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#1 2008-11-03 22:00:14

Fourex
Scratcher
Registered: 2008-01-30
Posts: 35

VERY realistic gravity.

I was messing around with converting the direction a sprite is facing into x and y accelerations using the trig functions. After about an hour of messing around I came up with this:        Ship and Gravity

I am very proud of it.

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#2 2008-11-04 14:48:16

djm111
Scratcher
Registered: 2008-10-29
Posts: 1000+

Re: VERY realistic gravity.

Sorry, but what do you do on the game? I dont quite understand
{:>)


http://i627.photobucket.com/albums/tt358/Dazzamcgazza/sig.png

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#3 2008-11-04 22:25:43

Fourex
Scratcher
Registered: 2008-01-30
Posts: 35

Re: VERY realistic gravity.

djm111 wrote:

Sorry, but what do you do on the game? I dont quite understand
{:>)

It's not supposed to be a game. Its supposed to show that realistic gravity can be done in Scratch.

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