This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2007-09-03 07:55:27

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Arial View helicopter - rotational scrolling

My rotational scrolling (in which the sprite remains stationary and the map rotates and moves underneath it) is now working and online at:

http://scratch.mit.edu/projects/Mayhem/33629

Its a bit juddery, if anyone thinks they can get it running more smoothly please have a go!


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

Offline

 

#2 2007-09-03 22:18:27

EdnaC
Scratcher
Registered: 2007-08-28
Posts: 100+

Re: Arial View helicopter - rotational scrolling

That's pretty impressive.  When I saw your first post about "Complex Geometry", I thought that you were hoping for something that Scratch wasn't going to be able to do.  I haven't figured out what's going on, but I'm surprised at how little the code "boiled down to".  (Though I appreciate that you must have done lots of head-Scratching to get there.

I wonder if the Scratch team ever expected to see some of the things that are being done?  I know that when I first discovered Scratch (I read about it in a magazine in a waiting room), I didn't expect that it could do what it can.

You are really "pushing the envelope"...

Please have a look at: http://scratch.mit.edu/projects/EdnaC/33613  In this game, I took the other approach by "wrapping" the sprite motion around the environment (flying out one side brings them back into the opposite side).  I posted a suggestion about making this a "built in" function for sprites, but it's actually very easy to do.

Last edited by EdnaC (2007-09-04 07:22:46)

Offline

 

Board footer