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#1 2008-10-02 02:39:14

cowper-jt
Scratcher
Registered: 2008-09-22
Posts: 100+

Exporting Scratch Files

Post file formats you think should be included in a new Export feature in Scratch.


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#2 2008-10-02 02:40:24

cowper-jt
Scratcher
Registered: 2008-09-22
Posts: 100+

Re: Exporting Scratch Files

.EXE & .SWF. Most importantly .EXE.


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#3 2008-10-02 09:58:58

Nikimax
Scratcher
Registered: 2008-06-22
Posts: 36

Re: Exporting Scratch Files

.class or .applet or even .java. I think it will be very useful to programmers to see their code, and very easy to create: scratch-website already uses Java.


http://scratch.mit.edu/projects/Nikimax/291754
Test yourself=)

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#4 2008-10-02 13:14:09

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Exporting Scratch Files

Other users have made programs that convert .sb files to .exe files.

Check out disc scratchr http://scratch.mit.edu/forums/viewtopic.php?id=5468


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#5 2008-10-02 14:04:35

registeel
Scratcher
Registered: 2008-04-27
Posts: 500+

Re: Exporting Scratch Files

.gif (for moving sprites (EG: forever change costume by 1 wait ? secs))

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#6 2008-10-03 13:54:49

Nikimax
Scratcher
Registered: 2008-06-22
Posts: 36

Re: Exporting Scratch Files

Ok, i've seen the discScratch program. Factically it:
1). Copies scratch-files to the other directory. Why the size is low? Because without sample projects, sound, etc. Files include scratch.exe and scratch.image
2). Runs a <very beautiful menu> - not even a program - it's a compiled to .exe flash-file. It runs standart windows program when you need to create .exe.
So - discScratch is very poor now. We need a real compiler, that converts all the sprites into the real scripts, without wasting size.

Also interface of program is poor too - black DOS window, black screen when loading project, and many windows in a single time. Also, it should be possible to see the code of program if the ScratchTeam done real compiler, not just an .exe file.

Last edited by Nikimax (2008-10-03 13:58:12)


http://scratch.mit.edu/projects/Nikimax/291754
Test yourself=)

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#7 2008-10-04 16:07:59

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: Exporting Scratch Files

Nikimax wrote:

Ok, i've seen the discScratch program. Factically it:
1). Copies scratch-files to the other directory. Why the size is low? Because without sample projects, sound, etc. Files include scratch.exe and scratch.image
2). Runs a <very beautiful menu> - not even a program - it's a compiled to .exe flash-file. It runs standart windows program when you need to create .exe.
So - discScratch is very poor now. We need a real compiler, that converts all the sprites into the real scripts, without wasting size.

Also interface of program is poor too - black DOS window, black screen when loading project, and many windows in a single time. Also, it should be possible to see the code of program if the ScratchTeam done real compiler, not just an .exe file.

I know the discScratchr program is poor, I agree.
It does includes the whole scratch image file - which is modified (not even by me lol!)
Dos Windows pop up all over the screen, it does not supports 1.3 yet, and a lot more things.

DiscScratchr creates files for an autorun windows cdrom - not a .exe!

To compile one scratch file to one exe file you can use the following programs:
http://scratch.mit.edu/forums/viewtopic.php?id=4148 Jens' Scratch2EXE
or use the windows iexpress application, description can be found here:
http://scratch.mit.edu/forums/viewtopic.php?id=5468


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