No, 10 meg is absolutely perfect. The max for most game sites is 10 meg.
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I'm making an operating system. I'm a bit more than half way done. It is 7.7 MB. Yesterday it was 5.5MB. I added a panel in the settings app and it became 7.7MB . I'm allways stressed that I won't have enough space! I would need like 20 MB or so or idk!?
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iPhone63 wrote:
I'm making an operating system. I'm a bit more than half way done. It is 7.7 MB. Yesterday it was 5.5MB. I added a panel in the settings app and it became 7.7MB . I'm allways stressed that I won't have enough space! I would need like 20 MB or so or idk!?
Why did you feel the need to necropost and tell us that?
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RedRocker227 wrote:
iPhone63 wrote:
I'm making an operating system. I'm a bit more than half way done. It is 7.7 MB. Yesterday it was 5.5MB. I added a panel in the settings app and it became 7.7MB . I'm allways stressed that I won't have enough space! I would need like 20 MB or so or idk!?
Why did you feel the need to necropost and tell us that?
The limit is still 10MB. iPhone63 is experiencing difficulties with it - so the post is still relevant to the topic. Let's not automatically assume that something is a necropost just because there has been a gap in posts on the topic. Chill
@iPhone63 - There are a number of things to look at when your space is getting tight. The first thing to try is to compress the sounds and images in your project and see if that helps enough. Look under the "Edit" menu for those options.
Another thing to look at is to make sure that you haven't duplicated sound clips under different sprites. I sometimes collect all the sound clips on the stage or on a single sprite and use broadcast messages to run them. This way I know I'm not going to have any duplicates.
You might want to look at editing your sound clips in a sound editor like Audacity to shorten them or compress them further. Your images can sometimes be reduced in size dramatically in an image editor as well - pay attention to the color depth, it can have a big impact in file size.
Hope these ideas help - good luck!
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Paddle2See wrote:
RedRocker227 wrote:
iPhone63 wrote:
I'm making an operating system. I'm a bit more than half way done. It is 7.7 MB. Yesterday it was 5.5MB. I added a panel in the settings app and it became 7.7MB . I'm allways stressed that I won't have enough space! I would need like 20 MB or so or idk!?
Why did you feel the need to necropost and tell us that?
The limit is still 10MB. iPhone63 is experiencing difficulties with it - so the post is still relevant to the topic. Let's not automatically assume that something is a necropost just because there has been a gap in posts on the topic. Chill
@iPhone63 - There are a number of things to look at when your space is getting tight. The first thing to try is to compress the sounds and images in your project and see if that helps enough. Look under the "Edit" menu for those options.
Another thing to look at is to make sure that you haven't duplicated sound clips under different sprites. I sometimes collect all the sound clips on the stage or on a single sprite and use broadcast messages to run them. This way I know I'm not going to have any duplicates.
You might want to look at editing your sound clips in a sound editor like Audacity to shorten them or compress them further. Your images can sometimes be reduced in size dramatically in an image editor as well - pay attention to the color depth, it can have a big impact in file size.
Hope these ideas help - good luck!
Why can't the Scratch Team make all sounds shared into one whole thing, it would prevent overload of data like duplicates, and you wouldn't have to search through a lot of sprites to get it. You could have it like the variables, global sounds and solo sounds.
And, why can't the scratch team make more space?
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TorbyFork234 wrote:
Paddle2See wrote:
RedRocker227 wrote:
Why did you feel the need to necropost and tell us that?The limit is still 10MB. iPhone63 is experiencing difficulties with it - so the post is still relevant to the topic. Let's not automatically assume that something is a necropost just because there has been a gap in posts on the topic. Chill
@iPhone63 - There are a number of things to look at when your space is getting tight. The first thing to try is to compress the sounds and images in your project and see if that helps enough. Look under the "Edit" menu for those options.
Another thing to look at is to make sure that you haven't duplicated sound clips under different sprites. I sometimes collect all the sound clips on the stage or on a single sprite and use broadcast messages to run them. This way I know I'm not going to have any duplicates.
You might want to look at editing your sound clips in a sound editor like Audacity to shorten them or compress them further. Your images can sometimes be reduced in size dramatically in an image editor as well - pay attention to the color depth, it can have a big impact in file size.
Hope these ideas help - good luck!Why can't the Scratch Team make all sounds shared into one whole thing, it would prevent overload of data like duplicates, and you wouldn't have to search through a lot of sprites to get it. You could have it like the variables, global sounds and solo sounds.
And, why can't the scratch team make more space?
The Scratch Team will make more space availible when Scratch 2.0 comes out.
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keroro645 wrote:
I need more space for a project could you please make the limit a little higher?Like 15mb.
Scripts in scratch take up MUCH more space in other programs, so I think it would be a good idea if, after getting permission from the moderators, they can upload bigger projects. Also, sound files take up tons of space, so about 3 songs can take up the limit, without compressing them any lower than high, which is good for songs. So I do support your idea.
I do think to upload projects that are bigger than 10 mb, you should have to get permission. Otherwise people who don't know how to compress, or just make unnecessary projects.
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LEGOengineer261 wrote:
keroro645 wrote:
I need more space for a project could you please make the limit a little higher?Like 15mb.
Scripts in scratch take up MUCH more space in other programs, so I think it would be a good idea if, after getting permission from the moderators, they can upload bigger projects. Also, sound files take up tons of space, so about 3 songs can take up the limit, without compressing them any lower than high, which is good for songs. So I do support your idea.
I do think to upload projects that are bigger than 10 mb, you should have to get permission. Otherwise people who don't know how to compress, or just make unnecessary projects.
Do you see how old this thread is?
Reporing to be closed.
PLEASE DONT NECROPOST.
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wolvesstar97 wrote:
Do you see how old this thread is?
Reporing to be closed.
PLEASE DONT NECROPOST.
Ah, but the problem is still the same and the topic is still relevant. So it remains open - not a necropost
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