I'm making a game devoted to give more credit to the three goddesses Din, Nayru, and Farore. The jobs I'm looking for is Scripter, Drawer, Idea Group(for futures games if this is good), and Beta Tester. I will look at what you have to offer for more information post or pm me.
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i could script, although you didn't really explain what you do in the game, you just said its about the gods of loz
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Aside from scripting, I can also create Link and his invetory. I have been drawing those on paint for a couple of years and can help you out on any item or link costume you want me to. I also created an Ocarina simulator. You can find it at
http://scratch.mit.edu/projects/Khenrii98/1500683
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Sorry Guys,
A bunch happened and I lost scratch but I'm back on and going to look at your examples and leave comments and maybe hire you.
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I'm a fairly good scripter! I know 2 dimentional scrolling, collision detection, inventory and cutscene systems, enemy attack and defense patterns...
Basically everything needed for a Zelda like game!
I can also play piano and compose simple music!
Oh, and I'm a big fan of the series as well!
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Fire, have any examples I can see?
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Oceanus135 wrote:
Fire, have any examples I can see?
Let's see...
For an inventory system and a cutscene system, look at my project Ceanan here:
http://scratch.mit.edu/projects/throughthefire/1286639
It also has an objective system, the money system isn't fully complete yet. There's also 2d collision detection.
For attack and defense patterns, I haven't used them much, but I could probably improve on this project easily if I wanted and apply it to a Zelda game:
http://scratch.mit.edu/projects/throughthefire/721745
And I know scrolling, though I haven't uploaded any projects yet that make good use of it.
That's pretty much it! What do you think?
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Awesome, your hired Fire.
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Yay. Zelda game. Too bad my little brother erased my file on Twilight Princess... I was at that sand temple... and I promised myself at some parts of the game that I would never do some parts again...
Anyways, I could be a Beta Tester, or part of the Idea Group.
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Oceanus135 wrote:
Awesome, your hired Fire.
Thanks, so what do I do now?
Oh, and I've always been wanting to know more about those goddesses ever since OoT!
Last edited by throughthefire (2011-03-22 20:52:02)
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Sorry guys(or girls), that I've kinda neglected you. But I was working on a Minish Cap kind of game while I wanted to work on a 8-bit game with you guys(or girls). So maybe if possible you guys(or girls) work on both that would be great and if not I understand. Well anyways Fire um if u go to my page then you will see a Vaati and Zelda sheet I would appreciate if you could get some life in them. Also on wondering if you could make zelda kinda warriorish such as magic, or sword if u please I want to really empower Zelda in this game so if can give her sword, magic, archery, and hand combat that would be awesome. Maybe if possible you could make Vaati in the kissing form like Link in Oracle of Ages/Seasons. As for MetaknightandKirby what can you do? WiiMaster that would be awesome if you could make some enemies.
-Oceanus (Have a fantastic Easter and have fun Scratching!!!)
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MetaKnightandkirby wrote:
Yay. Zelda game. Too bad my little brother erased my file on Twilight Princess... I was at that sand temple... and I promised myself at some parts of the game that I would never do some parts again...
Anyways, I could be a Beta Tester, or part of the Idea Group.
That sand temple? You do realize that it's not even halfway through the game...
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I believe the hardest dungeon in all of Twilight Princess was the third one. Lakebed Temple. Even the second time through that place I had to look up a walkthrough. Battling Ganondorf seems easier.
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Well can anyone else help or should I just give this up?
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I could do Links invetory. I can also make up plenty of new items. I have been drawing items and making them up for the past 5 years, probably. I can also make up great stories. I have been working on one for a while now, almost a year.
P.S. You should create a group so that we can post our sprites and what not in it and not have to keep on giving links and hunting the projects down. What are you going to call the game?
First of all, we need to know what time this game takes place in.
Here are some ideas for the game:
1: This idea will make a very hard ending. All of the temples have no bosses, and in their place there is a bunch of little bokoblins or things like that, followed by two mini bosses at the same time. At the end of the game, it is a trick that Ganon(or whoever the final boss is) has planned, and all of the bosses that were supposed to guard the temples are actually with Ganon(or whoever), waiting in the trap. Link will fight the bosses first, and then Ganon(or whoever). Just an idea, I am using it for my game.
2:Add masks to your game, like in Majora's mask.
3:Add plenty of magic items, such as the Ocarina of time and the Wind Waker. Be sure to make one up, that is what will make them special. Over half of the Zelda games have a special magic item.
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You need more than one scriptor! Count me in! also please join my dungeon crawl stone soup! P.S My hint is I want to be a scriptor!
Last edited by MountainBoy (2011-05-02 12:59:36)
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Khenrii98 wrote:
1: This idea will make a very hard ending. All of the temples have no bosses, and in their place there is a bunch of little bokoblins or things like that, followed by two mini bosses at the same time. At the end of the game, it is a trick that Ganon(or whoever the final boss is) has planned, and all of the bosses that were supposed to guard the temples are actually with Ganon(or whoever), waiting in the trap. Link will fight the bosses first, and then Ganon(or whoever). Just an idea, I am using it for my game.
a zelda game without temple bosses?!
that will be like rayman with limbs O_O
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There are bosses, but not actuall 12 foot monsters. They are smaller mini boss like bosses. They are harder than mini bosses and easier than bosses. There are sometimes mutiple at one time. They are like huge monsters.
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