08jackt wrote:
views
i would like to sound smart and say comments or love its, but meh. just being honest.
+1
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For me either comments or loveits. Loveits are really nice because you know someone really likes your stuff. On the other hand, they can sometimes have no meaning, just trading, say, an idea for a couple loveits. It's not fair sometimes. I guess comments are my fave, then, because you get feedback and suggestions on how to make things better. Views, to me, honestly don't matter because, like age, it's just a number. Sometimes I put up projects for MY enjoyment, to remember years after when I thought they have been lost. I don't care how many people look at them, it's just for me, and if someone else wants to see it, fine! If they don't, it's OK with me
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views
it tells me how good at advertising i am
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Comments are most accurate...
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In my opinion, neither views, comments, nor love-its are the greatest way of telling which projects are best.
The most accurate indicator of how exceptional people consider your project is how many people add it to their favorites. Also, which people.
here are a few reasons:
• how many favoriters of a project does not affect front page status, except for curators, so nobody ever begs users, "don't forget to add this project to your favorites" (although they sometimes might say that they will continue development if # people favorite it)
• a person usually uses the favorites list to:
○ keep track of their favorite games and tools they like to go to so that they can find it from their user page easily
○ recommend projects they consider exceptional to others who view that person's user page
• clicking the "favorite" button is more meaningful than clicking "love it" because it means a greater responsibility on the part of the person clicking that button; It is more publicly visible to those who view that person's userpage and it is less of an anonymous (to all but the project creator) expression of approval.
• Additionally, some of the Scratchers who are not very much focused on achieving highest ranking or attention & such often won't care that enough about love-its to click the love-it button, even if they like it. they often will comment what they like about the project, and also might favorite it, since those things have more use than the love-it (clicking love-it on a project with few views/love-its doesn't help very much with that person promoting it as good).
some people use "Scratcher12345's favorite's" or "Scratcher12345's picks" galleries to promote projects, but it is usually easier to just click "favorite?" than "add to gallery" --> "√ favorites gallery" --> "add to gallery".
Also, I will note that if a project is featured, top loved, top viewed, or curated, it is probably going to get about 20 times as many people who favorite it. but, then again, it's probably getting on the front page (esp. featured, curated) because it is already a great project.
What I wish is that there was a feature for a user so that that user would be able to see, from all of their own projects, which of their projects overall have gotten the most favorites, love-its, views, comments, downloads, and remixes. Essentially something like what the old "top viewed" page did (it showed the top _____ed projects for all time originally) except for its only for your own projects. Also, a front page feature similar to "friends' latest", except it shows what projects have recently been favorited by a friend. I don't think that a front page global "top favorited recently" category would be the best thing, but there should probably be a page on the scratch site that shows the most favorited projects recently, that would be moderately simple to get to, but that would show more than 3 projects. Also, a page of projects that had relatively many favorites, but that had not very many views, for all time, would be very helpful for finding quality projects.
A great way to make a version of "surprise projects" that doesn't have as many super-low-quality projects (like my first project lol) is to impose a filter so that it only picks from projects which have at least one or two favorites. Except, don't state this in the most obvious place, maybe at the bottom of the page or as a small text description, so that the new scratcher who just joined scratch doesn't favorite all of their own projects just to get their unworthy project of them just fooling around with pictures of spongebob killing justin bieber to be viewed a lot. If their project is good enough for someone else to favorite, it is good enough to get onto the surprise project section.
I also wished that for "top viewed" etc. you could just press a button and it would toggle between the top recently and the top for all time.
wow. that was a lot.
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kayybee wrote:
Exactly.
Views can be deceiving.
FMT put "How to effectively troll the community" which was a loading and page that said "this project has been removed, yadda yadda yadda."
Front paged by views. No one liked it though.
And that was the point!
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TVflea wrote:
which do you like best? Explain. i like views because you can't take them away and they have a more predictable pattern. If you have a project that says "Press Love-it!" , you're gonna get more love-its. you can't have a project that says "view this project" because obviously, you viewed it.
Love its. They are harder to earn.
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SpriteMaster wrote:
TVflea wrote:
which do you like best? Explain. i like views because you can't take them away and they have a more predictable pattern. If you have a project that says "Press Love-it!" , you're gonna get more love-its. you can't have a project that says "view this project" because obviously, you viewed it.
Love its. They are harder to earn.
not really for you
:OOO
id say comments and views
comments because its people actually saying something (even if it is just "THIS ROX MY SOX")
views because it actually counts for something, and its nice to know that people see what i work on :o)

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TuffGhost wrote:
SpriteMaster wrote:
TVflea wrote:
which do you like best? Explain. i like views because you can't take them away and they have a more predictable pattern. If you have a project that says "Press Love-it!" , you're gonna get more love-its. you can't have a project that says "view this project" because obviously, you viewed it.
Love its. They are harder to earn.
not really for you
:OOO
id say comments and views
comments because its people actually saying something (even if it is just "THIS ROX MY SOX")
views because it actually counts for something, and its nice to know that people see what i work on :o)
Well ya views are good. Just saying love its are what really show that people like the project. unless they go like this: "OMG LIKE AWSHUM" -_-
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I actually hate comments that are nothing except just "COOOOOOOOOOOOOOOOOOOL!!!!!!!!!!!!!". something that you tend to get a lot of on projects that get onto the front page. I don't want to delete them though because they are complements and to delete them could be interpreted as mean. But it isn't fair that they are allowed to mess up the format with a useless post but you still aren't allowed to extend the width so that you keep a math equation all in one line so that it is more clear
So, in answer, if you aren't going to post anything mature, why don't you just not post anything. its worse than advertising. unless the advertiser repeats their comment 5 times...
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