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#126 2011-05-11 05:35:09

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

scimonster wrote:

wulfmaster/ssss wrote:


KK, I just got lazy.. It will be out on Sunday (GMT + 10)

So is it about to be released?  big_smile

more like. 0.01 will be out soon.  So kinda?

When will the official 1.0 be?

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#127 2011-05-11 05:39:37

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

wulfmaster wrote:

scimonster wrote:


So is it about to be released?  big_smile

more like. 0.01 will be out soon.  So kinda?

When will the official 1.0 be?

:
This is most likely to be from 1-2 months.  The alpha's are probavbly going to have a lot of effort put into them so, so they will be like 0.1, 0.2, 0.3, 0.4!

So, just be patient.  However i do know, that when it is finished that Rocket will be a top notch thing.


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#128 2011-05-11 05:56:39

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

scimonster wrote:

wulfmaster wrote:


more like. 0.01 will be out soon.  So kinda?

When will the official 1.0 be?

:
This is most likely to be from 1-2 months.  The alpha's are probavbly going to have a lot of effort put into them so, so they will be like 0.1, 0.2, 0.3, 0.4!

So, just be patient.  However i do know, that when it is finished that Rocket will be a top notch thing.

I wanted to know for the Wiki.  tongue

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#129 2011-05-11 05:59:05

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

wulfmaster wrote:

scimonster wrote:


When will the official 1.0 be?

:
This is most likely to be from 1-2 months.  The alpha's are probavbly going to have a lot of effort put into them so, so they will be like 0.1, 0.2, 0.3, 0.4!

So, just be patient.  However i do know, that when it is finished that Rocket will be a top notch thing.

I wanted to know for the Wiki.  tongue

I do edit the wiki when i need to.  mad
When i have no clue, well, i don;t edit.  However, we have got a new logo  big_smile


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#130 2011-05-11 05:59:40

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

scimonster wrote:

wulfmaster wrote:


:
This is most likely to be from 1-2 months.  The alpha's are probavbly going to have a lot of effort put into them so, so they will be like 0.1, 0.2, 0.3, 0.4!

So, just be patient.  However i do know, that when it is finished that Rocket will be a top notch thing.

I wanted to know for the Wiki.  tongue

I do edit the wiki when i need to.  mad
When i have no clue, well, i don;t edit.  However, we have got a new logo  big_smile

You want to upload it?  tongue

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#131 2011-05-11 06:15:36

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

wulfmaster wrote:

scimonster wrote:


I wanted to know for the Wiki.  tongue

I do edit the wiki when i need to.  mad
When i have no clue, well, i don;t edit.  However, we have got a new logo  big_smile

You want to upload it?  tongue

Later...


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#132 2011-05-11 12:17:14

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

scimonster wrote:

wulfmaster wrote:


I do edit the wiki when i need to.  mad
When i have no clue, well, i don;t edit.  However, we have got a new logo  big_smile

You want to upload it?  tongue

Later...

For a second there I forgot completely who you were, I thought, "Who is that new guy who knows so much." LOL XD


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#133 2011-05-11 15:39:43

xIIV
New Scratcher
Registered: 2010-12-04
Posts: 72

Re: Rocket (RKT) Development thread - A new start

So, are you almost done?


Helping helps others to help you.  wink

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#134 2011-05-11 17:15:29

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

xIIV wrote:

So, are you almost done?

He'll upload Sunday.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#135 2011-05-11 17:23:00

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

xIIV wrote:

So, are you almost done?

He'll upload Sunday.

at the latest.


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#136 2011-05-11 17:40:21

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

Pecola1 wrote:

xIIV wrote:

So, are you almost done?

He'll upload Sunday.

at the latest.

Yeah, yeah, yeah, I know, in case a miracle happened it would be very possible for it to be done sooner.  tongue   wink


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#137 2011-05-11 17:41:49

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

Pecola1 wrote:

wulfmaster wrote:

Pecola1 wrote:


He'll upload Sunday.

at the latest.

Yeah, yeah, yeah, I know, in case a miracle happened it would be very possible for it to be done sooner.  tongue   wink

Let's say. if someone drew a defaults sprite, then i would be a lot closer?
I still need to activate mesh though  big_smile


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#138 2011-05-11 18:00:45

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

LS97 wrote:

Hello, rocket devs.

Sorry if the answer is really obvious, but I couldn't be bothered to look through 4 pages of posting.

You have submitted your mod to mod share v2, and I would like to see it before adding it.
Has it been released yet, and if so, where can I find it?
If it hasn't been released, I'd like to have a beta version to assess it before adding it to my site.

Fair enough.  An alpha version will be avaliable soon  wink   Sorry for the long delay!


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#139 2011-05-11 18:07:46

xIIV
New Scratcher
Registered: 2010-12-04
Posts: 72

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

Pecola1 wrote:

wulfmaster wrote:


at the latest.

Yeah, yeah, yeah, I know, in case a miracle happened it would be very possible for it to be done sooner.  tongue   wink

Let's say. if someone drew a defaults sprite, then i would be a lot closer?
I still need to activate mesh though  big_smile

What would you want  it to look like?
It could be a mascot, or it could be the logo. That is what Panther did.


Helping helps others to help you.  wink

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#140 2011-05-11 18:39:30

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

xIIV wrote:

wulfmaster wrote:

Pecola1 wrote:


Yeah, yeah, yeah, I know, in case a miracle happened it would be very possible for it to be done sooner.  tongue   wink

Let's say. if someone drew a defaults sprite, then i would be a lot closer?
I still need to activate mesh though  big_smile

What would you want  it to look like?
It could be a mascot, or it could be the logo. That is what Panther did.

I think we should lean to a mascot, like a rocket. I liked the old one. I think it might be good to get a new one.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#141 2011-05-11 18:57:30

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

To download the default sprite click: here!


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

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#142 2011-05-12 00:39:24

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

Pecola1 wrote:

wulfmaster wrote:


at the latest.

Yeah, yeah, yeah, I know, in case a miracle happened it would be very possible for it to be done sooner.  tongue   wink

Let's say. if someone drew a defaults sprite, then i would be a lot closer?
I still need to activate mesh though  big_smile

And that takes like, 2 seconds LOL

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#143 2011-05-12 02:33:07

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

wulfmaster wrote:

Pecola1 wrote:


Yeah, yeah, yeah, I know, in case a miracle happened it would be very possible for it to be done sooner.  tongue   wink

Let's say. if someone drew a defaults sprite, then i would be a lot closer?
I still need to activate mesh though  big_smile

And that takes like, 2 seconds LOL

Using Source_code it takes longer -_-


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#144 2011-05-12 04:37:02

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

scimonster wrote:

wulfmaster wrote:


Let's say. if someone drew a defaults sprite, then i would be a lot closer?
I still need to activate mesh though  big_smile

And that takes like, 2 seconds LOL

Using Source_code it takes longer -_-

Yes, about 10 more seconds  tongue

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#145 2011-05-12 04:38:06

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

LS97 wrote:

wulfmaster wrote:

scimonster wrote:


And that takes like, 2 seconds LOL

Using Source_code it takes longer -_-

Yes, about 10 more seconds  tongue

elaborate?  I'm stuck


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#146 2011-05-12 05:00:21

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

LS97 wrote:

wulfmaster wrote:

Using Source_code it takes longer -_-

Yes, about 10 more seconds  tongue

elaborate?  I'm stuck

So it takes 10-12 secs in the source?  tongue

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#147 2011-05-12 05:02:23

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

wulfmaster wrote:

LS97 wrote:


Yes, about 10 more seconds  tongue

elaborate?  I'm stuck

So it takes 10-12 secs in the source?  tongue

Never mind, i'm getting there -_-


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#148 2011-05-12 05:02:32

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: Rocket (RKT) Development thread - A new start

scimonster wrote:

wulfmaster wrote:

LS97 wrote:


Yes, about 10 more seconds  tongue

elaborate?  I'm stuck

So it takes 10-12 secs in the source?  tongue

fine, 50...

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#149 2011-05-12 05:21:17

wulfmaster
Scratcher
Registered: 2011-04-23
Posts: 500+

Re: Rocket (RKT) Development thread - A new start

Alright, Got Mesh working, Got the logo on, Made the default sprite our logo. (Sorry pecola1, it just seemed better)

I deleted some of the unnecessary blocks, and the Alpha o.1 is almost out


Social Connections - Bringing communities close together! http://cyberkidscountry.com/ip.php

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#150 2011-05-12 16:12:55

xIIV
New Scratcher
Registered: 2010-12-04
Posts: 72

Re: Rocket (RKT) Development thread - A new start

wulfmaster wrote:

Alright, Got Mesh working, Got the logo on, Made the default sprite our logo. (Sorry pecola1, it just seemed better)

I deleted some of the unnecessary blocks, and the Alpha o.1 is almost out

Hurrah! Well, who should get it next? I am fine with editing, but I think Pecola is waiting.  wink


Helping helps others to help you.  wink

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