Get your project, forum thread, or yourself known!
How to Embed ScratchAds in your project
It's easy! Just click the "Embed ScratchAds" link at the bottom of this post, and import this project into yours.
How to Import a Project Into Another Project
In Scratch, go to the "File" menu and click on "Import Project...". Browse to where you saved the "Embed ScratchAds" download, and import it.
How to Get Known In ScratchAds
First, make a picture in Paint, GIMP, or any other photo maker of your choice. Important! The dimensions of the photo must be 480 by 55. The horizontal way.
Then, post it onto this forum thread, and I will import it into ScratchAds, and update ScratchAds online.
Other Information
This is a nice collab for all people who want to get their things on Scratch known. Together, we can view projects that don't get views, and make those people happy.
Embed ScratchAds
This link leads directly to the download.
Last edited by IHeartGaming (2011-07-01 10:24:46)
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Might want to warn people that the "Embed ScratchAds" link leads directly to the download. Anyways, I'll check it out.
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IHeartGaming wrote:
Sunrise-Moon wrote:
Might want to warn people that the "Embed ScratchAds" link leads directly to the download. Anyways, I'll check it out.
Thanks!
I remixed your project adding an x button allowing you to close the ad.
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IHeartGaming wrote:
Sunrise-Moon wrote:
IHeartGaming wrote:
Thanks!I remixed your project adding an x button allowing you to close the ad.
It doesn't work ...
How so? I just tested it in the Java player, Flash player, and offline, and it worked fine. O_o
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Now remixed with the following new features:
-- changes ads every 10 seconds
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IHeartGaming wrote:
Now remixed with the following new features:
-- changes ads every 10 seconds
Cool :D.
By the way, might not want to bump so often. You're only supposed to bump maybe once or twice a day or if your thread is on the second page. :)
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PartyHeart3 wrote:
hi<pen down>
What do you mean?
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Cool!
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Here are the commands for the highly anticipated release of the V programming language!
Vcompiler commands1.0
@ commands:
Section 1: commands 1.0:
Text commands:
Text@helloWorld
Text@hi
Text@hello
Text@Vversion1.0
Text@GameOver
Graphic text commands:
Gtext@TypwriterFontGraphicTextTest
Gtext@TypewriterFontGameOver
Gtext@CentryGothicFontGraphicTextTest
Gtext@CentryGothicFontGameOver
Newline (ASCII: /N) commands:
Delete and rewrite commands:
DR@Newline
DR@Text@hi
Declare commands:
DeclareGtext@AddGtextScript
DeclareVariable@Variable
Sound commands:
Sound@Pop1
Sound@Meow1
Sprite commands:
Sprite@MoveSprite
Sprite@MoveX:0.Y:0.
Sprite@Glide:1ToX:0.Y:64.
Non-@ commands:
Newline commands:
//Newline//
Specialized commands:
//DeclareSpriteUsable//
<when green flag clicked>
<forever>
<say[ Scratch on! ]for( Forever )secs>

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Bump
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