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So a while back I made this for a school project.
UPDATE: here is the alpha version of my maze generator a.k.a the base of this project
I recently got bored and decided to make a game out of it. I dont feel this version is good enough so I started on V.2.
Changes from V.1 to V.2:
• less scripts
• everything is done in a list instead of the screen
• customizeable size
The Project
This is my plans for the project so far:
• somewhat like a zelda game
• top down view
• surival/fighting (scary slimes and whatnot =P)
• rooms with chests, secrets and/or enemies
• mini-map
• boss
• power-ups?
The collab
PIXEL ARTIST: Thenuclearduck
You need:
quality
a link to some of your work
to be able to make the following:
• main character
• 4 or 8 angles
• walking animation
• interaction with things
• using items
•environment
•chests
• opening animation
• doors
• items
• animated enemies
HUD
MUSICIAN: Severus14
you need:
to be able to make/find some fitting music and some sound effects.
IF YOU GOT ANY IDEAS PLEASE TELL ME
I'll add more info later.
Last edited by tikktokk (2011-05-13 15:52:33)
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might also need a level designer for puzzles and stuff!
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50 views and no posts...
Think my featured cooldown is over! got a chance to get featured
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*sigh* last bump.
looks like no ones interested.
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cool
wont help much if we dont get someone to do the graphics tho =/
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I could do you some graphics! I would love to!
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Thenuclearduck wrote:
I could do you some graphics! I would love to!
I looked at one of your projects and liked what I saw
you are in!
could you make a hero in pokemon/zelda style facing up, down and left/right with a walking and sword animation for each angle?
also some cave/castle graphics still pokemon/zelda style (top down view)?
also, please tell me if you can make some puzzles
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got it. I'm on it!
And what do you mean by puzzles? I need some more information on this cave background.
Last edited by Thenuclearduck (2011-05-29 09:54:52)
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Well, I have the sprite for the character here, but I will need to know what you mean by this cave background (give examples).
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