This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2010-09-18 21:45:30

GP1
Scratcher
Registered: 2009-07-06
Posts: 1000+

voice sensor for voice high and low

for the sound, there should be a pitch sensor for a microphone. that would allow you to be able to have a sprite move up or down when you change your pitch.

Last edited by GP1 (2010-09-18 21:48:08)


I am currently http://blocks.scratchr.org/API.php?user=GP1&action=onlineStatus&type=imagehttp://blocks.scratchr.org/API.php?user=GP1&action=onlineStatus&type=text and I finally got over 1000 posts.

Offline

 

#2 2010-09-18 22:06:29

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: voice sensor for voice high and low

This has been suggested before.


http://imageshack.us/a/img694/3806/sigmad.png

Offline

 

#3 2010-09-19 00:55:54

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: voice sensor for voice high and low

ScratchReallyROCKS wrote:

This has been suggested before.

What was the outcome?


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

Offline

 

#4 2010-09-19 09:07:15

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: voice sensor for voice high and low

Chrischb wrote:

ScratchReallyROCKS wrote:

This has been suggested before.

What was the outcome?

I don't remember.


http://imageshack.us/a/img694/3806/sigmad.png

Offline

 

#5 2010-09-19 18:30:45

Harakou
Community Moderator
Registered: 2009-10-11
Posts: 1000+

Re: voice sensor for voice high and low

I think Panther has this...


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i.imgur.com/OZn2RD3.png&link2=http://i.imgur.com/duzaGTB.png&link3=http://i.imgur.com/CrDGvvZ.png&link4=http://i.imgur.com/POEpQyZ.png&link5=http://i.imgur.com/ZKJF8ac.png

Offline

 

#6 2010-09-19 20:30:10

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: voice sensor for voice high and low

Harakou wrote:

I think Panther has this...

No it doesn't. Jens has a changeset that (sort of) works, but it's not implemented in anything.


http://imageshack.us/a/img694/3806/sigmad.png

Offline

 

#7 2010-09-19 21:24:03

militarydudes
Scratcher
Registered: 2008-09-12
Posts: 1000+

Re: voice sensor for voice high and low

Guys you can already do this.

<when green flag clicked>
<forever>
<if><loud?>
<change y by(

I can't think of how to make him go back down though


__m. .m__ KILROY WAS HERE
        U

Offline

 

#8 2010-09-19 21:39:09

Harakou
Community Moderator
Registered: 2009-10-11
Posts: 1000+

Re: voice sensor for voice high and low

militarydudes wrote:

Guys you can already do this.

<when green flag clicked>
<forever>
<if><loud?>
<change y by(

I can't think of how to make him go back down though

This is talking about pitch, not volume.


http://www.blocks.scratchr.org/API.php?action=random&amp;return=image&amp;link1=http://i.imgur.com/OZn2RD3.png&amp;link2=http://i.imgur.com/duzaGTB.png&amp;link3=http://i.imgur.com/CrDGvvZ.png&amp;link4=http://i.imgur.com/POEpQyZ.png&amp;link5=http://i.imgur.com/ZKJF8ac.png

Offline

 

#9 2010-09-19 21:42:08

militarydudes
Scratcher
Registered: 2008-09-12
Posts: 1000+

Re: voice sensor for voice high and low

Harakou wrote:

militarydudes wrote:

Guys you can already do this.

<when green flag clicked>
<forever>
<if><loud?>
<change y by(

I can't think of how to make him go back down though

This is talking about pitch, not volume.

Woops. I iz not paying attention.


__m. .m__ KILROY WAS HERE
        U

Offline

 

#10 2010-09-19 21:43:05

Harakou
Community Moderator
Registered: 2009-10-11
Posts: 1000+

Re: voice sensor for voice high and low

ScratchReallyROCKS wrote:

Harakou wrote:

I think Panther has this...

No it doesn't. Jens has a changeset that (sort of) works, but it's not implemented in anything.

Whoops, it wasn't Panther. It was Rage.


http://www.blocks.scratchr.org/API.php?action=random&amp;return=image&amp;link1=http://i.imgur.com/OZn2RD3.png&amp;link2=http://i.imgur.com/duzaGTB.png&amp;link3=http://i.imgur.com/CrDGvvZ.png&amp;link4=http://i.imgur.com/POEpQyZ.png&amp;link5=http://i.imgur.com/ZKJF8ac.png

Offline

 

#11 2011-04-10 18:31:08

GP1
Scratcher
Registered: 2009-07-06
Posts: 1000+

Re: voice sensor for voice high and low

Harakou wrote:

ScratchReallyROCKS wrote:

Harakou wrote:

I think Panther has this...

No it doesn't. Jens has a changeset that (sort of) works, but it's not implemented in anything.

Whoops, it wasn't Panther. It was Rage.

Rage? I'm on it! EDIT: does not! REEDIT: doestoo! awesome!! Kitcat's going to have it!

Last edited by GP1 (2011-04-11 21:01:58)


I am currently http://blocks.scratchr.org/API.php?user=GP1&amp;action=onlineStatus&amp;type=imagehttp://blocks.scratchr.org/API.php?user=GP1&amp;action=onlineStatus&amp;type=text and I finally got over 1000 posts.

Offline

 

#12 2011-04-10 18:35:51

puppetadventurer
Scratcher
Registered: 2011-02-20
Posts: 1000+

Re: voice sensor for voice high and low

militarydudes wrote:

Harakou wrote:

militarydudes wrote:

Guys you can already do this.

<when green flag clicked>
<forever>
<if><loud?>
<change y by(

I can't think of how to make him go back down though

This is talking about pitch, not volume.

Woops. I iz not paying attention.

[/blocks] evidently


3

Offline

 

#13 2011-04-10 18:57:00

GP1
Scratcher
Registered: 2009-07-06
Posts: 1000+

Re: voice sensor for voice high and low

puppetadventurer wrote:

militarydudes wrote:

Harakou wrote:


This is talking about pitch, not volume.

Woops. I iz not paying attention.

[/blocks] evidently

TELL ME ABOUT IT!! (sarcassim)


I am currently http://blocks.scratchr.org/API.php?user=GP1&amp;action=onlineStatus&amp;type=imagehttp://blocks.scratchr.org/API.php?user=GP1&amp;action=onlineStatus&amp;type=text and I finally got over 1000 posts.

Offline

 

Board footer