Uhh...I don't know how this happened.
Windows 7 (Version 6.1 - Build 7601: Service Pack 1) x64/64-bit
Google Chrome Stable 9.0.597.107
Adobe Flash 10,2,154,12
Last edited by ihaveamac (2011-03-07 22:46:08)
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Your computer's Operating System: Windows 7 home
Your web browser's name and version: Chrome
Flash version: 10.2.153.12..
Description of Problem: The sprites seem unable to detect the planets when the planets are being dragged and instead go crazy, even if they are not standing on the planet being dragged. The project works fine in java player
Link to project: http://scratch.mit.edu/projects/colorfusion/1213373
Last edited by colorfusion (2011-03-08 13:07:16)
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Here's a bug in v21 (and before):
If the mouse moves (even 1 pixel) between the time the mouse button is pressed and the mouse button is released, the Click even is not fired. This is true even if the mouse never leaves the sprite with the OnClick listener.
This is what is causing my "Scratch Rocks" game to be impossible to play.
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Hi, BoltBait.
Thanks for your well-organized bug reports. You're exactly right about the mouse issue, which was an (unsuccessful) attempt to distinguish between dragging a sprite and clicking on it. Will try to fix that in the next version.
v21 does fix many other bugs, including the cutoff sound in your BlackJack game.
-- John
Last edited by johnm (2011-03-09 07:47:36)
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colorfusion wrote:
The sprites seem unable to detect the planets when the planets are being dragged and instead go crazy...
You're right! he XY position of the sprite being dragged is wrong. Will fix.
-- John
Last edited by johnm (2011-03-09 07:53:17)
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johnm wrote:
colorfusion wrote:
The sprites seem unable to detect the planets when the planets are being dragged and instead go crazy...
You're right! he XY position of the sprite being dragged is wrong. Will fix.
-- John
That must also be the problem with my Throwable Scratch Cat project!
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johnm wrote:
Hi, BoltBait.
Thanks for your well-organized bug reports. You're exactly right about the mouse issue, which was an (unsuccessful) attempt to distinguish between dragging a sprite and clicking on it. Will try to fix that in the next version.
v21 does fix many other bugs, including the cutoff sound in your BlackJack game.
-- John
You're welcome.
Where can we find a list of changes in each version?
FAKE EDIT: Did you rollback v21? I'm seeing v20 on the site today?!
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It doesn't correctly play two of my games. (ETNT Challenge [which is a big file] and my random squares game.) I noticed that when I first uploaded them, they work perfectly, but after a certain period of time, they don't. Please help because I don't want to hassle people about downloading ETNT Challenge because it's a really good game.
I hope you can fix it,
BuddyM
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BoltBait wrote:
johnm wrote:
Hi, BoltBait.
Thanks for your well-organized bug reports. You're exactly right about the mouse issue, which was an (unsuccessful) attempt to distinguish between dragging a sprite and clicking on it. Will try to fix that in the next version.
v21 does fix many other bugs, including the cutoff sound in your BlackJack game.
-- JohnYou're welcome.
Where can we find a list of changes in each version?
FAKE EDIT: Did you rollback v21? I'm seeing v20 on the site today?!
Same here
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I'm not sure if this is intentional, but, when I'm not in fullscreen mode (which works now), whenever I press the green flag, it says 'Turbo Mode' next to it, and whenever I click a sprite, it gives me a menu with 'delete' and 'duplicate' and when I click a variable watcher, it gives me a menu with 'normal', 'slider', 'large' and 'hide'
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I have found 3 drag glitches. Please view this project and read the project notes. It explains all!
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it has came to my knowledge that some projects the flash based player does NOT support some projects. that really anoys me because they said it would fix most, if not all glitches using it!
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mmww wrote:
it has came to my knowledge that some projects the flash based player does NOT support some projects. that really anoys me because they said it would fix most, if not all glitches using it!
Yeah most 1s1s games dont work
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Your computer's Operating System: Windows 7
Your web browser's name and version: Chrome
Flash version: Latest
Description of Problem: Look in the description of project 1 bug 1 trick
Link to project: http://scratch.mit.edu/projects/blizzari/1651403
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Version 22 was released last night! Keep those bug reports coming in...we're making progress!
mmww wrote:
it has came to my knowledge that some projects the flash based player does NOT support some projects. that really anoys me because they said it would fix most, if not all glitches using it!
Please give us a link to projects that don't work. Can't fix them if we don't know what they are
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Hey Lightnin. I don't really have a problem with the new player, its just that I DONT have the new version of flash so I'm nt compatible with it. Could you make it like when you dont have Java? So it gives you a direct link to where you download? Thnx
[irrelevant image removed by Moderator - please don't spam]
Last edited by Paddle2See (2011-03-12 12:51:46)
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None of the color sensing blocks work from my experience.
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superdude93 wrote:
None of the color sensing blocks work from my experience.
Which projects?
I'm using them in this project: http://scratch.mit.edu/projects/BoltTest/1632172 and they work fine.
Are you sure it isn't the "compressing images" problem?
EDIT: By the way, I'm loving the new v22 of the flash player. You're really squashing those bugs. Now, only 2 of my projects are not usable:
Adventure - This is due to the on-screen lists not stretching properly.
Homework help - Same problem.
The interesting thing is, these projects work much better in the Experimental player which is also written in Flash. So, do you guys need to do some "cut-and-paste" from that project over to the beta player?
Your current score: 13/15 or 87% - That's a B!
My two pinball games excluded from testing.
EDIT EDIT: Lightnin, you need to update the status of the first post.
Last edited by BoltBait (2011-03-13 00:42:13)
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http://scratch.mit.edu/projects/scimonster/1588557
Thinks 0 is blank. Also in experimental viewer.
Vista + Firefox.
Flash 10.2
v22 player.
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OS: Windows XP
Browser: Google Chrome ( )
Flash version: 10,2,154,18
Problem: The jelly in this project increases and decreases in size... it doesn't do that in Scratch 1.4.
Project: here
Last edited by Jonathanpb (2011-03-14 04:23:47)
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What's so great about Chrome? The only thing I can think of is Google's Chrome-only features. I use Firefox.
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i have windows xp
internet explorer
flash 10
in my game you can't see the cash varible and the varibles are in the wrong place: Click for my game
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