolgames
Scratcher
Registered: 2011-03-07
Posts: 100+

Re: Pokemon Storm Version

Sorry I haven't posted in some time  sad

Ideas = Light type attacks! And fakemon ideas = Murkrow Pre-evolution!

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#197 2011-05-10 11:35:33

cpcoolgames
Scratcher
Registered: 2011-03-07
Posts: 100+

Re: Pokemon Storm Version

When can I stop posting when no one else does?!?!  sad

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#198 2011-05-10 16:45:26

FlyingHatTrick
Scratcher
Registered: 2010-12-08
Posts: 100+

Re: Pokemon Storm Version

cpcoolgames wrote:

When can I stop posting when no one else does?!?!  sad

o_O It shall be the end of the world if this forum had no posts for one day. Assure yourself of that.

I think I have a type chart tucked away somewhere... it's unfinished sadly, but I should probably finish it then.

Light is a type on the list too. Plus Sound also.


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#199 2011-05-11 03:02:04

Clank23
Scratcher
Registered: 2011-03-01
Posts: 1000+

Re: Pokemon Storm Version

FlyingHatTrick wrote:

cpcoolgames wrote:

When can I stop posting when no one else does?!?!  sad

o_O It shall be the end of the world if this forum had no posts for one day. Assure yourself of that.

I think I have a type chart tucked away somewhere... it's unfinished sadly, but I should probably finish it then.

Light is a type on the list too. Plus Sound also.

sound and light types...ok!
i think we should have a pokemon like snorlax to block things or have snorlax instead.
So maybe like a legendery pokemon route could be blocked by a snorlax.


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#200 2011-05-11 22:05:40

FlyingHatTrick
Scratcher
Registered: 2010-12-08
Posts: 100+

Re: Pokemon Storm Version

Clank23 wrote:

FlyingHatTrick wrote:

cpcoolgames wrote:

When can I stop posting when no one else does?!?!  sad

o_O It shall be the end of the world if this forum had no posts for one day. Assure yourself of that.

I think I have a type chart tucked away somewhere... it's unfinished sadly, but I should probably finish it then.

Light is a type on the list too. Plus Sound also.

sound and light types...ok!
i think we should have a pokemon like snorlax to block things or have snorlax instead.
So maybe like a legendery pokemon route could be blocked by a snorlax.

How about just... a giant rock/force field combo? >:3 Temples can be protected by some sort of spiritual energy, no?

And the type chart for Sound and Light:

[Sound] - (Strong against: Grass, Flying, Fighting, Water) (Weak against: Rock, Steel, Psychic)

[Light] - [Will be edited]


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