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#1 2008-10-26 03:39:12

registeel
Scratcher
Registered: 2008-04-27
Posts: 500+

Think before you post.

Before you post think of some things:

1. Has anyone posted this thought before?

2. Is it actually useful to scratch? I have seen blocks such as "And/Or" Someone posted a sensible comment saying "How would it know what to pick?"

3. Think of what you're saying! People say instead of last costume you could just do (( costume <-> 1 )) Well, why need next costume too? (( costume <+> 1 ))

big_smile

Last edited by registeel (2008-10-26 04:14:14)

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#2 2008-10-26 03:51:59

Paddle2See
Scratch Team
Registered: 2007-10-27
Posts: 1000+

Re: Think before you post.

registeel wrote:

And scratch team, Do we really nead two of the same blocks? <move(  )steps> is the same as <change x by(

Those two blocks only do the same thing when the sprite is facing at 90 degrees.  The Move () Steps always moves in the direction that the sprite is pointing while the Change X by () only changes the X coordinate, which results in a move to the right or left (when negative),  Not the same at all.


http://i39.tinypic.com/2nav6o7.gif

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#3 2008-10-26 04:13:44

registeel
Scratcher
Registered: 2008-04-27
Posts: 500+

Re: Think before you post.

Paddle2See wrote:

registeel wrote:

And scratch team, Do we really nead two of the same blocks? <move(  )steps> is the same as <change x by(

Those two blocks only do the same thing when the sprite is facing at 90 degrees.  The Move () Steps always moves in the direction that the sprite is pointing while the Change X by () only changes the X coordinate, which results in a move to the right or left (when negative),  Not the same at all.

oh yeah, just thought of that XP

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#4 2008-10-26 11:14:05

yambanshee
Scratcher
Registered: 2007-11-06
Posts: 500+

Re: Think before you post.

registeel wrote:

Paddle2See wrote:

registeel wrote:

And scratch team, Do we really nead two of the same blocks? <move(  )steps> is the same as <change x by(

Those two blocks only do the same thing when the sprite is facing at 90 degrees.  The Move () Steps always moves in the direction that the sprite is pointing while the Change X by () only changes the X coordinate, which results in a move to the right or left (when negative),  Not the same at all.

oh yeah, just thought of that XP

Think before you post  tongue

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#5 2008-10-28 16:40:40

TimeFreeze
Scratcher
Registered: 2008-08-11
Posts: 500+

Re: Think before you post.

lol got a taste of your own medicine. But seriously, I know you weren't trying to be, but that was hypocritical.


There are 10 types of people in this world: Those who understand binary, and those who don't. --[insert unrelated transition]-- GRANDILOQUENCE FTW!

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#6 2008-10-28 19:17:17

keroro645
Scratcher
Registered: 2008-06-07
Posts: 1000+

Re: Think before you post.

They made the

<move(  )steps>

Prolly cause people dont know you could do this

<change x by( ( [sine] of ( Direction) )>
<change y by( ( [cosine] of ( Direction)>

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#7 2008-10-28 19:20:33

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Think before you post.

keroro645 wrote:

They made the

<move(  )steps>

Prolly cause people dont know you could do this

<change x by( ( [sine] of ( Direction) )>
<change y by( ( [cosine] of ( Direction)>

The original version of scratch didn't even have trig functions.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#8 2008-10-28 19:22:14

keroro645
Scratcher
Registered: 2008-06-07
Posts: 1000+

Re: Think before you post.

Oh well i didnt know that.I was only here since July.Wasnt that when 1.2 was the latest scratch version?

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#9 2008-10-28 22:02:34

hmnwilson
Scratcher
Registered: 2007-07-04
Posts: 1000+

Re: Think before you post.

keroro645 wrote:

Oh well i didnt know that.I was only here since July.Wasnt that when 1.2 was the latest scratch version?

Yup, 1.2.1 was the newest release then. And it's true, v1.1 didn't have any trig.

Last edited by hmnwilson (2008-10-28 22:03:59)


I'm taking a break from Scratch until 2.0 comes out. Any messages sent between then and now probably won't be read - sorry.
(Oct. 20, 2011)

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