Has anyone thought of a previous costume script? That uses only 1 script? Just think of the possibilities!
Thanks for listening!
Last edited by Gallade_X-treme (2008-05-22 08:36:29)
Offline
[blocks]<switch to costume[((Costume # <->1 ))[/blocks]
Offline
The work required in creating a new block is not justified when you can so easily just switch to "costume -1"
Offline
Mayhem wrote:
The work required in creating a new block is not justified when you can so easily just switch to "costume -1"
Well, think about the time you'll save if you use my suggestion.
Last edited by Gallade_X-treme (2008-06-08 08:29:47)
Offline
Mayhem wrote:
The work required in creating a new block is not justified when you can so easily just switch to "costume -1"
THAT USES ONLY 1 SCRIPT!!!! WEREN'T YOU LISTENING?!?!?!?!?!?!?!
Offline
like [last costume/background] as well as [next costume/background]
Offline
Gallade_X-treme wrote:
THAT USES ONLY 1 SCRIPT!!!! WEREN'T YOU LISTENING?!?!?!?!?!?!?!
Gallade_X-treme wrote:
"that only uses 1 script?"!
Gallade_X-treme wrote:
That only uses 1 script
A script is defined as something that has a header:
(example:
[blocks]
<when green flag clicked>
<when[ ]key pressed>
<when[ ]clicked>
<when I receive[ ]>
[/blocks]
)
and blocks:
(example:
[blocks]
<move( )steps>
[/blocks]
)
Therefore, switch to costume ( (costume #) - (1) ) is actually 0 scripts.
Last edited by coolstuff (2008-09-06 17:16:42)
Offline
coolstuff wrote:
Gallade_X-treme wrote:
THAT USES ONLY 1 SCRIPT!!!! WEREN'T YOU LISTENING?!?!?!?!?!?!?!
Gallade_X-treme wrote:
"that only uses 1 script?"!
Gallade_X-treme wrote:
That only uses 1 script
A script is defined as something that has a header:
(example:
[blocks]
<when green flag clicked>
<when[ ]key pressed>
<when[ ]clicked>
<when I receive[ ]>
[/blocks]
)
and blocks:
(example:
[blocks]
<move( )steps>
[/blocks]
)
Therefore, switch to costume ( (costume #) - (1) ) is actually 0 scripts.
Wha-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-t?
Offline
I'm not sure I understand what you are saying Gallade-X-Treme. Coolstuff is right, scripts are officially created by putting blocks with a curved top in the scripts area. I call those blocks "Script Starters" for some reason. The [switch to costume (costume # - 1)] block is not a script, and I'm not sure if YOU understand what a script is.
Offline
a script is a set of blocks put together to make a action or statement, not a single block. Scrtach is supose to be a intro to script writing, if your too lazy to add 2 more things that should take you about 3 seconds then you'll never get along with more dificult programs such as flash.
Last edited by yambanshee (2008-09-22 09:07:16)
Offline
TimeFreeze cracked up & wrote:
I'm not sure I understand what you are saying, Gallade_X-treme. Coolstuff is right, scripts are officially created by putting blocks with a curved top in the scripts area. I call those blocks "Script Starters" for some reason. The [switch to costume (costume # - 1)] block is not a script, and I'm not sure if YOU understand what a script is.
1 more crack-up like that & you stay out of this topic! I got the evil sprite from SmileyJungle
P.S.: You're dumb implying that I don't know what a script is. If I didn't, I wouldn't have 134 projects.
Last edited by Gallade_X-treme (2008-09-26 14:07:51)
Offline
Remind me why this topic is an argument again? They probably won't implement the [previous costume] block since the alternative is so easy, but future versions of Scratch may have a sort of make-your-own-block feature.
Last edited by fullmoon (2008-09-25 08:15:25)
Offline
fullmoon wrote:
...but future versions of Scratch may have a sort of make-your-own-block feature.
That'll be awesome!
Last edited by Gallade_X-treme (2008-09-26 14:09:57)
Offline
registeel wrote:
like [last costume/background] as well as [next costume/background]
At least SOMEONE understands.
Offline
Gallade-X-treme is right!
Yes, of course you may use switch to costume(costume#-1). But why are you need <*> block? You may use reapeat(x) change by variable y
Or why are you need scratch at all? These things will make scratch better.
Offline
Nikimax wrote:
Gallade_X-treme is right!
Yes, of course you may use switch to costume(costume#-1). But why do you need <*> block? You may use repeat(x) change by variable y
Or why do you need Scratch at all? These things will make Scratch better.
Finally, a reign of sentient being who truly understand me!
Last edited by Gallade_X-treme (2008-10-07 19:49:36)
Offline
that could be added.my arm hurts when i do :
<switch to costume[ (( costume # <-> 1 ))
Offline
yambanshee wrote:
A script is a set of blocks put together to make a action or statement, not a single block. Scratch is supposed to be a intro to script writing. If your too lazy to add 2 more things that should take you about 3 seconds then you'll never get along with more difficult programs such as Flash.
You're dumber than a brainless person implying that I'm dumb.
Last edited by Gallade_X-treme (2008-10-07 19:50:45)
Offline
Such a block would save a little bit of time but there are other blocks that I think have priority over this. To be honest, I don't think that this block will make a difference in peoples' programs because you can use goto costume (costume#-1).
Also, a block is not a script. A set of blocks is a script.
Offline
Gallade_X-treme wrote:
coolstuff wrote:
Gallade_X-treme wrote:
THAT USES ONLY 1 SCRIPT!!!! WEREN'T YOU LISTENING?!?!?!?!?!?!?!
Gallade_X-treme wrote:
"that only uses 1 script?"!
Gallade_X-treme wrote:
That only uses 1 script
A script is defined as something that has a header:
(example:
[blocks]
<when green flag clicked>
<when[ ]key pressed>
<when[ ]clicked>
<when I receive[ ]>
[/blocks]
)
and blocks:
(example:
[blocks]
<move( )steps>
[/blocks]
)
Therefore, switch to costume ( (costume #) - (1) ) is actually 0 scripts.Wha-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-a-t?
Gallade_X-treme, one block is not a script. this is a script:
[blocks]
<when green flag clicked>
<forever>
<if> <key[ left arrow ]pressed?>
<switch to costume[ (( costume # <-> 1 ))
Offline
big-bang wrote:
Just arrange your costumes so that you don't need a previous costume block! A more powerful block would be... "sensing: when I recieve [?]". Sure, it's unnecessary, but it would help.
You're dumb.
Offline
Gallade_X-treme wrote:
big-bang wrote:
Just arrange your costumes so that you don't need a previous costume block! A more powerful block would be... "sensing: when I recieve [?]". Sure, it's unnecessary, but it would help.
You're dumb.
Come on now. He didn't insult you so why are you insulting him? I personally do think that a when I receive block would be much more useful.
Last edited by archmage (2008-10-09 13:04:00)
Offline
archmage wrote:
Such a block would save a little bit of time but there are other blocks that I think have priority over this. To be honest, I don't think that this block will make a difference in peoples' programs because you can use go to costume (costume#-1).
Also, a block is not a script. A set of blocks is a script.
Did you know that everyone that denies facts has a hard time living? You're 1 of them.
Offline