I don't want to change it to _, I was just saying it's usually %20
However, I've just looked at the way your coding changes spaces to % and back again and it is waaay to much trouble to make it more than one character! The only disadvantage is that percentages can no longer be used in a variable. percentages are used quite often so I would say if possible use some sort of obscure alt-code character that no one is likely to use.
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I say use '_' Ill update Claw and post a new image.
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Yep 20 I think. I will change it to 35 soon.
EDIT:
Done, they can both be up to 35 characters in length now. (value and variable)
Last edited by johnnydean1 (2011-04-11 11:27:15)
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You realise this will never be fast enough for a two player platform game? I tried getting a sprite to move, share it's position and then get a second sprite to match that x position by reading the online position. Very slow. Connecting to the internet with each move was too slow.
Why the character limit so low? You could share images if the character limit was higher!
Last edited by sparks (2011-04-11 11:31:54)
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Ok what should it be? (BTW I know about your xpos buisness - see here)
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you guessed it - applications for a chat program: http://dl.dropbox.com/u/22935223/testchat.pt
p.s. if there's a red error message when you open it, drag the colour variable off of the screen and close the error. It should work after that.
Last edited by sparks (2011-04-11 11:51:16)
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New Claw Image
Online Username blocks are not on Auto. They are there for people who want them. (so if you said set var |hello| to 50 , it would set hello to 50 not JD1_hello to 50)
Last edited by johnnydean1 (2011-04-11 12:17:05)
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Works for me, let me try a diffrent provider. here
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I need help. I have TACKLE, and I want people to share the projects. How do I do that in a simple way?
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thebuilderdd wrote:
I need help. I have TACKLE, and I want people to share the projects. How do I do that in a simple way?
We are sharing variables. Read the first 3 pages for info.
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Its gonna be complex but Ill give it a shot at explaining.
Step1: Save a project
Step2: Get the file
Step3: Visit a website
Step4: Send file
Step5: Recieve done
This is how Scratch does it but there should be easier ways.
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johnnydean1 wrote:
Its gonna be complex but Ill give it a shot at explaining.
Step1: Save a project
Step2: Get the file
Step3: Visit a website
Step4: Send file
Step5: Recieve done
This is how Scratch does it but there should be easier ways.
But how do I reenable the share tab?
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