Okay! One thing though, Uru doesn't normally have enemies that attack. It is a puzzle game (although I haven't added any ages with a puzzle yet).
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I didn't mean like that. I just meant that you can't go past him. There will be a pop up that says 'You can't go past him. He will kill you.' and then shoves you back. If you have the Pyro Stone you can go past him.
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I see! This would be the first puzzle age! Great idea!
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How about a lion level where it asks you a riddle like in Greek mythology (The Labyrinth)? Maybe an underworld one?
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Great idea! I have been working on the Jungle age. There are a lot of bugs.
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scratcher7_13 wrote:
bump
Last edited by scratcher7_13 (2011-04-01 13:44:03)
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scratcher7_13 wrote:
scratcher7_13 wrote:
bump
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scratcher7_13 wrote:
scratcher7_13 wrote:
scratcher7_13 wrote:
bump
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Should I combine the new ages into a new version? Sorry for not being active for a while.
Last edited by lemonpretzel (2011-04-03 17:05:45)
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I'll add all that are in the gallery, so remember to put the maps in the gallery so i can add them.
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I tried doing that, but it didn't work. There's a broadcast Paradise1 and broadcast ParadiseBridge1. What are those for, because there's also a broadcast Paradise and broadcast ParadiseBridge.
I know that these are ages:
But what are these?
Also, what it "parabridge" and what's the difference between parabridge and paradise bridge?
Last edited by lemonpretzel (2011-04-05 15:53:45)
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lemonpretzel wrote:
I tried doing that, but it didn't work. There's a broadcast Paradise1 and broadcast ParadiseBridge1. What are those for, because there's also a broadcast Paradise and broadcast ParadiseBridge.
I know that these are ages:
http://imgur.com/eQUyg.png
But what are these?
http://imgur.com/2ma6b.png
Also, what it "parabridge" and what's the difference between parabridge and paradise bridge?
http://i.imgur.com/6WeV6.png
Paradise1 and Paradise Bridge1 are alternate versions of Paradise and Paradise Bridge. Parabridge works exactly the same as Paradise Bridge (and was what I used in Uru Explorers 1.1 before the Nexus.) It is still used because I can't delete broadcasts, and I thought i might as well use it for something.
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scratcher7_13 wrote:
lemonpretzel wrote:
I tried doing that, but it didn't work. There's a broadcast Paradise1 and broadcast ParadiseBridge1. What are those for, because there's also a broadcast Paradise and broadcast ParadiseBridge.
I know that these are ages:
http://imgur.com/eQUyg.png
But what are these?
http://imgur.com/2ma6b.png
Also, what it "parabridge" and what's the difference between parabridge and paradise bridge?
http://i.imgur.com/6WeV6.pngParadise1 and Paradise Bridge1 are alternate versions of Paradise and Paradise Bridge. Parabridge works exactly the same as Paradise Bridge (and was what I used in Uru Explorers 1.1 before the Nexus.) It is still used because I can't delete broadcasts, and I thought i might as well use it for something.
You CAN delete broadcasts. Just delete all "broadcast_" or "when i receive_"blocks with the broadcast name, or change the broadcast name to something else. Then the broadcast will be deleted since it isn't used anymore!
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lemonpretzel wrote:
scratcher7_13 wrote:
lemonpretzel wrote:
I tried doing that, but it didn't work. There's a broadcast Paradise1 and broadcast ParadiseBridge1. What are those for, because there's also a broadcast Paradise and broadcast ParadiseBridge.
I know that these are ages:
http://imgur.com/eQUyg.png
But what are these?
http://imgur.com/2ma6b.png
Also, what it "parabridge" and what's the difference between parabridge and paradise bridge?
http://i.imgur.com/6WeV6.pngParadise1 and Paradise Bridge1 are alternate versions of Paradise and Paradise Bridge. Parabridge works exactly the same as Paradise Bridge (and was what I used in Uru Explorers 1.1 before the Nexus.) It is still used because I can't delete broadcasts, and I thought i might as well use it for something.
You CAN delete broadcasts. Just delete all "broadcast_" or "when i receive_"blocks with the broadcast name, or change the broadcast name to something else. Then the broadcast will be deleted since it isn't used anymore!
![]()
yeah that gets annoying when you forget to place the broadcast and go to a diffrent sprite!

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scratcher7_13 wrote:
Bump.
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