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#676 2011-03-15 02:12:25

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

Yeah. I set up one at the end of my story. Assuming we're still working together then.

I consider this project a sequel of the first.

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#677 2011-03-15 02:23:32

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

I just wanna know if we're doing turn-based or whatever so I can do concept art  tongue


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#678 2011-03-15 02:29:12

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

That's for everyone else to decide. I'm against it, I want Mutiny-style.

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#679 2011-03-15 03:45:01

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Uh... now that I think about it, Mutiny style would fit the project pretty nicely... :3


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#680 2011-03-15 05:10:30

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

Everyone else?

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#681 2011-03-15 06:20:26

TheSaint
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Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

I will let you guys decide, both sound good to me...
Shadow, I meant taking your storyline word for word...

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#682 2011-03-15 06:31:28

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

Ah. Ok.  smile

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#683 2011-03-15 06:47:41

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

I just wanna do a turn-based rpg in a collab for once and for all xD


Though if it's going to work like that, mutiny is good, I guess...


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#684 2011-03-15 06:54:27

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

What happened to Armour RPG?

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#685 2011-03-15 07:22:20

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Eh, Photon's being worked on right now... though barely anything's been done since you and nXIII left.  hmm


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#686 2011-03-15 08:54:39

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Teh Saintly Collab Team

Wait. What are we doing?  hmm

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#687 2011-03-15 16:43:33

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

Read the pages you missed. They'll tell you everything you need to know. It would take far too long to explain it in one post...

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#688 2011-03-15 17:51:23

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

Don't we have to be original????


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#689 2011-03-15 18:05:47

jji7skyline
Scratcher
Registered: 2010-03-08
Posts: 1000+

Re: Teh Saintly Collab Team

Can I join? This collab look pretty successful compared to some other ones!


I don't know why you say goodbye, I say hello!  big_smile

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#690 2011-03-15 18:27:30

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

soupoftomato wrote:

Don't we have to be original????

I assume you mean "Do we have to be original?"

And I'll repeat one of my previous posts. You seem to be the only person with an object to this game. Can we work out a compromise?

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#691 2011-03-15 20:51:07

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

I don't like Mutiny. It's just not the type of game I would play all the way through, or really enjoy.

I'm trying to think about a compromise, I will post my ideas when I think of some.  smile


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#692 2011-03-16 00:33:09

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

shadow_7283 wrote:

What happened to Armour RPG?

Prism isn't going so well, sometimes I consider leaving it... I'm having way more fun here.


@soup: Oh come on, you're the only person with an objection xD

Though yeah, I'm not a big fan of mutiny either if it's singleplayer (and I suppose this thing is going to be like that)... turn-based rpg ftw, but I'm fine with mutiny  smile

Last edited by Chrischb (2011-03-16 00:37:37)


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#693 2011-03-16 02:02:53

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

Yes, it'll be singleplayer. Still though, a good AI should make it pretty fun.

That's a shame about Prism too. Ah well...

Last edited by shadow_7283 (2011-03-16 02:03:38)

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#694 2011-03-16 04:36:13

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Random thought - would you have friends with you in the game? Like in Sonny, I think they would make it more fun.  smile

Last edited by Jonathanpb (2011-03-16 04:36:28)


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#695 2011-03-16 04:45:53

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

No, I don't think so. Again, that's a more turn-based element than what we're going for.

But I don't mean to make all of the decisions. Everybody please give your input!

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#696 2011-03-16 05:12:01

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

Oh, right... ^^

Lol - whenever I think one way and you think another, I convert to your opinion xD

But you're going to have other people with you (in COED), right? If so, it sort of makes sense to have some people on your side...

Eh, they can all get killed off near the end or something  tongue


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#697 2011-03-16 06:12:21

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Teh Saintly Collab Team

Sure! We need SOMETHING dramatic to happen.  tongue  (I included the  tongue  because I'm not sure if you were joking or not. XD)

But yeah, I didn't realize that you DO need multiple people. So yep! You'll probably have a couple of friends with you.

Last edited by shadow_7283 (2011-03-16 06:13:19)

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#698 2011-03-16 07:29:25

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

shadow_7283 wrote:

No, I don't think so. Again, that's a more turn-based element than what we're going for.

Lol, there goes my ideas for characters xD Though you're right...

Idea: Maybe there could be different characters, each with their own advantages and disadvantages? Like one could have more reliable aim, one could have more power, and so on...  big_smile


Should I draw chatheads?  tongue


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#699 2011-03-16 08:14:49

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

shadow_7283 wrote:

Sure! We need SOMETHING dramatic to happen.  tongue  (I included the  tongue  because I'm not sure if you were joking or not. XD)

Eh, it would be sort of cool  tongue  You know, having a dramatic part where all your comrades get pwned... 8D

shadow_7283 wrote:

But yeah, I didn't realize that you DO need multiple people. So yep! You'll probably have a couple of friends with you.

Yay  big_smile

Chrischb wrote:

Idea: Maybe there could be different characters, each with their own advantages and disadvantages? Like one could have more reliable aim, one could have more power, and so on...  big_smile

Didn't you read Shadow's post?  tongue  "You'll probably have a couple of friends with you"  tongue  But yeah, having different advantages and disadvantages would be nice  smile

Chrischb wrote:

Should I draw chatheads?  tongue

Not until we decide what the characters are like - you know, gender, hairstyle, etc.  wink

Last edited by Jonathanpb (2011-03-16 08:15:23)


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#700 2011-03-16 08:32:59

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Teh Saintly Collab Team

How can I help?

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